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Posts posted by gogeo
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On 9/7/2024 at 8:36 PM, MStomm said:Same, we're coming up on a month since then with no further word.
Seems like they've resent one out of several that are still missing (also 4x mails of the same item). However the new lights do not even turn on, see below
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3 minutes ago, Kjaerbo said:Heya,
There is a known glitch that makes the Armas/Joker lights unusable for the Mirage when you had the lights beforehand. However it does work when you buy the lights after having the Mirage.
This is going to get fixed by LO eventually. But if you really can't wait for the fix and got G1C to burn, there's the option to rebuy a specific light for G1C through Armas. Works if you had the light already. (Not recommended though)
yuck that sucks, thank you for the information. LO said last month they'll be redelivering the packs in the "near future", shouldn't take this long imo. But maybe with LO the near future means next year I guess.
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On 8/18/2024 at 5:07 PM, MageLO said:We'll be redelivering these purchases which should unlock those lights for players that do own them.
They are still locked for me despite owning the armas lights.
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I just wanted to share this here instead of it sitting on my computer only for myself to see. I worked on this a few months ago but put it on hold because it's very time consuming. Anyways, here's a few screenshots of my attempt at recreating the social district in UE5, the goal was to recreate the entire district as a fun side project. It is currently bare bones and I wanted to at least get one angle that is completely finished but my motivation did not get me that far. Click Here for a few screenshots (Day/Night).
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Unprofessional release of a product. Broken LOD, engine audio that does not fit (moirai really?), lack of wheel options and no police lights for a car that resembles a dodge charger and is widely used by police departments. At least the thing drives, but it doesn't make the company look great if this is the best they can deliver after long periods of no content. I still enjoy it for what it is and support new content, but it's about time it gets fixed. It shouldn't have to take this long.
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On 5/1/2023 at 2:41 AM, mojical said:Seems like you did not set the launch options in the game's properties correctly.
I did.
Merged.
On 5/1/2023 at 2:41 AM, mojical said:Alternatively you can run this terminal command which will fix the login screen and allow you to launch the game without any options:
echo -e '[LoginSettings]\nbUseSteamLogin=False' >> "$HOME/.steam/steam/steamapps/common/APB Reloaded/APBGame/Config/APBMachineOptions.ini"
You only have to run it once and it will work until you reinstall the game.
This alternative terminal command fixed the crash.
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QuoteUnknown exception!
Script call stack:
Function APBUserInterface.cLoginIntegrationUIController|WidgetInitialized
Function APBUserInterface.cLoginIntegrationDialogUIController|WidgetInitialized
History:
00:06:52 - Log: Log file closed, 01/05/23 02:06:52When it gets to the login screen I get this crash everytime.
Steam with Proton GE 55, tried 49 as well, same crash.
Specs:
OS: (Nobara) Fedora 37
CPU: Ryzen 7 5800X3D.
GPU: RTX 3060 Ti
RAM: 32GB DDR4
DRIVE: Crucial P1 NVMe 1TB
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17 hours ago, mojical said:That's an issue with APBLauncher on Linux, the solution is usually to set separate entries for the launcher and game until a root cause for this is found.
If you want to modify APB on Steam so that it starts the game directly bypassing the launcher (and the bug I mentioned), type this into your launch options on "Properties":
$(echo %command% | sed -r "s/proton waitforexitandrun .*/proton waitforexitandrun/") "$STEAM_COMPAT_INSTALL_PATH/Binaries/APB.exe" -nosteam
I still recommend using Bottles or SteamTinkerLaunch instead, since Steam integration is still broken (hence -nosteam above).
This now launches the game but when I join a district it prompts back to menu screen with "BattleEye failed to start" etc.
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On 2/4/2023 at 8:36 PM, mojical said:System mail issue happens too, will have to see if there are some more missing dependencies that could be causing it. Weirdly enough the title shows up correctly for a second then changes to "system mail", but the items can be redeemed correctly. It's just difficult to know which mail is which.
I'm glad it worked fine on Nvidia as well. How was your performance in terms of FPS?
Now that 1.3 is Live, are you able to play it through steam on linux? I can't get it to work right now, launcher opens, updates and installs directx etc but when I click play it just closes and steam reports it closed as well.
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On 2/2/2023 at 6:02 PM, mojical said:Surprisingly, it took very little effort to make this new build run on Linux via Proton/Wine, unlike Live which crashes immediately at the district select screen at best. That alone is a huge step up in my opinion and a great incentive to start playing again, because I have pretty much ditched Windows completely other than a tiny partition to run a few well known benchmarks and overclocking tools.
This also means the Steam Deck and devices with a similar software stack should be able to run the game now, though it is obvious this game is best enjoyed with a keyboard and mouse.
The (simplified) steps I took for this were to install the game using Bottles and the default Soda runner, install the dotnet48 dependency in the same prefix, then have a separate entry for APB.exe and APBLauncher as the launcher can not start the game on Linux yet. Once 1.30 is out on Steam the process will be much more simple.
Performance is comparable to Frosi's results on Windows and there are no issues with the anticheat, both BE and EAC support Linux by now.
Here is a frametime plot complete with test specs and settings:
https://flightlessmango.com/games/1338/logs/3621
I saw this being requested by someone else in the AMA so I hope others (especially with Nvidia hardware) give this a try and check if it works on their setup as well.
I installed it today on Nobara, rtx 3060 ti. Ran the setup through lutris, installed no issues and was able to run APB.exe with Wine GE 36. Didn't have to install anything else, it worked, played smoothly for an hour. Didn't see any issues other than all mail showing as "system mail"
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On 2/2/2023 at 6:02 PM, mojical said:Surprisingly, it took very little effort to make this new build run on Linux via Proton/Wine, unlike Live which crashes immediately at the district select screen at best. That alone is a huge step up in my opinion and a great incentive to start playing again, because I have pretty much ditched Windows completely other than a tiny partition to run a few well known benchmarks and overclocking tools.
This also means the Steam Deck and devices with a similar software stack should be able to run the game now, though it is obvious this game is best enjoyed with a keyboard and mouse.
The (simplified) steps I took for this were to install the game using Bottles and the default Soda runner, install the dotnet48 dependency in the same prefix, then have a separate entry for APB.exe and APBLauncher as the launcher can not start the game on Linux yet. Once 1.30 is out on Steam the process will be much more simple.
Performance is comparable to Frosi's results on Windows and there are no issues with the anticheat, both BE and EAC support Linux by now.
Here is a frametime plot complete with test specs and settings:
https://flightlessmango.com/games/1338/logs/3621
I saw this being requested by someone else in the AMA so I hope others (especially with Nvidia hardware) give this a try and check if it works on their setup as well.
I was under the assumption that the developer needed to contact either BattleEye or EAC to enable linux support, so I wasn't sure whether LO already did that. Good to hear it is working, I'm on the same distro as you as well.
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Once APB switches to EasyAntiCheat, will linux support be enabled for it?
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Are you using the in-game police sirens or have you created one in the music studio to more closely resemble the real life variants?
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All guns from the juggernaut bundle are so mediocre now, I bought it because they used to be decent, now all of them are not worth using at all. The frenzy has a very annoying recoil pattern, manic has a ridiculous bad ttk for what it is.
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QuoteWe will be freezing the 2.2 code base and switching back to development on 1.20
Should have focused on that from the moment you acquired APB. Why bother even porting something over that's so broken in the first place. Efforts should have been made on fixing and upgrading the current game instead.
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Just downloaded, all districts were empty lol. Then game crashed in social. I'd have expected some players around this time.
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They should bring those newer builds to console first asap. PC can wait until the bugs are sorted out.
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Hmm, yes please. I only ever buy something from Armas at a 50% discount.
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8 hours ago, SirVilla said:hello good to all and all, have you tried, with you sell your weapons, I know it sounds somewhat illogical, but this game is, same as mailbox or by exchange you can not, but in the market you can not put them either? I buy them again with the character of the other account with which you want to have it?
Our legendaries are marked as not tradable, unfortunately this includes not being able to send it to other characters, support told me this wasn't "legally possible".
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On 7/6/2020 at 4:02 PM, Infinito said:It's not? That's stupid. Make a support ticket.
Already did that and they said it is not possible.
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I just want to send the legendaries I got from JMB's to my other character. I don't understand how that is not allowed....
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15 hours ago, NotZombieBiscuit said:Just uninstall vivox in every game that uses it. It is complete trash.
Vivox is definitely not complete trash, the outdated version in APB was complete trash. Vivox integration in newest games is pretty good.
What's going with the Armas/Joker Ticket lights on the Mirage?
in Social District (General Discussion)
Posted
Needs to be fixed definitely, I submitted a support ticket but that will take a while. I can imagine a lot of players that bought the pack don't even do that and it will remain locked for them forever.