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Decimator714

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Posts posted by Decimator714


  1. I still think it's a good idea. It's never going to fully stop cheaters, but if it prevents even one cheater from going through the effort of finding a workaround then it's a good idea. Would probably be a super quick idea to implement given there's likely other APIs that handle all that work, but then it'll cost LO money on a game that makes.... negative money?

    • Like 1

  2. 10 hours ago, postalgril said:

    its been weeks now how hard can it be really

     

    do you want to PM me the address of the servers and i'll go plug them in for you? i'll do it for free i get cheap travel around europe anyway so not a problem 

     

    i bet i know the problem your technicians are confused because the plug sockets are different. i have an adapter don't worry

     

    download.jpg

    Got a chuckle out of this one ngl

    • Like 1

  3. I think anyone that has played this game for any long amount of time can immediately tell when match making is unfair. Usually one team will have one gold and two silvers vs. two gold's. 

     

    The two gold's are the ones able to call for backup. It should be the other way around. This game goes not treat the equvilancy of bronze/silver/gold properly

     

    I'll still end up being placed against a group of golds that curbstomps me, it would be nice if the game could recognize this and still allow you to call for backup. It's absolutely not fun to play the game when you're completely out matched and have no chance of winning. 

     

    Maybe the game could factor in rank as well. A rank 20 is obviously going to be at a disadvantage compared to a 255. Even if the R20 has better aim, a 255 will have a plethora of weapon and character mods that simply make it easier to win. 

     

    Either way balancing a game with such a low population is a serious challenge, my first start would be detecting how even the gameplay is objective wise, and dynamically deciding whether backup is needed?


  4. If you get teamkilled, the game will autospawn you in a friendly vehicle.

     

    This does not take into account how far away the vehicle is, and I've seen multiple times people spawn 1000m away because they got teamkilled and there was a friendly vehicle in that location.

     

     


  5. Every time I launch the game through the APB launcher, the launcher will crash saying "1 file download failed Binaries\BattlEye\BEServiceprogram:StatusDownload"

     

    This happens on my laptop, my desktop, and my friends desktop. I don't understand how this isn't a larger widespread issue. The only way to play the game (after using the launcher to update) is to launch APBprogram through the binaries folder in the game files. This has been going on since the epidemic update I believe, maybe an update or two before that.

     

    Before you ask, I have re-installed and tried to repair the game. I have also reinstalled BattlEye. Nothing seems to fix this issue.

     

    This is really bad for those who are new to the game and don't know they can still play by running without the launcher.

     

     


  6. The remote detonator has no cooldown.

     

    The 4x4 Firebomb has a 2 minute cooldown, because car explosives are annoying and easy to use.

     

    The remote detonator is way easier to use, and I feel like it would be fair for it to have the same cooldown as the meteor attachment. Any thoughts?

     

    Honestly it probably wouldn't change too much, but it can be incredibly annoying in certain missions when all a person does is suicide bomb you each time they respawn.


  7. The grenades for the OPGL are the size of a pea, yet they do the most amount of damage of any grenade in the game.

     

    I think a fair and reasonable nerf for the OPGL would be allowing players to actually be able to see the grenades easier, every other legendary nade launcher is easy to see and they're not annoying, but it is extremely frustrating to have the most powerful grenade to be almost impossible to see while travelling through the air, and while on the ground.

     

    Would like to see other player's thoughts on this.

    • Like 4
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