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Posts posted by McHondy

  1. On 7/5/2019 at 12:02 AM, gharveyn said:

    this happened again last night, missions could not be added so we logged out to windows then logged in to an empty character screen.  based on advice from this post we just left the empty character screen up and waited... about 5 minutes after our logout our character appeared and we were able to play.  we tried to advise other players what was happening but it was a totally quiet chat night.  it would be good to know if this is a global issue possibly affecting all players simultaneously, or if this was a failure of our instance of the game alone.


    clueless until people respond in-game to discuss it when it happens again...

    This happens several times a day, and its not you, its the server. Its what I will call a very big lag spike, last all from 10-15 min to a hour, only thing you can do is wait....



    It started after the server move, and its about to chase away the last loyal players.

  2. On 4/6/2019 at 10:50 PM, MattScott said:

    Hi Wastelanders,


    We've been doing some backend work on the database and infrastructure of Fallen Earth to properly map out how the new version will upgrade.

    At this point, I'm 99% confident that we will not wipe progress.

    NOTE: We may still choose to limit quantities of some items that come over due to the duplication bug.

    But for the most part, everything should come across.



    Well progress has already been wiped, all my oldest toons achievements are gone...




    They where all there about a year ago, not checked since, so may or may not be linked to the server move.


    And for some reason my toon made 15-16 months ago has not lost any achievements.


  3. So, pre-gore? Why don't go further back? For me as a crafter/PvE player, the decline started with the suits covering more then 1 slot. A MMO has to evolve and expand, not going back, and players will always have to adapt to those changes... And as always there will be as many views on how to evolve the game(s) that there are players 😄

    So for now i will do my adapting to the current situation in FE, leave and just keep monitoring the situation hopping that LO can pull something off.

    See you all around. This game addict is off searching for the next fix.


  4. Think this is for the very few accounts that was created under Icarus, before G1 took over, and that still have not transferred to a G1 account. Can remember we had to do a transfer of toons to a G1 account back then.

  5. 3 hours ago, Aroa Croft said:

    actual state of game in "population terms" are very bad, and is obviusly something must be done.

    A new fresh start is the most easy way to try make game " populated" again.
    i know  there is some risks  because it can work or it cant work, but at this " dead population actual state" lets say damage is not apreciable ( lets say 40 people are actively playing game so is not a big problem)

    Some of you say things as ( i did a lot grinda lot of years, i played a lot of years and i no want lose my things!, i will not play if is a new start!!, or similars things)
    From my part, i did a lot of grind too and i dont care to lose " all i played all years" for  try make game " a fun populated again".

    I see  some selfish  who not think in game and they only think of themselves

    New server and keep old server will show reallity, i bet nobody will go to old server and new one will be populated ( since new server will get updates and old one not)

    And how is a fresh start the only way to do it? Yes it needs more players and it can be done in many ways. Just have a look at Trion and all the fresh starts they have done in ArcheAge......

    And your view is noted a 100 times on this forums, and the old forum, but for many a fresh start will be the end of the game, as they have spent hours getting stuff they wanted from it, and not doing a quickstep around a tent outside LA. We all play this game for our own enjoyment, and that is not the same for all.

    Not even sure how many want a old school MMO anymore, the new Fortnite generation wants thing that takes max a hour each time....

    Porting this old and custom game to any engine will be a massive job, just look at all the new MMOs in development, many get shutdown way before its even ready to test due to the cost of doing it.

    But I can understand LO wanting to try and in the same time wipe all data clean, will remove many problems that exists in the current database....

    I will probably be one of those that will not come back if the change is only a new game engine. Will need a major overhaul to be done then.

    So for me this game is now going into a holding pattern, will see when and if LO ever gets anything done and decide what to do then. Depending on manpower this will take a looong time anyway.

    And to LO: Scrap that antichat and make a antidupe instead, or maybe one that does both... Give the players split back for how long this is going to take 😄

  6. On 7/20/2018 at 6:36 PM, MattScott said:

    Hi guys,

    I'll have my team look into this. I love the idea.
    Just not sure what G1 did in the past as a "Supporter Gift".
    If we currently aren't doing it, then I agree that we should remove it.
    But we will still look into how to support our players better.


    6 weeks later and nothing has happened.....

    It's still on the webpage and no reward has been sent out since April or May.

  7. On 8/26/2018 at 1:07 AM, Jdred said:

    If you can't manage with the quite large amount of inventory space that there already is in the game, along with the boost that they've already given to strength to carry more. If you can't adapt to that, I have not a clue how you even make it through life without adapting to change. I craft, probably more than some "crafter mains" I have ZERO issues with managing inventory space or even really needing to split stacks. The power boost has only benefited me really, crafting multiple queue of car parts. Stop whining and adapt to the current game.

    They probably have all of 3 devs maybe working on this game if we're lucky. Sadly the people who cry aimbots in FE have shifted their focus to an anti cheat system that in my opinion, isn't really needed. None the less not being able to split stacks isn't a huge issue, its a tiny annoyance, that's about it. 

    Ohh, I did 'adapt', by going freemium and casual.

    This is about a function that was TEMPORARY turned off. And about the complete silence from LO about it. As long as it's still temporary off so am I.

    Until we get a answer on what's happening, if it will come back, gone forever etc, my involvement will be logging in a few times a week just to get my small FE fix, and that's it for me.

    When (or if) we get a statement from LO on it I will adapt to that, how will be decided then.

  8. When or if stack splitting will come back? The increased weight was a bandaid, but not a fix.

    Monthly premium reward(s)? https://forums.gamersfirst.com/topic/2807-monthly-premium-reward/

    Ticket response times? See my ticket #5735, 7 weeks old now. It's a simple request and even a no we cant help is better then complete silence. After a week i found a way to 'fix' it myself so the ticket it self is mute, but still. ATB gets this : https://forums.gamersfirst.com/topic/810-tracking-customer-support/ what about us in FE?

  9. 9 hours ago, MattScott said:

    Hi all,

    I've been working on an update for the Fallen Earth community.
    The server code is frustrating. We're currently hunting down an issue that is causing all the lag.
    I'll look into daily reboots for the time being.



    Let me give you a run down of the last days from a EU player :

    - Logged on to heavy lag in the morning. This lag was game breaking.
    - Duplicating crafts (you get the item but the craft don't get removed from the craft que, just relog and deliver the same once more)
    - Lost items in mail (Open mail and it times out getting the message from the server and show you a empty mail that can be deleted, the item in it lost forever)
    - Not being able to start crafts (had to try 3-10 times due to it timing out).
    - Not fixed before the scheduled maintenance that evening, that's all of Wednesday 'lost' for EU.
    - Was okay after the restart at 7 Pm until bedtime.

    Thursday :

    - Was a good day with almost no lag at all.


    - Logged on to heavy lag in the morning. This lag was game breaking.
    - Same issues as Wednesday.
    - Got a bit better when someone did 'kick' the server, but still almost unplayable.
    - The scheduled maintenance that evening removed all lag again. Still most of friday 'lost'.
    -Was okay after the restart at 7 Pm until bedtime.

    Saturday :

    - The best day for me this week, with zero lag to mention.

    Sunday :

    - Log on to semi heavy lag.
    - Still got a craft or 2 that didn't complete as is should and lost some cheap mats with the mail not showing up, and getting deleted by a mistake.
    - Gets bad around midday EU.
    - Gets back on that afternoon, its better but still lagging a bit.

    Monday :

    - Same as it has been since Sunday afternoon.
    - All actions has a 2-5 sec delay, with spikes over 10 sec.

    As the game has been since Sunday afternoon its playable but lagging, having a premium harvester bonus is a joke as the server adds 2-5 sec on all actions anyway.
    Using 10 sec to kill 5-6 human NPCs, and the 30-40 sec looting their body after is not what I call fun gameplay.

    Well that's it, only got 1 question, why no restart of the server Sunday to clear some of the lag up? Sure its playable and not game breaking, but still annoying as hell......

    • Like 1

  10. @MattScott Time to give us a update on whats going on with fallen Earth?

    Currently the lag is really bad, and its 'chasing' away both old and new players. If it's not managed it will shrink this population fast, me being 1 of em. Even doing Like EvE and have daily scheduled maintenances to clear it yup will be preferred compared to how its now, hours on hours with unplayable lag. Last 2 times the game lagged completely out it was left running like that until the next scheduled maintenance.

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