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HK33E

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Posts posted by HK33E


  1. 7 hours ago, Eyepop said:

    I was giving the Yukon some thought, how it has a different fire mode for marksman vs hip shooting, and happened upon an idea for a new weapon.  I think we have the tech for this: could we get this weapon?

     

    ksg25-right.png

     

    It's a long-barrel Kel-tec KSG, a bullpup shotgun that hold 20 + 1 shells.  The more-interesting part, though, is that it has two chambers of ammunition, which can be switched.  So one could have shot, and the other could have slugs...

     

    Maybe you see where I'm going with this.  I think it would be cool to have a weapon that fires like a shotgun in hip fire, and like a rifle in marksman mode.  Even cooler if they had separate ammo capacities!

     

    Proposed stats:

    Hip mode:

    TTK: .9 sec

    Shots to kill: 3

    Health Damage: 20x20

    Hard Damage: 6x20

    Fire Interval: .45 sec

    Dropoff Range: 20m

    Min Dropoff Range: 20m

    Magazine capacity: 10

    Spread at 10 meters: 100 cm

     

    Marksman mode:

    TTK: .9 sec

    Shots to kill: 3

    Health Damage: 400

    Hard Damage: 60

    Fire Interval: .45 sec

    Dropoff Range: 50m

    Min Dropoff Range: 60m

    Magazine capacity: 10

    Spread at 10 meters: 18 cm

    Marksman modifier: .5

    Well... We already have thumper. But another Shotgun that can be used in markmanship will be great.

    2 hours ago, TheFreelancer said:

    Interesting concept needs to be worked out well cuz of potentially becoming the META instantly

    True. Hey, and thanks for listing my Suggestion for the old login menu in your Suggestion WoF. :v


  2. 6 hours ago, VickyFox said:

    Honestly people will judge other players by their mission performance.

    If not by their rank or threat then people will judge by Kill/Death ratios as if this was Call of Duty.

     

    Threat segregation if lifted would remove the incentive for dethreating and I'm sorry to the newer players but they can't complain about a game which every opponent is randomised.

    Well... NUFF Said.

    Hey Vicky, long time no see.

    • Like 1
    • Thanks 1

  3. 5 minutes ago, Snjezana said:

    Wanted to ask what you guys think about which mods best fit into the H-9 Curse. Thought about HS3 and maybe 3PS3 and a bit CJ?

     

    And while we're at it, maybe we can see some interesting set-ups if you guys wanna share which mods you use on your favorite guns? 

    Mobility Sling + HS3 + CJ3
    Mobility Sling + Bandolier 3 + CJ3

     

    (I pratically using mobility sling with almost everything)

     


  4. On 6/24/2018 at 9:32 PM, JayedSkier said:

    I personally think that one of APB's main points of attraction is the ridiculous amount of customization you can do to your clothes, characters, and vehicles.  One issue I have with this is just how limited it is for players who don't buy premium, only being able to place 3 symbols on clothing and being limited to 25 layers in the symbol editor;  I actually think at one point free players were able to put at least 5 symbols on clothing but this was changed for some reason.

     

    I understand that it is this way to encourage sales of Premium, and while I do think it is very worthwhile considering all the other benefits, I do think we shouldn't limit free players as much as we currently do.

     

     

    I think it'd be nice to do these changes for free players;

     

     

    • Increase the clothing symbol limit to 15 or 25
    • Increase the layer limit to 50
    • Increase the car symbol limit to 14 or 25
    • Increase the tattoo limit to 15 or 25

     

     

    But with ONLY ONE CONDITION. Expanding the Number of Pieces the Premium Players can use. (I'm not premium). If they increase the number for Free Players ONLY, Premium players will probably start a Jihad against LO.


  5. 13 hours ago, DiBBz said:

    Deathstep in a nutshell pretty much also with a twist of minatory. 😉

     

     

    now to rating

     

    never knew jaden smith actually rapped. still a 5/10 unfortunately 

    10/10 - NUFF SAID.
     

     


  6. 52 minutes ago, Dopefish said:

    I'd like to see every item becoming tradable, so I would want this being a bit restricted, to prevent players from duplicating their weapons.

     

     

    Only allow it to be purchased from the contact if the weapon have been deleted, and not if it still exist or have been traded away.

    True, but, still showing the weapon on the contact purchase list with "OUT OF STOCK" written on it if you already have it on your inventory.

    • Like 1

  7. 6 hours ago, Nymphi--DoubleDee said:

    I got no problems with more F2P Weapons being added. Like the Vulture and Hawk, iirc.

     

    And I would have no problem if the variants that were added into the game were 1 or 2 slots.

     

    But if it starts becoming a rotational thing, then why would I spend another dime, when I can just wait.

     

    Really? I have the KttC pack, and no Pattroller.

     

    https://www.gamersfirst.com/marketplace/ingame/product_details.php?storetype=g1c&gameID=20&catID=61&productId=3090

    Ew... I already had most of that stuff, and a majority of it is weapon skins...

     

    Not worth the money, even at 50% off.

    It's KTTW... Sorry.


  8. 1 hour ago, RunicDeath said:

    That would be nice. 

     

    I've deleted 2-3 weapons (1 loyalty and 2 armas), by mistake and game lag. Wanted to deleted 10-day contact weapon for space.. but made a huge mistake.

    Well, I deleted once my VAS R-2 Loyalty. (But since, my account is migrated) I had duplicates on the mail.


  9. 13 hours ago, Xaix said:

    Hey guys, just wondering. I would like to know which weapons I can delete from my inventory: Loyalty Rewards, Weapon I bought from ARMAS and Legendary Weapons.

     

     

    Not that I want to delete them lol, just want to know.

     

     

    10 hours ago, RunicDeath said:

    You can delete any weapon you want. But don't.

     

    But in the worst scenario, sell Legendary weapon. Which will give you APB$ to buy another one or will open a free space for Armas / Loyalty weapon.

     

    5 hours ago, Zolerox said:

    Anything you delete (from armas, Loyalty Rewards, Legendary) Does not come back.

     

    Wrong forum for this. But it does bring up an interesting idea.

     

    A way to purchase content you own (If you own an armas pack and delete your gun RIP no way to get it back)

     

    you just spent 3000 g1c on a gun pack and you miss click and Delete your gun. No way to get it back besides A. Support or B. buy it again.

     

     

    Should be a way to purchase gun's you already own on armas.

     

     

    Well... I made a post on the SUGGESTION Area... You people can check it out and give your opinion. I agree with a "Unlock option" in the same mail where the weapon will be.
     

     

    • Thanks 1

  10. Well, I saw an interesting post on the Forums lately.

    Something that should be done. Make the same thing with the 4 slotted purchased vehicles through ARMAS. They appear to buy on contacts in case you delet'em. But with the weapons no. Yeah, it happens to accidentaly delete a weapon when distracted.

    So it's possible to make buyable on the contacts the weapon you bought on armas with an Unlock Item in the mail.

    • Like 1
    • Thanks 1

  11. 8 minutes ago, CookiePuss said:

    Vegas is great, unless you need cover, then you gotta crouch and get yer feet shot

    Details... Details. Besides this the VEGAS still the best option for transportation. It can survive a direct hit from OSMAW. Will catch fire at the same moment, but you can use this with brick to distract. :v

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