Jump to content

Spudinskes

Members
  • Content Count

    344
  • Joined

  • Last visited

Posts posted by Spudinskes


  1. @Vnight You're right. A person's skill can only do so much. When it comes to games some people are just born with worse reflexes. No matter how much tactics the person may have it's no use in a shooter game where you need the reflexes to deploy those tactics. It's the same thing in real life, a 4 foot 5 inch feather weight boxer will more than likely be outclassed by a 6 foot 5 heavy weight. It's surprising there are people that don't understand this. They watch too many feel-good movies and animes and think anything is possible.

    • Like 1

  2. 9 minutes ago, MagicPancake said:

    Maybe not the best place to post this but, I was running 2 accounts the other day off advance launcher and they both have different graphical settings(same launcher), I tried to re-save the settings on the advance launcher but both accounts seem to have different settings, have anyone encountered this? I was hoping to run the same settings for both accounts.

    Each character has their own settings folder I believe. I'm not sure how the advanced launcher sets settings though.


  3. 4 hours ago, Similarities said:

    Dog Ear stack

    Conc gamers

    Have one guy trail (that way you can't just spin around and drive away without being punished) and one flank from another angle in a pioneer/espacio to stop you, hop out and ALIG/DMR it down.

    Kill guy healing the car (or disable him at the least) before shooting your OSMAW/ALIG, at that point repairing the vehicle is out of the question and they'll either have to bail or die.

    Volcano on the frontward, DMR/Dog Ear/ALIG on the flanks to finish the job up if that doesn't work

    Ram the security van with a pioneer/espacio to knock it off course and then car det your vehicle to disable it (can also use a satchel directly afterward)

    Set your car up with a satchel on the course of the van, wait and then blow up both, should disable or blow the truck up pretty much instantly

     

    You can also do variations of the above, of course. I'm sure there are ways to counter this gameplay and even more ways to disable the vehicle that I've not listed, but these are the ones I could think of off the top of my head.

    According to the APB DB V2 the volcano shoots two 1200 damage rockets in quick succession. That seems extremely more powerful than the regular osmaw, and could actually be very effective in this mission. Unfortunately it's millions of dollars to get, argh. Ear wig is a suggestion that was said earlier and I think that's the second to double volcano, but that requires you to play fight club every week to obtain it through joker store. This is assuming there aren't other weapons from the store that you'd want.

     

    As for the trailing strat I think if its just one vehicle trailing and the other setting up ahead Im sure the enemy could turn around and destroy the trailing vehicle easily, especially if they have double ear wig.

     

     

    I wish I could get more satchel charges but even after about a hundred hours on my new character ive only gotten 9 satchel charges. So relying on having a satchel is pretty tough when there are many other situations where you'd want to use it. If consumables were changed to be permanent and become abilities with cooldowns that would be good.

     

     

    Overall good ideas, I just wish it was easier to obtain the items needed to execute them.


  4. Just now, BXNNXD said:

    well then i’d heartily suggest not just chasing behind the truck, it wastes time and gives your opp more than sufficient warning, especially if they have a trail car

    Problem is that a smart team will know to mix up their travel path when they notice no one is chasing them. When I notice no one is chasing behind then the enemy team is probably setting up somewhere ahead. We'll then just turn around.


  5. 8 minutes ago, Defibrillator said:

    Typical day in bronze district. Find teammates with whom u can learn to fight and defend the objective instead of running.

     

    The topic was for what to do when the enemy does it. Do you think i should ask them nicely?


  6. 3 minutes ago, BXNNXD said:

    have you tried not chasing behind the objective vehicle? that’s almost always a poor plan tbh, blowtorch or not

     

     

    a pioneer or espacio t-bone can flip a security truck onto its side pretty easily, or you could just flank and double osmaw/dmr/alig from a corner

    I'm not sure, i haven't run into this situation yet. I've only been the one giving.


  7. Just now, Hexerin said:

    The roadmap they posted seems to only be the immediate future, focused primarily on the engine upgrade timelines and other things that are going to happen alongside it. I wouldn't be surprised if mission balance is something they'll get to afterwards. There's no way they aren't aware of how broken half the game's missions are.

    With how big the other changes are, I'm just thinking the mission balance won't come around for a very long time.


  8. 3 minutes ago, CookiePuss said:

    Yeah, I feel you there for sure... I shudder every time I think about how much Ive spent on APB.

    And while you can get the ISSRB Wisp (Dog Ear remesh) from the joker store

    PXB5YDr.png

    It would be really nice to see even a no slot version available from contacts in the future... Its just such an amazing weapon.

    Yea, unfortunately they don't always play consistently week to week to obtain enough joker tickets to buy it whenever they get on, that and the fact that in US there's only one active fight club on any given day. Plus they often have other weapons they want to buy from the joker store.


  9. 8 minutes ago, CookiePuss said:

    I always ALWAYS switch to my Dog Ear for these missions. Allows you to quickly and easily pick off car surfers (as well as blowtorch healers), deal hard damage, and retreat inside the vehicle when injured since it can be fired out of a window.

    I also equip blowtorch myself, and expect my team to do the same.

    Ideal setup is1 driver, 3 Dog Ears (Or Wisp from the Joker store), and 3 blowtorches. Makes for laughably easy pickings of carsurfing ALIG or OSMAW / Volcano users, and equally quick work of the armored truck.

    Ah this seems like a really good strategy since it is extremely accurate and does a surprising amount of hard damage. Unfortunately even with me playing with 6+ year vets none of us have ear wigs. Hopefully the prices lower soon so i'll be able to convince them to buy it. $40+ is way too much atm.

    5 minutes ago, Hexerin said:

    This is one of those niche edge cases, not the norm. The armored truck mission is just poorly designed in general, the addition of the new mods make it even worse. It's one of those very few missions that should just be removed, because there's not really any way to make it "good".

    Hopefully they'll get around to mission balance soon but I didn't see it in the roadmap unfortunately.


  10. 3 minutes ago, Spherii said:

    The situation you described is really one of the few instances a blowtorch really is a game changer. Hold the truck is a very old mission and when G1 implemented these new modifications they obviously did not think once about how it would impact the game. 
    So to answer your question, I believe the answer is to accept your defeat, and hope they change this mission in the future. Running was always considered a dishonorable move, but when the objective is to run, you can't really do much else. Especially since car surfer and blowtorch are locked behind R195, which gives higher-ranked people a definite advantage. You could argue that there's the joker store for that, but that's not really a solution.

    Yea, especially when you need an osmaw and car surfer to really be able to do any meaningful damage, which aren't both possible to obtain through joker tickets every week.


  11. The blowtorch is a very powerful tool that is capable of healing a vehicle more than 3x faster than a gas station can, while also bypassing the pause that occurs when the vehicle is damaged. I myself love being able to endlessly repair torch my steel plating 3 and fast-fix chassis 3 pioneer from a player osmawing over and over.

     

    There are also times when I use it where I think it is a little too powerful. The other night I was in a 4v4 mission where the last objective was to hold an amoured truck. We had me in the passenger seat of the truck, and my other two teammates in a pioneer with steel plating 3 and fast-fix chassis 3. The other team had one player car surfing with an osmaw and another car surfing with an alig. Every time the enemy time got close to us while the rocket was reaching the truck, me and the pioneer passenger were able to quickly kill off the alig and then I would be able to blowtorch the truck before the second rocket was reloaded and reached the truck, after which the osmaw player would die.

     

    There was also another instance where instead of the enemy team having an alig they had double osmaw. This time we had to change our strat a little bit, since two rockets followed by some pistol shots was able to take down the truck almost instantly. The car surfing osmaws were always able to launch their osmaws before one of them got killed, but our pioneer driver would cleverly drive behind the truck and intercept either one rocket or both and die. Unfortunately for the enemy team I was always able to finish off the second osmaw. We would basically continue this cycle until we won without even being required to make a momentary pit stop at a gas station..

     

    Another instance it was just one osmaw and then a person the passenger seat with a regular gun. Either me or the passenger of the pioneer would easily kill the osmaw, leaving the enemy passenger unable to to kill the truck due to low firepower.

     

    This got me thinking, if I were on the opposite end this mission would be nearly impossible.

     

    1. Target the truck first with double osmaw: enemy pioneer would block one or both rockets, meanwhile both carsurfers are extremely exposed and die quickly to obeyas
    2. Target the enemy truck with one osmaw and alig: same case as one
    3. Target the enemy truck with double alig: same case as one
    4. Target enemy pioneer first with an osmaw and alig: same case as one
    5. Target enemy pioneer first with double alig: same case as one
    6. Target enemy pioneer first with double osmaw: same case as one
    7. Any combination of an osmaw with a regular gun: osmaw doesn't deal enough damage to destroy either pioneer or truck, and would get killed first leaving just the regular gun left which won't be able to deal enough damage to the vehicles or be able to win against two other passengers shooting at him.
    8. Don't have an osmaw on your team? /quit
    9. Your team is below R195 and can't use carsurfer? /quit

     

    Due to the blow torch, after any of the 7 possibilities me and the pioneer would be able to blowtorch our vehicles and never require that we make a stop at a gas station. That allows us to travel nearly 300 meters before the enemy team even respawns, then they have to reach us. Maybe I'm not thinking out of the box enough, how would you take down a group of 4 with a setup like this? So far from my experience it's a very powerful setup.

    • Like 1

  12. 24 minutes ago, Maverick13 said:

    Well well well... APB is full of Competitive and sometimes Toxic players... Creating a competitive server will only be used to boost their s.h.i.t.t.y. EGO. So... H3LL NO. We don't need more ego-driven toxicity here.

    But then they'll all be in competitive mode and away from regular people. Seems like a win-win to me.

     

     

    Also the theme is not for sale


  13. 20 minutes ago, Glubbable said:

    So basically another district that'll be dead on arrival or a few days after it's release. Anyone remember Open Conflict and how that was going to be used to fix the matchmaking?

    Isn't the concept of it the opposite of matchmaking?


  14. 7 hours ago, Fortune Runner said:

    alig is just as fast as grenades [...] and usually someone has that for a gun

    O.o That is so untrue I'm not sure how you could assume that.


  15. 2 hours ago, ShadowXS said:

    Advanced Launcher allows you to make the game look great with actually good fps. If you need help with setting certain things to make the game look great and run great, I can help you out with what to use, what sliders to set, etc.

     

    On Vanilla with everything off and set to the lowest settings, at 1920x1080, I was getting 20-22 fps. Game looked like shit and ran even worse than it looked.

     

    With Advanced Launcher using my own custom settings, a LOT of stuff are off and set to minimum whilst things such as player textures, world textures, vehicle textures, weapon textures are all maxed out, and I'm getting 100+ fps usually, never dipping below 60 fps on intense scenes.

     

    I really didn't think the Advanced Launcher would change APB much in terms of performance without making the game look like potato, but this game is so poorly optimised i decided to try it out and it's beyond amazing. I have no idea how it manages to do it, what it turns off to make the game jump from 20 fps to 100+ fps, while looking better than Vanilla. But it does it. 

     

    And I don't have a state of the art PC either; I'm running a GTX 670, i5-4460, 8GB RAM. So mid-range let's say. And getting 100+ fps (60+ MINIMUM) on an extremely unoptimised game while making it look great. In fact, have a look for yourself and tell me what you think:

     

    SYgrvnO.jpg

    53IxnAh.jpg

     

    The game looks better than in the screenshots as you can imagine, since the screenshots by shadowplay get compressed and get artificial loss, which you can see by the pixelation of the /FPS window on the right side of the screen; it's obviously nowhere near that blurry / pixelated, so it looks better but still decent in the screenshots i'd say, by my standards, taking into consideration it's a 8 year-old game, from 2010/2011.

     

    Regarding resolutions, I want my game to look good and feel good, personally I don't care about some dodgy and questionable "advantage", no resolution will give you magical skill, you either have it or you don't. That's how i see it. And at 1080p the game looks great.

     

    BTW: Please, if someone actually knows the forum name/profile on this new forum of the guy who made it, @ him for me, so I can personally thank him. I don't know how to find peoples profiles on this new forum! Thanks 😄

    Toss them settings over this way. I'm tired of getting a stutter every two minutes with a 1080 ti and 8700k, I wanna give the launcher a shot.


  16. On 6/18/2018 at 12:27 PM, Snjezana said:

     

    Yes, BUT: Imagine 64v64 or 80v80. I see two problems there. 

     

    1. As of now on Citadel EU, we have for example 3 Financial Bronze districts at good times. Two completely full, one with 0/1. Long story short, I don't think the player population is high enough atm for districts with like 120+ slots.

     

    2. Map size. I happens often that other players on mission ram you, park at your spot or the point you defend is currently having 8 players having a bloody shootout going on. Imagine like 120 players doing missions on the current map. That said, I hope (if there's a new map coming), that it will be bigger. 

    Yea I agree with you. Like I said multiple times throughout this thread increasing the player cap wouldn't be the solution. I never insinuated that player caps should increase.


  17. On 6/18/2018 at 3:37 PM, Defibrillator said:

    Hi, you seem vaguely new to the game and i can see u throwing tantrums here and there, but im not gonna make any assumptions.

     

    Friends of same skill can play together or play against similar skilled enemies (read it again) of the same skill level again and again and again and improve urself.

     

    Here is what you gotta do. Find enemies and friends of ur skill level. Head to an empty district or into an open conflict. Make sure there are atleast 2vs2 on either teams and press k. 

     

    Problem over. Dont make it as an excuse.

     

    40 is not enough players to pick up from? 

     

    In a district there will be some ppl who always play in groups. Say there are:

     

    3 groups with 4 ppl in each group (3*4=12)

    3 groups with 2 ppl in each group (3*2 =6)

     

    The remaining 22 players can be coming in any possibility. It is equivalent to 22! (Factorial)

     

    Only if u're in the max threat the district can hold it wont take much time for matchmaking. 

     

    Say u're a group of 4 golds in a bronze district matchmaking is gonna take some time. Thats why players always say press K in a bronze district. 4 golds take around 4-5 silvers and a bronze as opponents.

     

    On a side note, more the number of players in a district, more time for customisation in the game to load. Already the game is poorly optimised, u dont want to worsen it any further. Map isnt much bigger for more than 50 v 50. Already there are a lot of ppl running in between missions cuz it is a mission for them in there.

     

    U clearly havent played enough of apb, or u played too much of the above mentioned stuff. Apb is not a renowned game of any kind. It got a good customisation options, decent gameplay and a pop of 3-4k nowadays. The other games u say..do ur math. Apb is  2010's game and u compare it with a recent game.

     

    I bet there are 80% gamers in the world who never heard of apb and they've heard abt the games u have mentioned. Thats cuz of advertising the game. Im sure you could jus advertise and promote the game and we'd be grateful for u.

     

    P.S : always remember there is nothing called perfect. You say other games have best matchmaking, you go there and see a group of ppl complaining. No cheaters in pubg cuz of battleye, close to 1M bans in january alone and still coming.

     

    They say,

    The grass is always greener on the other side.

    Hey man, I've been playing the game since APB RTW Beta, so nearly a decade (YouTube.com/Spudinske). I don't have issues finding players to play with, I've met tons of people along the years that still for some odd reason play APB like me. I am curious as to what tantrums you're talking about. Mind quoting some?

     

    Anyways for the bit you were responding to you completely overlooked the point I was trying to make. Max gold's, like me, get pit against silvers all day long. These low players have a miserable gaming experience  by us completely decimating them the second their names turn red after spawning. This shouldnt happen as often as it does, and part of the issue is how players, even golds, are separated from each other due to districts.

     

    Yes 40 players is not enough to pick from, but I never said anything close to the idea of increasing the district cap. In fact, I state  it multiple times in this thread that increasing the player cap would not solve the integral issue of matchmaking, which is segregation across districts. You're preaching to the choir on that one.

     

    I didn't say other games have the  best matchmaking, I only use them as examples that have better matchmaking. Just because another system is not perfect does not mean it's not better. Like you said nothing is perfect, and if you use that logic as to why a better system shouldn't be implemented then you're stuck going no where.


  18. Game used to have Crim vs Crim back in the day and it made for some pretty cool criminal rivalries. It would be a fairly easy change for LO to make, considering it's been in the game before. With how small the game population is, finding opposition would be improved and players can fight new opponents. How would you all feel if that were to be brought back, as well as introduce Enforcer vs Enforcer?

    • Like 1
×
×
  • Create New...