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koIaman

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Posts posted by koIaman


  1. Saw this before, I guess I'll try it out now. I'll edit this and post results later.

     

    also this might be useful (if you set it as Z)

    Quote

    mklink /d "Z:\Cache" "C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\APBGame\AssetCache"

     

    EDIT: Alright so I tried it out and I think I can say it somewhat helps. Felt like there were less stutters and when they did happen, they weren't big, long stutters that I sometimes get. I did notice more of a difference when I played offstream though, but that's probably because of my poor setup. Anyway, I would definitely recommend trying this out since there's no reason not to.

    • Thanks 1

  2. 3 minutes ago, Algoz said:

    Why do you guys keep postponing stuff? Just don't give dates, so far i'm happy with the communication itself but the amount misinformation is beyond acceptable (dates, patch notes, news)

    Like "sorry, i forgot to mention", "we apologize for the misunderstanding". It is ridiculous.

    It's not like they planned it to be postponed. Things get in the way in life in general, more so in game development. I like when they give out dates, even if something goes wrong because it gives us an estimate or a timeline of what to expect.

    • Like 2

  3. 1 hour ago, IROCkiller said:

    So can you share performance details with us? Obviously it's not completely refined yet, but it'd be nice to know how new-engined APB runs on a modern computer.

     

    54 minutes ago, Westford said:

    As @IROCkiller stated, are there any plans on releasing performance benchmarks for the PC version ?

     

    You guys might've missed this part.

     

    Quote

    We now have most of that working, but there is some work to consolidate code between PS4 and XB1/PC. The only other major task is to migrate all the content from 1.19 and RIOT mode, which has already started. As soon as that is done, I will post some screenshots, benchmarks, and timing for public tests.

     

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