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Keijinnn

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Posts posted by Keijinnn


  1. 1 hour ago, AsgerLund said:

    That's not the way to do it... first you should post how much experience you have as a GM in another game and the valuable lessons you learned from it. Then you should post how critical it is that the volunteer GMs have experience. And then when you apply to LO via PM (or whatever the channel will be), they can quickly check your contributions on the new forum (ie. your indirect and veeeery subtle "non-application"), and then BAM!! The GM title is in the bag.

     

    ezpz

    Awwh but Lixil already said no triple posts, now i can't brag how useful i was on another game but got 0 experience for this one :c


  2. 2 minutes ago, CookiePuss said:

    Full disclosure: I think dethreaters are the worst of the worst. I think they have done more damage to APB than cheaters and G1 combined.

     

     

     

    That being said, on to the topic at hand...

     

    There are two important parts of the Q&A regarding this, the first is the Q&A specific to dethreating:

     

    Q: What will you be doing to tackle dethreating, and if so how? And will there be changes to the threat system?
    A: This is definitely one of those systems that fall under the “Critical Mechanics” segment earlier. The threat system has to be altered at a minimum, or if necessary, scrapped and started over. There’s just a fundamental flaw at tracking your progress over such a short timeframe. To be able to bring your threat down quickly should not happen, and should take much much longer. We see this as an exploit in some ways, if it is an exploit it should be dealt with. If there’s an exploit then it should be on us to fix it. Shame on us for leaving the exploit in for so long, that it has a name and people can look it up.    

     

    The second is a statement made about bans themselves : " I view banning as a failure; it’s not something to be proud of or to enjoy."

     

     

    So I dont think players will be getting banned for this in the future, but rather LO will be going out of its way to re-work the threat system so that threat change cannot happen quickly. Try to find a sweet spot where it will take longer to lose threat than it would be worth.

     

    In other words, players are finally going to have to either play where they belong, or spend a great deal more time losing threat than in the past. Perhaps, if after all these changes people still insist on gaming the threat system there will be punishments. But if LO reworks threat properly, I doubt there will be many left to punish.

     

     

     

     

    Thank you for answering.

    48 minutes ago, Keijinnn said:

    which makes de-threaters in danger

    What i meant by this was that they'll have to A: Get better at the game or B: leave the game, i also meant that they might get banned, but from what you've said, i cross the banned part.


  3. I am doing this because i want to see the number of people who de-threat.

    Your choice will be public but your name will not be shared after you complete the poll.

    My intention is not to trigger a negative discussion, but rather to warn people that this is going to have a impact now that the TOS, etc are being updated, which makes de-threaters in danger

    Also, this is for a research i am doing, i know that the matchmaking and other stuff will be updated soon, which means threats might no longer exist, or probably they might, still, things will be changed.

     

    I apoligise if this poll or dicussion has already been posted / discussed.

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