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Jonall

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  1. Thank you Matt for explaining why the team considers dropping exclusive fullscreen. But i still don't feel like this will pay off in the long run, especially considering we are still going to use DX11. All i can say is, expect people to force fullscreen one way or another, i know i will be tempted if the option comes by.
  2. G-sync works independently and doesn't require any kind of support from the devs (you can even use it on chrome and notepad if you want to). It does work on borderless just as well as exclusive fullscreen, but frame times and input lag is somewhat less consistent in borderless making it noticeable (i can tell if a game runs in fullscreen or borderless by this alone). So saying it's a g-sync issue isn't correct, it's just that you notice it that much more if you are using g-sync. If you are running a monitor without it you probably won't notice much of a change if any at all. Call it petty, but i do prefer my games to run at their best and don't see why they should remove exclusive fullscreen. It's a dumb move across the floor and will affect especially lower end pc's.
  3. Not only is there increased input lag, but for those using g-sync it runs noticeably worse on borderless windowed games. Please don't take away exclusive fullscreen.
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