AnyOnePT 2 Posted August 20, 2018 Mission layout and unbalance : atm missions are very favourable to defenders, it's a lot easier to win on defense than attack, on attack you need to finish the mission and go to final stage and win, on defense you just have to stop the opposition on one of the stages and you win, That makes defense overpowered,also the fact that you have the positibility of getting OP spots doesn't help.... Threat system and segregation : One of the worst introductions to APB was the threat segregation, district populations being divided by threat, we don't have the population for that or the threat balance, simply because everyone is gold and that makes no sense, no game should have 80-90% of it's pop on the max "rank". In the early days of APB there was the hold threat system, bronze1-10, silver 1-10 gold1-10 and it was actually hard to get to gold 10, but i believe if it was to be introduced this days it should be even harder, simply because players had years to improve their skill and now it would still be unbalanced. Weapon balance : i believe in weapon matters, for APB to be a sucessful game with a vast arsenal of useful guns is for there to be no better weapon than the other, and only situational weapons. Friendslist update : you should be able to request friendship with someone that is offline. Makes it very hard to add people when you need to know if their online to add them. simply make it a notification to add or ignore friend requests when you next login! 1 Quote Share this post Link to post Share on other sites
NotZombieBiscuit 3146 Posted August 20, 2018 We still have the old threat system, it just does not display the numbers. Quote Share this post Link to post Share on other sites