Someone 3 Posted January 11 (edited) What is with the absolute refusal to make the other green mods as useful as Clotting Agent 3? What else besides 98% of players only ever using CA3 will it take for the devs to realize that they need to rebalance the green mods? Edited January 11 by Someone 1 Quote Share this post Link to post Share on other sites
LilyRain 685 Posted January 11 (edited) Good question... very good question.. This is a byproduct of not just the Devs having a thing for CA3 but also for Consumables. MedSpray and Epinephrine are COMICALLY too strong, which stands as a barrier in allowing proper balance between all green mods. So... instead of weakening Consumables..... heh.. they in-fact made Med Spray heal TWICE as fast in a lazy-attempt (as usual) to FULLY... proceed with having CA3 as 'standard' and throw other green mods in the gutter. Little did Little Orbit knew, this backfired and other green mods became epic with Med Spray. I'm glad we got that nonsense reverted. You'd think by now, after trial and error, what they should do (or should've done by now) is crystal clear. And yes, they are not doing anything at all. The Dev wants APB to become CA3 + OCA 'Whisper' and nothing else. 'Screw assault rifles (mainly n-tec), screw proper movement rather than car-gameplay (they just rebuffed the HP of Espacio and Pioneer), screw Snipers (HVR is still stupid, DMR got some nerfs), screw everything to the point where.... even LTL got nerfed on the same patch that buffed OCA, LOL you can't make this up'. This was proven many times through back&forth buffs and nerfs, and then they hide their true motives/downsides without reversion (e.g HVR damage-crosshair-size, etc). Let's see what happens if anything happens but expect nothing at this point. Edited January 11 by LilyRain 1 Quote Share this post Link to post Share on other sites