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EpicNick

Strategy quality of life

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Just started playing the early access release. I sure hope this is the place to bring stuff up.

One of the typical things I would expect to see in these strategy games is selecting an enemy and seeing their movement squares and attack range. 

 

I will come back with more as I keep playing.

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I want to add to QOL that a fast forward or skipping animation option could help.

 

Merged.

 

And woops, just found the speed modifiers in option.

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Hovering over a model  and seeing their movement range would be really helpful.  Don't forget to implement it on allies as well!

 

I would personally like a "take a short wait" option as well.  Sometimes you want to have one unit activate before another, but don't want that other unit to be waiting for a full turn.  A 40% wait  could add some strategy to the game. 

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