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FranGT

"Boost Player Contrast" for 3.5

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This is an example of what I'm talking about: https://blog.counter-strike.net/index.php/2020/06/30428

On the actual client characters tend to blend way too much with the environment, making it difficult to spot their positions and sometimes track their movement. There are situations where they blend so much that the only reference you have for their positioning is just the red name above their heads, which instead of appearing instantly it has a little delay before you can fully see it, making you waste some precious time you could use to aim and start shooting instead.

So I really hope the Engine Update takes this into account (apart of the better lightning).

 

 

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