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  1. Hi all. Has the AI been thinned out? I do remember Tiggs saying in her usual arrogant reply "You know there are 400 AI on each map at a time! the servers bla bla some BS about servers struggling etc etc". As a Game developer my self, I was able to get up to 100 AI in the immediate vicinity in my game character while playing Multiplayer before lag happened. I did not have as good servers as APB:Reloaded has right now so if AI has been thinned out to what feels like very few going around, then why is this? I have been watching the AI people and they all follow a set path (you will notice they all walk the same lines so they are not needing allot of processor power to walk between waypoints). I really cant see there being 400 AI in APB at one time. Especially since the draw distance is around 100 meters at best. IF the servers are spawning and managing AI across the map when there is no one there then surely this is very inefficient and should be addressed. AI should only be spawned next to the player and when players get close enough to each other they share the AI. If you get to far from AI they are destroyed. Dont know if APB is working like this though.. If not then why not? I really need to make a video of my game showing all the AI and how they react to the players actions when shooting and in cars n stuff like that! Anyway here is a screenshot of the peds in my game. You can see there are quite a few right there (although no cars in this screeny)
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