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  1. i dont get why people complain about kevlar 3 so much, in its current state it is underpowered compared to "easymode" mods like clotting agent. ive been pairing percussions grenades with kevlar which rewards high accuracy and fast reaction time. right now people just call it "noob loadout" because they dont understand how much skill it actually takes to win fights with it. if anything kevlar 3 + percussions should be considered an ON TOP tier strategy because of how hard it is since you need a lot of game sense and positioning to use it, its actually one of the highest skill loadouts in the game if you think about it. kevlar 3 deserves a serious buff, either reduce the speed penalty or make it give more health maybe +40% at a minimum. this would actually help it compete in the current meta where most tournament level players use ntec and .45 combo using fragile or clotting agent.
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