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rufino

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Posts posted by rufino


  1. 11 hours ago, Jenna Cidal said:
    Do not get me wrong the reason I did the original post was through pure frustration with not actually being able to play the game. We have had days of constant lag, not being able to clear craft queues, get mail and now problems with taking and handing in missions. If you are in LA the mission list does not even appear but instead shows up as the scripts in the chat window. Even under G1 the lag problems where sorted quite quickly but to ignore it for days on end and not even acknowledge the forum posts about it is just rude.  I know it will take time to sort it out but the lack of feedback is not on. Have a look at the APB forum they are kept up to date on every server problem but FE gets nada not a peep to tell us its this or that. Just keep us informed is that too much to ask. If you watch the help chat you will realise how many new players we lose because they just give up not knowing that there is a server problem or the plans to revive FE.
    Some months ago, you have the same but no one behind working on it.
     

  2. Thanks fo the update.

     

    For me, there are some priority "bugfixes":

    - Random DC of players:

    with the login issues after (maybe the client is not sending the "keep-alive" packets or something like that, because seems to be the client what lose the connection)*

     

    - Dupe related bug:

    Remove the weight limit temporaly or change the weight of the items to 0,0001 like others. Crafters can be gratefully with this "fix"

     

    With this two fixes, the people can wait at least 6 months more before complaining again, they are been playing like that for five years.

     

    *P.D.

    Related to the connection,

    my game is using  "Frontend  (<-- the game wich is normal), System & svchost proceses with admin rights" to connect after the updater,

    This is causing issues with the firewalls, because you make the rules for "frontend" but this proces isn't the only one needed to get the connection.

    Other games only need the client executable to work or at least the executables are on the game directory, like the updater.

    I don't understand why a game has to use system proceses with admin rights.

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