Well, I looked up to date information on the site that Genobee advised me to. As a result, on the 10m the JG has 558 damage, the CSG on the 10m 620 damage. If you do not take into account the scatter, then the CSG and at 12m must kill with 2 shots and the JG at 10m. But the enemy does not stand still, plus the spread, plus your accuracy and as a result ... in general, it is necessary to test in the game with someone standing still, at different distances. As for me as a whole, starting from my gaming experience, burning yourself shows better in the game than the CSG. JG as it is more stable in damage shows itself. With the CSG, I never know how many shots I will need to kill an opponent, which is predictable, not only for 10 meters, but in general. Even few people walk with him in the asylum, they used to meet often before, and now basically everyone just goes with JG, I take the CSG myself cleanly, dust the dust off it))