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Willmore

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  1. I take this gun from Santa Box, and i'd liked it. I don't want to buy guns or anything for real money so I was trying to find "free ATAC"))
  2. I was searching information about it in APB:DB and on this forum, but I didn't find it. I know that every gun from armas is the reskin of a standart gun that you can buy from contacts, but I don't get which gun is ancestor of ATAC?
  3. Yeah, I know about APB:DB, but I meant these numbers in game, not on the website. Cause it would be better if it is number based. Modifications has these numbers, for instance, Improved Riffling 3 adds +7m effective range, but what's the effective range without that modification? You see? It has some numbers, but not all of them, so it looks unlogical. You know that IR3 adds +7m effective range, but you don't know your effective range without IR3, and with this modification your effective range becomes number_of_default_effective_range + 7
  4. I guess, everyone of you know the game as DOTA 2. It is not advertising, but you should be agree with that this game is good in sight of accuracy and balance. In APB everything is vague. In DOTA 2 everything is clear - you have skill's cast time, cast range, you see the bar above your character when you are stunned or muted or silenced. You see the numbers. You see how much damage gives all skills, knows their duration. Because of numbers you can play more accurate, more detailed. This game becomes challenging. You can read a lot of guides, know everything about game, and you will be much stronger that that people came without reading any guides or patch notes. I WANT THE SAME IN APB! I WANT NUMBERS! First question: Why there is no numbers? I don't deny that it could be made specially. If so why it has been done? Second question: Could it be done? I know that you, Little Orbit, have a plan in "reloading" reloaded APB. You are doing a great job, thank you for that. But the question was raised: Could it be done? If it could be, when (after what)? (If it could not be done) Third question: Why? Thank you for trying to make this game better. Keep trying - you are doing well!
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