I've played in beta, then a few months after release. I came back after the change of ownership for a few months again. The marketplace says that my last purchase is from 2011, geez, I didn't think it was that long. Anyway, I downloaded the game again and am trying to figure out how the game works again. Anyway, while I am learning to walk again, I thought I'd ask a question.
My main issue with the game both times was inventory management, or more precisely the scarcity of storage space. The game allows me to craft anything. Of course that's what I'll do. But at the same time the itemization either in the original or the F2P-ish version did not really for that. There were too many variants of the same type of items, meats for instance, plus one had to store it for multiple tiers, and with the stack limits I ended up in storage hell.
Even though I did pay for max storage the second time around, I still needed to create 3 other mule characters in order to be able to keep mats I needed for crafting on my main. I then I realized that after every run doing missions in the wild, I was spending more time shuffling items between storage units and character than I actually spent adventuring.
I remember the same happening in LOTRO. Then I came back after a few years and they had re-itemized the game properly, combining multiple item types into a single one, and suddenly everything fit into my vault and I started thinking more about adventuring than storage.
Long story short, has anything changed in FE in this regard? Was there some re-itemization, storage extension or anything in this regard? I think it may be some time until I figure out where the closest vault is and manage to get there.