Jump to content

ForeverCr00ked

Members
  • Content Count

    37
  • Joined

  • Last visited

Posts posted by ForeverCr00ked


  1. 1 hour ago, Androvald said:

    The camera adjustments with '=', '-' and '0' move the camera back and forth behind the character but do not change the FOV. The zoom when sprinting is done in FOV however, so will add up with whatever you have the camera zoom set to.

    Odd it feels like it gives a higher fov since you can see further around corners. Even if this is true its still very annoying and jarring when the cam zooms back in while sprinting. EDIT: also can you guys undue the 'fix' to the crosshair/cam that moved it from actually being in the middle of the screen (I think it used to be higher).


  2. 1 hour ago, Androvald said:

    The walking / running FOV is 80, the sprinting and driving FOV is 95. (0.625 is the inverse of 80 / 50) Camera position does also change, but that shouldn't affect your perceived sensitivity that much.

    so are you saying zooming the cam out with '0' or '-' doesn't change the fov? Pretty sure it does and its annoying as hell that it zooms back in when you sprint.


  3. 43 minutes ago, Dreadarm said:

    Mouse wheel is definately not a one click, it is a rotating click wheel and only takes one finger movement to net hundreds of click. And awe shite, guess I need to install linux to play apb now.

    good luck emulating DEP on linux. APB requires you have DEP enabled.


  4. 12 hours ago, Ashley said:

    Thanks again for the further information, Androvald! I was wondering what is "slightly different" about sprinting? Is it the fact that the camera position changes slightly, or are there any other modifiers attached?

    Pretty sure if you fully zoom out your cam and sprint it resets your fov I think he might mean that. Also any word when this'll be fixed it's quite jarring.

×
×
  • Create New...