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PunkStrider

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Posts posted by PunkStrider


  1. think about some leotard/swimsuits for female characters but there is a thing that i would like to be able in game.

    Certain NPCs have some good details, such as LaRocha's hair bang in the front under his beret, the nades on his belt or torn, patched baggy jeans.

    56228.jpg

    Speaking of Social District's npcs, i definitely would:
    1410470-sofiavascucci0001.jpg

     

     

    there is also this site with some old art where you can take inspiration from

    https://awesomerobo.blogspot.com/2011/05/look-at-art-of-apb.html

     

    • Like 5

  2. 100% gonna say some crap

     

    i understand LO has much better to do rn but these bundles are making me re-valuating the dress to kill bundle lmao

     

    4,8k g1c just for a kokoe, glasses you can otherwise get for 13k and a bunch of clothings you can get already for free. at this point you may want to get the SWARM+FROG bundle(isn't even specified if character or acc lifetime)

    +2k of LCR and bunch of freebies ppl already own since the dawn of times(dunno for the USA flag skin btw but i think many already own that)

     

    i hate to say this but even the gamble(aka 13k jts) is a better choice at this point

    i guess it's time to get it twisted

     

    Edit: the 13k bundle gives 10k instantly+500. i don't understand if the other 2.5k are given daily or not. it's nothing specified

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  3. i've almost never seen a player playing a scout/.45 and quickswitching(even quickswitching in general with scout), pretty rare imho.(maybe cuz i don't play this game so frequently as old times)

     

    anyways nobody is telling ya to play that loadout in that way. There are many ways to play those weapons togheter, especially if you use it with coolin jacket 3(so sitting duck and rt1)


  4. in my opinion, if this is a work in progress of "riot" mode, it kinda works.

    there are a pair of things that should be changed/added

     

    as example. i think each faction should be divided in teams(similar to battlefield) since we are talking about a game mode that involves a great number of players and for me, the classic team system looks more confusing.(i think this one could be a little bit important if you're playing with friends or clanmates, even if i mainly play solo)

     

    there could be something cooler if icons of barrel stacks can blink(a glowing up or a warning indicator(?) could be better than fading imho) upon getting damage instead of only a simple life percentage indicator.

     

    about "barrel carriers", i think that's not really impossible as many people think it is. the game allows to kill enemies and count them as carriers even if they dropped the barrel after a pair of seconds. i made it in a very short time(excluding early game for help team to capture areas). maybe it's ok if you drop the kills required to 2(from 3) but i don't find it a necessary change


  5. a warehouse system could be nice, too.(for money and other stuff like mods, weapons, etc)
    maybe to avoid anxiety of transfer character-to-character mails(it's just one problem of mine, btw)

    about jts, maybe accound wide could be a nice way to reduce grinding time but... there could be downside in gameplay, imho.

    How can i explain that? mh... maybe a greater number of smurfs in game? just similar to refer-a-friend system?

    if i have the power to do this, i would make fight club weekly missions account related(instead of a singular character), with (also a little bit) better jts rewards, making also jts permanent stuff able to send on account's characters(just like legendaries).

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