Jump to content

HY5T3RIA

Members
  • Content Count

    11
  • Joined

  • Last visited

Community Reputation

3 Neutral
  1. Thank you provocate what i forgot to add is that if we have a tie situation we could end the mission with a deathmatch style objective or more something like a final stage we already have since they are the most fun to play ( not includind vip missions ....) and also since the missions will last longer LO will have to adjust the rewards we get at the end of the mission. i know that it could change the flow of the game going back and forth on the same objs but for balance sake it would be better i think
  2. I don’t know if anyone thought of it before pls let me know if it is the case. So i think a big problem in this game is balance, so i had the idea of changing how missions work in this game. maybe it could be more like in csgo or rainbow six, one side defend multiple objective in a row ( 3 for exemple ) and then they have to attack on the same objectives they were defending before. It could have a point system, when you succesfully attack/defend an obj, you earn 1 point and the first team to like 5 win the encounter. It would avoid situations were attackers loose to an op defense spot. If there is a tie , then we could have a final round like a dm or a hold the case type obj. What do you guys think of this idea ?
×
×
  • Create New...