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Goldexen replied to Goldexen's topic in Fan Sites & Communities & Promotions
Part 6: APB: Reloaded - F2P way - p.6: Rage cheaters 2025 03 24 20 50 Played like shit today XD Still, there are a lot of cheaters, but at least my team could kill some of them -
Project "Low on demand, High on donate" videos
Goldexen replied to Goldexen's topic in Fan Sites & Communities & Promotions
Day five: APB: Reloaded - F2P way - p.5: Testing "Moving district" feature (it's shit) 2025 03 23 18 31 APB: Reloaded - F2P way - p.5.2: Obir & PMG surpemacy & half of the F2P way 2025 03 23 21 36 Today we have two things: 1)Testing mission migration thing 2)Testing OBIR and PMG First one: Migration system - it's actually good thing, but i've noticed many problems: a)once you entered this state, you can't leave, so you'll have to start a mission, even if you don't wanna migrate; b)waiting time increased on a big amount, so you can wait for 5 minutes and receive 0 missions; c)once you entered other copy - you can't choose Contact, i even had one mission where i played "just cause", because game thought that it will be great to not choose any contact at all; d)seems like this system prioritize other copies' players, so it's not a rare situation when you can wait for a whole mission with full 40/40 population and receive back up at the last minute before the end of mission; e)guys with HDDs - there's your tombstone, this game even on NVME loads to other copy around 1 minute to whole 2 minutes, imagine your face when on HDD this time can be increased by x1.5 So, this system needs to be adjusted, because it's good, but has a lot of flaws Second: OBIR & PMG: Well, i tested them against their competitors - Obeya and OCA and came to conclussion that they're sucks, Obeya isn't that bad, but without mods it's one of the worst guns you can pick While OCA overall feels really weak: you have to shoot more, than PMG and with it's ROF you can miss a lot of shots, while PMG has some time for maneuver So i don't recommend OCA and Obeya if you don't have mods for them, you'll just waste your money on them -
Project "Low on demand, High on donate" videos
Goldexen replied to Goldexen's topic in Fan Sites & Communities & Promotions
Good luck with that! I also had mine about vehicles, sadly, it was not worth attention of people(no one cares about cars, but at least something changed with population of cars and we see a lot of compacts and other non-ordinary choices) -
Project "Low on demand, High on donate" videos
Goldexen replied to Goldexen's topic in Fan Sites & Communities & Promotions
Fourth video: APB: Reloaded - F2P way - p.4: first time in waterfront! 2025 03 22 23 43 First time in the Waterfront, i didn't wanted to go there, because i hate this district's level design even more than anything in this game Surprisingly, LO did a great job with some attempt to rebalance some points of the map by adding objects in which you can hide yourself This district is still crap, but at least it's not that bad as it was in G1's primetime, still, there are a lot of work for this one, and if deleting and replacing it with new district isn't a thing, i'd deleted this Marina ship at the north of the map and also closed a lot of roofs, which are still the main pain of this map As for the today's missions, well, it's not that bad, as in 11% winrate video -
Project "Low on demand, High on donate" videos
Goldexen replied to Goldexen's topic in Fan Sites & Communities & Promotions
Good job! I thought that somebody already done this, so that's why i wanted to make this with statistics, which will be very useful for players -
Project "Low on demand, High on donate" videos
Goldexen replied to Goldexen's topic in Fan Sites & Communities & Promotions
3rd video: APB: Reloaded - F2P way - p.3: 11.11% winrate is 2025 03 21 22 21 Fun video, of course the situation isn't that bad, i just had a lot of missions that i had backuped right at the final minute and of course it's instalose, - that's another thing with APB, that's very bad: you can wait a good 3 minutes for mission, while guys in their mission can't receive any backup I also got tilted in this video, but pulled my self together and last mission was fine -
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Goldexen replied to Goldexen's topic in Fan Sites & Communities & Promotions
Second video: APB: Reloaded - F2P way - p.2: crap points - this is our everything 2025 03 20 22 40 Another bad thing with APB's balance is points system, map-design isn't passed the test of time and that's pretty terrible, how some points are just inacceble if you aren't fast enough to complete them(and that's the case with new character, because you can't finish targets fast, because you don't have any equipment) -
Project "Low on demand, High on donate" videos
Goldexen replied to Goldexen's topic in Fan Sites & Communities & Promotions
And here's the first video of F2P way! APB: Reloaded - F2P way - p.1.2: first games and facing the golds 2025 03 19 22 58 First of all: i was surprised by whooping 55.56% of winrate, which is insane for new player The second thing: i don't know if role with just playing missions for JT will be left in the game, but right now it's one of the best way to boost new players' start, for example, you can buy some stuff for 2k JTs early in the game and that's cool I wonder, if someday LO will merge G1C with JTs because right now, this system with IGC, donate and half-donate-half-IGC currencies is crap and creates a lot of confusion INB4: yep, playing without mods or perks is pretty hard, especially after long break -
Hello everyone I know that forum is dead by now, but still i wanna post some videos about my project and how things are going Here's the video with explanation what i wanna do: YT Video And here's the spreadsheet with statistics, for example: KDA ratio, Winrate, earned money, etc. :Google Spreadsheet This project is interesting for me, but also can be used in some way for new players that can theoritically start play Of course i don't need anything from LO, this is my own project that will be sponsored by my time and my money
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I just drove it yesterday and... well, it still can't compete with top tier compacts because it's slow and now with nitro, pushed very early, you'll get wheelspining for like 3 seconds of nitro and i must say: i don't envy devs right now because they're literally ran out of things to buff this car: 1)if you add even more acceleration - you'll get wheelspin even without nitro and with it you'll negative acceleration+torque steering like hell 2)if you buff handling - then it can return to the previous state where you can roll over in corner, or you just will lose more speed while turning 3)last one: if you make it AWD, then it'll become another top tier compact without any unique features while also being ahead of them by Max Speed But at the same time if you leave it in this way - nobody will use it because it's crap i also don't get why it received trunk size nerf when became updated version of regular varzuga
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it's because Rally Group 5 exist where you can drive only 2WD cars So i think that this Varzuga referring to this group of course it would be better with AWD to became new 3rd top tier compact car, and of course Balkan also has AWD car(Ravan) so it even will be lore-wise thing but as soon as this car doesn't provide any issue while driving it - i think it's good being FWD
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because before devs added this car into progression - it was a niche meme car nobody cares about but when people started to use it - they found a "surprise" that Rally XS is a rolling shit! Of course i was talking about similar behavior 2 years ago in my compacts' video, but nobody cared since then
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it's basically means nothing, because Cisco is still a trash, but if you wonder: it means that chassis will be less squating when you accelerate i.e. less weight distribution when you drive your car also And yes, i too noticed that Cisco became slower, but it was since the update with changing Cisco's weight
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1050HP:
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Well, if you took cars' balance into consideration, then what about a)fast fixes: 1)Return regular Vegas G20 acceleration from RTW's times? example is here(https://youtu.be/f5m89parnmo) at 3:38 2)buff of the Moirai in terms of max speed and reverse gear? 3)fix Ravan's no torque boost from nitro? 4)returning Han Cellante into shops? 5)(maybe) lowering price of Dolton Montane WCW from 300 to like 150 JT to.make it more viable for T-players? 6)raise up Charge Sentinel's HP like you wanted to in one of the patch notes? b)long time fixes: 1)return Fresno it's RTW's physics when it was not that low and at least usable 2)complete rework of Varzuga Rally XS or big buffs to it? 3)complete rework of Macchinas with also changing their appearance? 4)give freshly registered players options to choose an additional starter cars like it was made with weapons? 5)give Ravan an "senior" version, like Coywolf to Veo? and also give it car sounds with Kit from Coywolf? They're share wheelbase so it's not a problem to fit this kit to Ravan Good work tho, nice to see that game is still updating and have a balance tweaks, i really like to watch cars' variety on the roads after non stoping Vegas 4x4 showing 99.9% of time in prime time of G1 Thank you for that upd8: And ALSO, i completely forgot about that What about to buff unpopular blue mods options for cars? Yep, we all know that Spawner is OP mod with every nerf because of conception, but about to buff Mobile Supply Unit and Extra Cargo Capacity? for 1st one it will be good to decrease occupied place in trunk from 3 to 2 or even to 1 piece, because even yellow supply box is only 2 pieces in trunk, this change will significantly increase pick rate of compact cars(even calabria) and MSU mod, while also increasing team work of group and adds more variability into character's mod, and for ECC i can suggest to add buff that with this mod you will not lose that much torque of a fully loaded car while also increasing additional trunk's space that's how i see situation about blue mod: not only nerfing primary option, but also make others more viable