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Posts posted by Nysek

  1. 9 hours ago, Drake Dragoon said:

    Stackables share ID's, thus can be duped (hence part of the stack splitting issues, but not all).
    Craftables can be duped because they are new object creations - with newly assigned IDs each time the item is crafted.
    But again, Cosmetics and pets, with very few exceptions, can NOT be duped successfully.
    Therefore, there is no reason why all of my cosmetics and pets shouldn't be transfered over, whether obtained through trades or purchased by me on the marketplace.
     Disclaimer: DO NOT DUPE OR ATTEMPT TO DUPE - no duping methods were described above and this information is not intended to be abused.

    Ya, they said they'd be likely to have a "Legacy" server which will have your old items.

    As for items through the marketplace, they will most likely transfer over, when the time comes then obviously people can request to transfer items earned through events (one time events).

    As for anything you traded or bought with chips from someone, well... they aren't "impossible" to dupe but not as likely. But you keep talking about $ spent, so I'd assume you bought them or subbed for said reward.

  2. On 9/2/2018 at 10:33 AM, Aroa Croft said:
    sorry i will translate reply in a question for topic actually is:

    1. Is posible to return to a previus version of game (1.9 or a litle earlier?) ( game was a lot more fun in that times, equip/weapons were more with similar stats, items had a real value because not existed " harvesting machines, ap research was more dificult to get " doing races or completing map events or geting that books or making misions" and for a lot more reason we can discuss  as that changes  60% damage recieved reached in last patch because weapons are a lot op each time g1  released a new patch and broke game.

    2. If is posible to return to old version, can be next updates reworked? ( gores patch--- to actual ap weapons/superarmor and weapons patch)

    Nysek, take note plz, need ask this and about that i told in other post, thanks in advance!!

    I am looking over every question here to make sure it's covered in some way or another.

    Granted the 60% resists wouldn't actually be bad if GT wasn't basically level 60 armor (resist wise) we could wear at 55, but that's another story lol

  3. 10 hours ago, PraiseTheSun said:

    Let's just be very happy that this Q&A will be held! Most likely no one else volunteer to do the stream. Besides, Nysek will only be asking OUR questions.

    Let's hope we can get a better view what will happen to the game and see our questions answered! 

    +1 already have a decent sized list, I will condense it of course if some are related to another.

    Please, if you want any questions asked then let's get it done already.

  4. 10 minutes ago, Dracio said:
    Did you request it so that no one could argue with your points of view and point out the obvious flaws in your ideas?

    Someone should of been elected to be the community voice. And in regards to G1 not being around anymore except in name, this does not in any way subtract from what you did. Stop acting like you didn't do the game harm. Time to be a big boy Nysek and own up to it.

    I have never been one to avoid a debate, opinions are always welcome. Simply the fact there was plenty of time for someone else to request it, and instead I said "fuck it, I'll d it" as otherwise there probably won't be a Q&A since too many snowflakes afraid to be bashed online xD

    And if I wanted to do harm, it would have been clear by now.

  5. 21 hours ago, Dracio said:

    Q&A with Nysek? You have to be joking right?

    Nysek should never have been unbanned for the videos he posted on how to dupe for all to see (then made sure all in FE knew about them).

    Q&A with someone that is partially responsible for the issues the game faces seems completely illogical and a complete slap in the face for us players that have not cheated or posted videos for others to use to cheat.

    Personally I find this a huge insult and a sad look at the direction LO is taking Fallen Earth and I know I'm not alone in this. Think I'd rather just watch paint dry than look at Nysek's ego getting out of hand, since he now feels above punishment for his crimes against G1.

    G1 is no longer around, besides in name. How about give questions you're looking for.

    21 hours ago, Mutarenebula said:

    When will stack splitting be returned?  
    Are the rumours true that clan vaults are going to go away to fix a dupe?
    Game Lore...Faction needs to be relevant again.  Any changes coming to help with that?
    Will LO be doing anything for the game's 9th release anniversary which is Sept 22nd?

    ANd why Nysek?, no offense, but he already posted how to cheat  videos.

    There weren't any rumors, but I'll be sure to ask anyways...

    2 hours ago, Kayleigh Stanway said:
    6 hours ago, _yy_ said:
    Nysek knows the heck out of the game, pretty much the perfect guy for this Q&A

    and ofc more footage of nysek(for the memes)
    YY and Nysek, perfect nerd couple! <3

    Idk, is he thicc?


    I probably got picked because nobody else requested it
    1 minute ago, Dracio said:

    If Nysek is the best person for the Q&A in all you PVP nerds heads, then who is going to support the PVE community? You know, the people that continue to play after all you PVP nerds get bored. Nyseks only thoughts have been PVP related and NOT questions a lot of the PVE players having been asking. His ideas are extremely one sided but hey "he is the best person for the job".

    He tried in a childish fit to destroy G1 and FE but hey that is all forgiven now. Water under the bridge. It is okay to be a complete imbecile and be rewarded for it?

    There are many other players that would be far more suited to do the Q&A and be the voice of the GREATER FE community. Nysek isn't that person.

    Implying any PVE'ers will take a Q&A stream, maybe we can get Laniel since it's a PVE superstar ;D

  6. 6 hours ago, Jdred said:

    Cheaters as of current don't really seem to be much of an issue, you may have like 3-4 max, MAYBE. The abuse of lower resolutions that stretch characters and make for bigger crosshairs, lower resolutions do not scale properly when put into full screen. Making it easier to hit your opponents vs max resolution. Which honestly is probably what most of your reports for "cheaters" are, but I'm just guessing.

    Good effort trying to reignite FE with some screenshots though after the "LO hype" has been dead for a few weeks now.

    Eh people will still keep an eye on this and there's always room for new players as shity as the current game market is.

  7. 45 minutes ago, MattScott said:

    Hi there,

    Yes. Honestly, this should have happened at least a month ago. 


    I thought it was due to lack of streamers... people in FE are always afraid of showing their face for some reason

  8. On 7/5/2018 at 3:12 PM, MICFILLER said:

    Except its an aoe weapon which means it will be inherently weaker by nature. Which is the case with basically anything AOE. Making it comparable to the other weapons in a single setting would either force it to randomize on 1 target or make everything heavy weapons. As it is now I think it takes 4/5 targets to be similar to other weapons.


    2-3 actually, compared to a shotgun at least. Once you hit 4-5 actively, it beats everything but dual wield melee in DPS.

  9. On 6/23/2018 at 4:44 AM, Kinksta said:


    what are you implying with bringing nuba or dv?, dont you have frammy , dimond and magora?

    not that i think any of those guys are cheating. purely speaking of the past.

    i mean you can say whatever you want but you arent going to win this. and the only reason you probably sit out is cause you dont want to take the L

    half your clan doesnt even flag up anymore, or dies and doesnt come back out of the cloner.


    and the crossheal part sounds like a "you" problem.


    Eh a me probably would be if I didn't see targets who "could" heal that simply don't anytime within a 5-10m fight, thus someone dies due to the people actually healing being off cooldown.


    One can only advise so much, especially if they aren't up for friendly fights to let them see where they could improve...


    And I don't blame them, I've seen situations where they might have 3, yet 6-10 flag thinking "They'll bring TNO", even if only 3-4 were flagged prior to them showing up. Why would they bring people who drag them down and refuse (Or rather not try to... one cannot expect to improve if they can't see an issue) to learn?... TNO might take this harshly, but nobody wants to try to carry someone that can neither do decent damage or heal. (Dealing high damage sometimes < consistent)

    "Half" our clan which is what? TNO who happen to have toon in LB, at best. Then again you guys claimed the same thing with Mashed, Kayleigh, and myself came to LA to fight 4 only to get jumped by 6? We came out three times, then gave us as Kayleigh claimed we needed to "heal" her more... even tho every heal was used (and on CD when she finally died after about 4 rotations) because she wouldn't LoS when we were already outnumbered.

    Now could we have won? Maybe, but in the open without cover is was higly unlikely.

    On 6/24/2018 at 6:00 AM, Aroa Croft said:

    wheel of faction have 6 choices.


    Is told you cant have positive LB/TRAV

    Is told you cant have positive VISTA/TECH

    Is told you cant have positive  ENFO/COTA


     3 faction any player can have, so its not crazy to block heals/damage/ or oter thing is not that 3 factions., as Nysek said

    For my friends in PVE world: They cant do misions in Enemy faction, so this will not affect them at all.

    It has some downsides none the less, I do not disagree with the point made about trying to rally together against a common enemy. Most games actually handle this through an incentive boost. This could be HP/Damage/etc based on how it views a faction's numbers with said change.


    Now it does pose an issue that it could be abused, so rather than it simplying being "Enfos have 10, but 5 of two other faction show up... due to the nature of the beast the benefits would not simply double their effectiveness. Rather maybe a 25% boost at most, as their are "two" potential enemies within said PVP zone. Obviously this effect would not happen outside of PVP zones tho.


    /pvp however I can agree there probably should not be a ruleset, it's the wasteland, but in a PVP zone for some reason "factions" were considered owners and thus you fight for said faction. People forget, the current ruleset obviously hasn't provided enough population. But that can mostly be a result of poor choices of the last dev team which lead to lack of proper hotfixes or regular updates.

    Even then it's a questionable effort, even with regular updates the game "might" see 1k/2k population at most. On the PVP scene there will be snowflakes which will probably end up forcing this path anyways, as tickets "will" flow in because there are some individuals who will find humor in methods that are more hazardous to the game than otherwise.

  10. 20 hours ago, StubbyClaps said:

    Really? Have fun pvping with cheaters all over again


    Implying anyone would suffer from it besides anyone PVPing or Bloodsports 😮

    But yes, cancer.

  11. 21 hours ago, GreenChan said:

    I just wanted to ask if you guys will be unbanning scammers and give us a second chance? I thought that the unbanning of hackers would be with the scammers and etc.

    I'm sure some hackers that were unbanned were due to poor notes, if they left notes you were scamming just re-open a ticket if it's been there for 4+ weeks.

  12. 2 hours ago, Jdred said:

    Disable the ability to heal outside of current faction? LAWLS! Way to make a suggestion that benefits your current situation in PvP, I know you're tired of losing already. But the reporting for a clan name along with this now, really? This is just a terrible idea and will only lead to PvP dying off again.

    Already covered most of the other points, but last I checked your only fights that were recently won were bringing Nuba/DV. Prior to that you didn't have a consistent winning average, well maybe against TNO.. which you even went as far as claimed "1-2 more" when it would be only two from our clan and the rest TNO. Must be hard fighting outnumbered by peeps that can't do damage (or focus damage rather) or crossheal, thus why I've sat out of fights if they had "plenty". Can't teach ones that refuse to learn basic mechanics.


    And reporting someone for a clan name?... I simply let others know "if" they had an issue with it they can file it to support.

    Already covered the point of this thread within the clan as well, since many are not "just" Enfo, a solution should be met to bring in new blood. Obviously the current system has not been working entirely well for less consistent PVPers, which in the future I do hope PVP focuses around clans rather than factions as it's value there will always be null. That and the parties in question already knew how the more dedicated PVPers would react.

    The only other "Twist" would be allowing the ability to choose two allies, which also forces two enemies.

    • Allys : Traveler and CHOTA while clan is Vista
    • Enemies : Enforcer, Lightbearer, and Tech then become enemies by this ruleset.

    But I do agree no "one" thing will fix factions, let alone conflict towns when we all can easily flip to said faction to buy from said venders while griefing those that want to. Get the wheels turning rather than "Well this currently works", gotta remember not everyone can handle even a little shit talk sometimes.

    Edit : And I truthfully hope people are presenting actual feedback over just down-voting one another, if you have ideas than drop em in.

    • Like 1

  13. 1 hour ago, MICFILLER said:

    Yes let's ignore the fact you consistently bring more until you win and leave. You like to pull the ol condemned strats. And your 'well people wanted to pvp'. I'm going off in general. So don't give me this 'was by choice when people leave'.


    Again you are ignoring the point of factions in the first place. You are ignoring subfactions and those things. If you want to put in a system like this pick one where it is passively enforced by the game then sure. Thanks but no thanks to putting this sort of thing in the hands of other players.


    Ohh stop getting your panties in such a bunch because you died to same faction people. This is stuff that has more discussion and depth of discussion than you care to give it. This is the sort of thing that can and will be reinforced infaction as it always has in pvp. You don't need a special council system and that would be literally 1 of the worst ways to do it.


    The point of the 'lore' discussion is the layout and working of the factions, which shockingly all have traitor subfactions. That work against the general factions goal or in spite of it. That is the reference here. Also only mutations are vaguely covered in factions with skills amounting to slight weapon preferences.


    No the value is completely lost. The focus on bringing passive buff trinkets to every faction ignores the nature of the game and the other buff trinkets that counteract those. All passive trinkets for factions have similar neutral ones. The only things that don't are activation trinkets and these are gimmicky at their best.



    In general the only decent ideas here are 4/5 and that was more or less accepted long ago before they were fielded by nysek. 1 is an awful idea with no purpose and has no usefulness and screams selective bias now with his current pvp group...it is only about to do harm to pvp. With 2 well friendly fire should always be on with the exception of bloodsports. 3 is a derpy point that serves no real purpose, but just sounds like they want the gimmicky chota active trinkets. 6 is an idiotic system that would have poor reasoning here due to how grey area factions are and would be better served by a passive system.


    Waiting for a video where I've pulled "more" and then left. The only times I've been on where we had more was the garage incident, numbers did not change until we attempted to even numbers. But yes, the council system can lead to some silly nonsense.


    But inner-faction conflict has never been an issue for me, you must be thinking of someone else. Even then, the only one I can think off-hand who has an Enforcer is Cenfozz who rarely is involved in PVP involving keeps.

    Lore actually covers use of specific mutations and certain skill lines, but I'm not pulling up NPC/mission dialog as well as general descriptions. Most of which are null after so many combat builds. But indeed lore also covers internal faction conflict, but "shockingly" is an odd way to put it. Even in games with complete faction restrictions there are parts of lore where individuals or parties go against the "agenda".

    Again, adding other trinkets which would relate while allowing passive ones which have some relation to one another. Which could mean a scav, nature, or geo boost to at least give an edge to each... rather than trinkets which give benefits give no value in the current system (More than 6 years in some cases). The logic behind ignoring additional trinkets, or more options, would be like accepting the current consume table... which is another story.

    1. Actually only 4 members are actually "full time" enforcers, the rest are scattered across factions.
    2. Kinda pointless to cover this as it's an agreement.
    3. Active and passive trinkets that could at least stray away from VFC/Muscular Regulator/Armor Trinkets/Bola (only to dismount) and maybe blightwolf for going "max HP".
    4. N/A
    5. N/A
    6. A passive system which we've both agreed in the past would never work properly or simply be used as a grief mechanic in some way/shape/form.


    You're reading far to much into this, fact is that FE is quite niche and streamlining a system actually creates a safety net that MMO players tend to accept. Which if factions had no relation to PVP zones, this would not be of concern. I would be more about PVP zones being clan based, rather than faction, but alas I doubt this would change.


    I know you've been itching for a salty debate, or rather slandering, but if any of the nonsense you have said was true I'd be in a lot more of this videos of you being "outnumbered" or "zerged". Even then, a few "TNO" shouldn't even be a threat if they can't field 2+ groups themselves.

  14. 12 hours ago, Calais said:

    Faction needs more than quirky restraints for being in it to make it viable to play the part.  I believe restricting heals to the same faction would hurt smaller groups who often only get PvP by joining a bigger group and it would ultimately force everybody into two factions and ostracizing a few leftover. For factions to matter there needs to be a reason to be in it and participate in it. Ironically, despite all of GORE flaws, the weapons had an expensive upkeep in contrast to it's predecessors that forced people to harvest Rothium and do GORE bosses to craft ammunition and repair kits.  Prior to this we had Tier 2 DT gear which required 360k reputation order to buy the recipe and the components then to assemble it one had to buy Tier 1 non-tradeable pieces of gear. All this in some shape or form got people involved in factions. Now we have AP weapons with no requirement and no upkeep and GT suits that can be obtained with ease. 

    Any PvP gear should've always had an expensive requirement and upkeep like having to acquire an untradeable base weapon like Tier 2 DT  weapons had especially with AP weapons and how much more powerful they are than their predecessors. We have far better gear now that is easier to obtain than GORE and Tier 2 DT gear. One issue that remains though is balancing PvE gear and PvP gear so neither community feels leftout: A possible solution would be changing the damage types of PvP weapons and gear so that PvE gear would be inferior in PvP and PvP gear would be inferior in PvE resist wise.   A lot of factors contributed to the demise of factions, including duping which made it unnecessary to harvest or PvP to get DT.... But the reality is no single change will simply make factions matter overnight but incremental progression can help shape it.  It is all to little to late now but something minor that can be changed would be putting the materials on all the conflict town merchants onto Blockade and FH's merchants and also adding a simple quest to FH to upgrade the merchant to get those supplies,


    See this is a reasonable response....


    • Strongly agree it would effect mixed groups with less players than their enemy, but this can be addressed in a number of ways.
      • That being said it might need to simply be restricted to PVP zones, rather than /pvp as that's simply "PVP" which has no real relation with factions.
    • I actually have another thread about weapon/armor progression... because the fact DT/GORE/Stage 3 currently has no value (or even reason to use besides style) is depressing.
      • Not to mention a new player could easily confuse it as actual progression and wait their resources on the weaker tiers.
    • And yes putting S2/S3 Conflict town mats into Blockade/FH would boost their value.


    But ya... the devs kinda decided to go from "Work for it" to "Well, maybe we pushed them too hard... here's a freebe" while also trying to give some love to players without a faction... thus the LA DT merchants.

  15. This has been an on-going topic for many of those who aren't truthfully fully PVP where "faction doesn't matter. Since I already know it'll be a shit-show let me cover the basics now...


    • Disable the ability to heal outside of your faction during "/pvp" or within PVP zones, regardless of team/raid status.
      • This one is kinda sad as it also means you won't be able to make a mistake fighting an enemy and not selecting yourself (or an ally) for heals.
    • Leave friendly fire available to promote risk during teamfights, also to avoid Heavy Weapon cancer....
    • Add trinkets to further provide boosts
      • Obviously clone trinkets that benefit all, (Scav boost trav/vista can get is stronk) but definitely at least ones with special effects... currently only CHOTA and LB have activated trinkets worth using.
    • Add "AP" weapons to each faction (CHOTA/LB : Melee, Tech/Trav : Pistol, and Vista/Enforcer : Rifle)
    • Add "GT" tier faction armors, no change in stats but a new look for each faction would be nice.
    • Attempt to make a "council" system to help control "griefers" within their faction which would be selected by the staff rather than vote... this is due to potential abuse via mass-voting on multiple accounts.


    Nothing would change when it comes to character build tho, simply restrictions to help police some of the trolling within factions. I don't expect this to be a thing, but would definitely be a solid step in the right direction to avoid further confusion for newer players... especially considering most games with 'factions' have far more limitations than this.

    • Like 3
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