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P4wn.

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  1. Hellow guys, My view on things here; This is a shooter game, not a blow up car simulator game. I see people commenting on how to blow it up but let's be fair, nades and ammo is normally not used for blowing up cars aside from when someone is in it... Satchel i do approve as it's meant for cars but than again like Sjana said, once you try that and you run over an open area and they spawn in that car when you are halfway, you are literally f**k*d... Lets say honestly that this annoys the hell out of everyone and i'm sure all have complained about it at least once; "The hell, how did he/she spawn so close", "Whaaaaat, he/she spawned 25-30m from me in the car while i was cooking a nade and rekt mah a*s!", ... . Good example; An enemy kept spawning his car in and even tho their skill was less than ours, they managed to defend the point (which was in an open high up area, OP place...) cause of the closer spawns. If you say that we should of blown the car up, i can counter; if i drive with my car in a circle to that car spawn (which i did) i would destroy it but die in the process since the enemie knows where i am at that point. This enemy just went back to the close car spawn and spawned it in again. Where is the fun and where is the skill? This isn't tactic, this is annoyance. The spawns and the carspawns also don't work together as Sjana mentioned. I vote remove it and adjust the spawn system so at least the game stays fun and based on shooting enemies and not empty cars. P4wn out
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