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Rattlehead

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Posts posted by Rattlehead


  1. Pick one weapon type and crafter. FE doesn't lend itself very well to people who want to try and do everything. Also, pay attention to the skill point cut-offs (you have 196 First Aid, but only need 186 or 192 for max skills). You also don't take into account auras and shirts that add skill points as well, that can save you up to 40 points to spend elsewhere.

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  2. Last time I had to contact Support, I was trying to redeem a code and was getting an error that wouldn't let me claim the item. That took about a month to get straightened out. Wish I had better news, but we are probably still dealing with a small team with other priorities re: fixing code, etc.

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  3. 5 hours ago, Sharkdog said:

    Looks like a good time!

     

    For Redstone Bunker, which mission will be done?  I think there are maybe 3 or 4 different mission instances of that dungeon (also important to not have multiple missions requiring some instance of the dungeon in your mission log, or it can mess up the progress of whichever mission you might intend to do).

     

    The Beginning of Things Ending is the most difficult mission for Redstone, so kinda hoping it's that one :classic_laugh:

     

    The information about that bunker I gave to Ella was regarding that very mission, since I still have it on Vinnie and have not been able to finish it.


  4. 18 hours ago, cobraz said:

    can you remove some items from merchants? like gunpowder, fasteners, gears, bandages, let players craft it, be social, use AH, go to hunt mobs for drop, to explore

    I want to address this one because it pertains to me the most.  Prior to G1 randomizing the harvesting nodes, people knew you could go to a certain area to harvest specific item(s).  There was no need for vendors to sell these crafting items because you had a steady supply.  I had dozens of waypoints for harvesting spots.  In one patch, all that went away.   With the randomized nodes, you no longer had the supply chain.  Crafters couldn't find enough items to craft, gatherers couldn't find enough items to make their cash that way.  It was simply a quick and necessary fix for something that they messed up in the first place.

     

    If we could go back to the old non-randomized harvesting, I'd say you have a legitimate point.  As it stands right now though, it's a necessary evil.

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  5. Yeah, they didn't get rid of the old food items, but you can still use them to craft.  If you hover over an item, it'll say what it can be used in place of.  Correct on the vault slots, only usable once.

    I'm a bit fuzzy on the clan thing, but you needed 10 people to form the clan.  Once it became "established", which was tied to a certain amount of activity IIRC, then you didn't need the 10 people to stay.  If nothing else, you can always use the mail system to transfer items between characters.


  6. There has been some consolidation with all the food items that used to be required.  They are still tiered, but it's now just generic items like fruit and vegetables.  No more holding onto tomatoes, peppers, potatoes, lemons, etc.

    You can now also craft some Sector/Barter vault expanders.  These require all the "General" crafting books if you plan to make the components yourself (and 195 crafting in everything).  Construction 195 (and the General Construction book) is needed to make the actual expanders.


  7. 3 hours ago, AncientCrone said:

    I assumed the OP was asking that talking about National Elections for whatever country not be allowed in chat channels, and I would agree with that. The U.S. has elections coming up in November and there are political things going on almost daily in Washington DC, and I really don't want to hear about those in the game world. If that's what the OP meant, I agree wholeheartedly.

    If the OP meant something in the game that seems sexist or racist, just let it go. PC is bad enough in real life, and we don't need PC police in game.


    ^^^ Yeah, this! ^^^

  8. 1 hour ago, MattScott said:

    Hi guys,

     

    We are turning back on stack splitting. It was a stop-gap measure to buy some time while we dug into the code to see if we could get the issue corrected. Upon further reflecting the lack of stack splitting is doing more damage than good, so it's being added back in.

     

    Sorry about that,

    Matt

    As a crafter main, you are now my new favorite person.  Thank you!


  9. Pretty much all of my contacts are long gone.  Even the clan, only 3 people other than myself have logged in in the past month, most have been gone 1-3 years.  That said, just about any day is fine for me.  I believe Neb had mentioned that Mon. or Tues. were best for her due to work.  Let me know if there's anything I can do.

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