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whitecrystall

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Posts posted by whitecrystall


  1. On 7/21/2018 at 5:07 PM, Sniperturtle said:

    He is learning C# and shared his latest breakthrough, why are you so toxic?

    That's not C#, probably just C.

    C#'s main function takes a string array as parameter and doesn't use printf and instead uses the overly long Console.WriteLine() because reasons (and microsoft's stupidity)

  2. 20 hours ago, Defibrillator said:
    Lets do a quick math OP.

    Lets take the time to create a new acct to be 5mins.

    Takes some 5 mins to create a char name, server and ur char.

    Why this math? Meet film,  who has around 210 banned accts.

    Time to create 210 banned accts= 35 hours. Such dedication.

    Lets take he got banned in a time period of 2 days on an average with 3hrs of gameplay per day. 

    Time played on 210 accts is 1260 hrs.

    Totally he had spent around 1295 hrs in apb which we know for sure. And there was a time which bans werent displayed on ffbans. Anyways he spent more time than u on apb.

    A sidenote abt film is he has a main acct and he jus cheats for fun. 1295hrs.

    The point im tryna say is..uh there are dedicated cheaters u havent even faced.

    next time dont come here and talk abt ur hours and bla bla.

    Peace 
    Yep, there's cheaters. Again, I've personally seen a few. But I don't see how your math proves that the cheater count is anywhere near what people seem to act like it is

  3. On 7/11/2018 at 8:23 AM, tries said:

    so like, how can i run battlefield 4 or other intense games on ultra just fine but im literally getting only like 20 fps in apb ON MINIMAL.

    It makes the gameplay for me uplayable and it's really annoying and I'm not sure what the cause is.

    some might say "ooh its the optimization" which is probably the cause but like i dont understand how some other people say the get like 100 fps

    That's some absolutely terrible performance, here's my only theories to why.
    1: You have 8x Anti Aliasing selected in the options causing you to run out of Vram.
    2: APB is using your iGPU instead of your graphics card, if you're on Nvidia open "Nvidia control panel", press "Manage 3D Settings" and under the "Program Settings" tab, select APB and make sure "Select the preferred graphics processor for this program" is your Graphics card.

    If you're on AMD then it's similar but i don't know the details

  4. 1 minute ago, Eyepop said:

    Let's assume, for giggles, that half the bans are false.  Leaves us 8.5k bans.  Let's assume... a third of those people are on Jericho.  2.83k bans.  Let's assume 20 accounts banned per individual hacker.  Leaves you more than 100 hackers on Jericho, with plenty of wiggle room.  Which means you're looking at ~10% of players being hackers.

    Sounds like we need anticheat.

    You're comparing daily active player numbers to total ban numbers... Do you not see a flaw in that?

    If you want to compare total numbers then the estimated total APB owners sits at 1 to 5 million. So lets assume 1 million, that's around 0.28%, which is still actually more than I've observed personally but is a much more logical number

  5. 2 minutes ago, Eyepop said:

    Perhaps you don't realize, but the game has about 1k activish users on Jericho.  If you're going to admit that the majority of FF bans were legit, then that ratio definitely means that having anti-cheat is a necessity.

    The FF bans are only account bans, meaning that people who enjoy cheating just make a new account after getting banned, which also gets banned of course. 1 person could = 20 banned accounts as far as I'm concerned

    https://ffbans.org/page/2
    Scroll through the ban list, over 80% of accounts are extremely low ranked meaning that they're probably not their first

  6. 1 hour ago, LilyV3 said:

    surely not, also it seems that the majority of those 17k FF bans must have been false bans, because Op never met any of them too.
    Actually did, one of my nicest clan members. He might've been cheating I have absolutely no idea but it really didn't seem like it, if he did he was really bad at it since he wasn't top in any missions. We do know that FairFight did falsely ban a lot of people but I'd say the majority of bans were legit, but if you look in the greater scopes of things 17k is definitely a lot lower amount of people than the people who're constantly falsely accused of cheating, giving the illusion of the issue being greater than it is.
     
    1 hour ago, Shini said:

    In those 1000 hours did you play between the loss of punkbuster and before battle eye?

    I played when Punkbuster was being used, when FF got implemented, and BE just got implemented so yes? Haven't noticed much of a difference tbh

  7. 8 minutes ago, iTzHaze said:

    PvP People do not like to lose period, rather than accept the fact they got outplayed it's easier just to hackusate the other party. also makes them feel a bit better.
    not saying there are no cheaters because im sure there are however a lot of false accusations do fly around. hasn't it always been this way though?

    Sure but i feel that 2 anti-cheating systems in a game where cheating is barely existent (imo) is a bit over the top.

  8. The thing the APB community seems to be the most worried about right now are cheaters or """hackers""", but in my 1000 hours of gameplay I can only recall seeing around 3-5 people who I'd actually want to suggest are probably cheating.

    Is there some actual statistics on the amount of cheaters because I'm ready to just straight out suggest that 95%-98% of allegation are false, this theory is further supported by the fact that I've been accused of cheating weekly, which of course, I haven't.

    What are other experienced players opinions on this? Agree with me that it's mostly bullshoot or do you think APB really has a huge cheating problem?

    • Like 1

  9. Right now you have to go to a car spawner in order to get your custom car, while also having to pay while doing so. The better your car, the more you have to pay (rougly). 

     

     

    Having to pay in order to express your character by driving your customized car is weird.

     

    I suggest we instead have something like a 10 minute spawn cool down on your vehicles, perhaps you can even have one primary and one secondary vehicle with separate cool downs to promote variety?

     

    This could also make a team have to strategies on which person's car you use in order to always have a car spawn available, instead of just everyone driving their own car

     

     

    Thoughts?


  10. On 6/19/2018 at 8:36 PM, Seedy said:

    fwa ha I nearly fell off my chair there.. + 1. Will read again!

    I will take your comments and 

    
    foreach (Sarcasm in Comments)
    
    {if (Sarcasm > 1f)
    {this.transform.rotation = new Quaternion(round the back of someplace * infinity);
    debug.log("I just wrote some pointless C# for kicks boooya");
    } else{
    debug.log("WTF SEEDY YO CRAZY PUNK");
    }

    multi talented baby.. 😮 

     

    package main
      
    type apbUser struct {
    	likesC#  bool,
      	likesPHP bool,
      	isBad 	 bool,
        username string,
    }
    
    func (p *apbUser) evaluateUser() {
      
      	if p.likesC# == true || p.likesPHP == true { 
        	p.isBad = true
        }
      
    }

     


  11. There's literally been no new content other than the io growl and paid guns for years, Having suddenly 10 new cars and 10 new guns be added in one update would be absolutely incredible and will make the game so much more interesting. At the moment there's only 3-4 real choices when it comes to high end cars which makes things quite stale and boring


  12. 13 hours ago, TheFreelancer said:

    Just get a real os mate

    Linux isn't an OS. Linux is better than Windows-NT in every single way, that's a fact. If you don't like the operating systems built onto Linux or the eko-system itself then that's fine we all have preferences. 

     

    I'm a huge tinkerer, i want to customize everything, i want everything to be and function exactly the way i want it. For example, i never use mouse (outside of games). That's something i can't accomplish in Windows.

    13 hours ago, Similarities said:

    The game barely even supports Windows and it's made for Windows, but in the future, I'd like to see them expand on the operating system support for sure.

    That's fair. The point is that they're redoing it in Unreal 4 which has brilliant native Linux support, so not using platform specific libraries for apb now that they're redoing it could be kept in mind


  13. That date is very special, it was when the Unix clock started. The clock that most systems use today. The clock in computers is actually just a counter ticking 1, 2, 3, 4 etc. So when the clock instead of being 1529012354 which it is as I'm writing this, it for some reason became 0. When the clock is 0 then it'll appear the date when the Unix clock first started, AKA 1970-1/1


  14. How exactly would this work or solve anything? You mean that your client gains a new public key to encrypt all game files after every single launch with your old private key getting you access denied because of it expiring, and then gain a new private gay upon launch to decrypt as the game launches? Mate. People don't disassemble and edit machine code to accomplish the goals. To my knowledge people use debuggers and memory manipulators, or just wrappers with image identification etc. This wouldn't solve anything at all. Crypting the assembly after every single launch i guess could do something but then again, people don't edit the machine code to cheat in apb.

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