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tarma

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Posts posted by tarma


  1. 2 hours ago, Ohshii said:

    With all due respect, EVERYBODY who streams APB gets stream sniped. I dont care if youre a nobody or Summit, everyone gets stream sniped in APB. If you want to learn the game, don't do it on stream. Lesson learned.

     

    I'm not about to cater to or rub the back of a new guy who t-bags, talks trash, acts cocky by saying his opp isn't good while getting beat up, and then rage quits. He got carried by a smurf and had this salty look on his face the entire video all the while non-stop complaining. With all due respect, the only people catering to this video are silvers who need something/someone to blame for when they get rolled on in missions.

     

    If you want to get good at APB, you have to put in work and get good. If you magically expect to pick the game up and just beat everyone up and be god-tier, you're an honest to god moron. Look at Summit. His aim is better than most players in this game. yet when he plays and doesnt get griefed, he STILL SUCKS. You know why? He refuses to learn the maps, missions, guns, mechanics or anything else. He just ASSUMES he's gonna be #1 cus he has good aim in OTHER GAMES.

     

    Again, with all due respect, the streamer alt-f4'd and I hope he doesn't ever come back. And if he does, he better stick to the bronze district off stream and show a little more respect to the game, or he's gonna be in some more huge disappointing patootie beatings. 

     

     

    Gold player out.

    'gold player'


  2. 8 minutes ago, Saxtus said:

    In that regard, then game should kick gold threat players, that stayed too long in silver district, back to a gold district.

    oh i was part of the game when gold districts were full :^) but people left. I recently stopped playing due to no opp and fighting the same 200 people all the time. 

     

    6 minutes ago, MartinPL said:

    It's rich to see you accuse me of being unable to read with comprehension (instead of, y'know, rebutting my arguments that I actually used) while proving that you didn't read my post.

     

    The opening post says nothing about empty instances not falling under the same ruleset, nor does it propose any amount of players that would activate the ruleset, hence why it's only logical to assume that OP wants to apply this "10 minutes before kick" ruleset to all instances.

    I addressed that in my post. You would have known that if you had actually read it.

    Once again, please do actually read it - and then we can talk.

    I read it but all i had to say was, this kid has to be silver. Rulesets or not, banana move to those wasting slots for people who want to do missions. Oh and making the occasional player leave due to waiting to play the game. 


  3. 1 minute ago, jkoh said:

    It can be annoying when players do this, but it is pretty tough to enforce rules like this, even with the 10 minute between mission kicks, players who willing choose to waste slots and not play will just ignore the mission and continue with what they are doing. It really just comes down the the willing choice they make to join the only populated district and mess about rather than do missions. Sad as it is, not much can be done as I see it.

    ban every silver.


  4. 2 minutes ago, MartinPL said:

    First and foremost, I'd like to say that it's honestly pathetic how the choices available in the poll are blatantly shaming those who disagree and painting their disagreement as coming from only one position. OP, you could have at least tried to act like you don't have personal bias here. If we're at that level of maturity, you might as well set the options to "Yes" and "No because I'm a stupid doodoo-head".

     

    "Playing casually in another instance" - you're not proposing that to be an option though. You did not propose a bottom limit after which the "10 minutes to get opposed" would kick in. It's clear that the proposed "solution" of kicking players out to other districts would be applied to all instances regardless of their playercount - effectively killing any possibility of freely exploring the districts on one's own.
     

    Additionally, kicking out "loitering" players would serve as an active impediment to any community-organised events.

    This would kill driving time trials. This would kill any car-related events. This would kill any fighting events (for example, WitchQueen's Snubnose fighting sessions). These are already not officially supported by the game's mechanics - and adding a time limit to playing in an instance when unopposed would only make this even harder to execute than it already is.

     

    The truth of the situation is that there is no single correct way to play a game. (And before anyone tries to be silly here - no, cheating is not a valid way of playing.) This is why players and communities create self-imposed challenges, tournaments, and other alternate ways of deriving fun from a virtual world. This basic idea is why speedrunning exists as a whole - gameplay focused on an alternate goal, in a different manner of gameplay.

    This thread is advocating for the implementation of a system which kicks out players who do not match OP's definition of "playing the game".

     

    To this attitude I would like to give advice: stop policing the entertainment of other people. Kicking them out for not adhering to your idea of playing is essentially as if you were playing with other kids in a sandbox, only to rip their toys out of their hands and scream "THIS IS NOT HOW YOU MAKE A SAND CASTLE! GO AWAY! I DON'T WANT YOU HERE!".

     

    (Plus, the issue of them "filling up slots in an instance" 1) implies that their presence is worthless to you [what a wholesome approach, isn't it?], 2) will stop being a problem when district phasing gets introduced in the future.)

    Im sorry but if you cant read, before you join it says "mission district" not "lets make it harder for those trying to get opp, get opp" :^).

    They can do the same thing in an empty district, not one that is populated for those who enjoy doing missions. 

    • Like 1

  5. 13 minutes ago, Narcisse said:

    Pretty sure people should appreciate the fact those people are even there to begin with. 💩

    oh yea appreciate those who make the pop 30-40 and watch people complain about not getting opp. makes sense. and then when they do get opp its after an hour or so waiting. 

     

    Merged.

     

    19 minutes ago, Officer11 said:

    No, Missions are not the only mode of gameplay in districts, there wouldn’t be ramps if you weren’t supposed to jump them, wouldn’t be fast cars if you weren’t supposed to race around, Dump trucks wouldn’t be able to blow anything in its path up if it wasn’t designed that way. To claim the game is simply a hardcore shooter is selfish. And in most cases these “streamers” (we literally all know who you are trying to call out) are waiting for bounties to pop up while they so call “loiter” you can’t discriminate a player because they are not conforming to your rules on how the game should be played. 

    its called mission district for a reason. ramps are used to get to a higher elevation to gain control of the high ground around an objective. fast cars are meant to travel to the objective sooner. dumptrucks are yknow the old grieftrucks i remember from 2011. 

    • Like 1

  6. On 2/26/2019 at 3:08 PM, WorldDominator said:

    We are talking about reverting them to what they were before LO weapon balance, not that insanely overpowered stats that they used to have in 2012 that no one asked for, so i don't really know who are you agreeing with here.

    'overpowered stats' lmao


  7. 2 minutes ago, Dragclan said:

    I think you miss understand when i say "Support" As in i'm trying to kill and hold objectives, not going out of my way and chasing down people half across the city (You know damn well people in teams do that, they do for me at-least) while trying to assist in gunfights. Offering medispray if we are stuck in a small room and under fire, or we just got hit by a nade, is useful. I'm not amazing at the game, but i know what i'm doing in most situations.

     

    Even if people do kill me i still try to focus on the mission and assist them in the whole not dying thing. My problem is if they are clearly out skilled, along with myself and turn to other players since they cant possibly put the blame on themselves because they are so perfect and pro, rather take their frustrations out on their team, is where i annoyed. So support doesn't really just mean offering ammo and such, i'm just not actively chasing people down and jeopardizing an objective.

    stop being toxic

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