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  1. I think I may have resolved the issue. I capped my framerate with nvidia control panel and since then, the crashes haven't occurred.
  2. Update: This can also occur if another player kills and ragdolls a humanoid enemy. Strangely, this doesn't seem to happen when a NPC kills a human.
  3. I've tried reinstalling, verifying and defragmenting; As well as messing with my graphical settings many times; But whenever I kill a humanoid enemy my game crashes 9/10 times. It seems to occur right after the finishing damage is applied and the model is replaced with the ragdoll; often crashing before the ragdoll appears.
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