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gothroach

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Posts posted by gothroach


  1. I would really like the new report system to support reporting for things other than cheating.  One thing that's been frustrating lately is I've been in a few games with obvious dethreaters who TK when they're leader and kick anyone who kills them back.  Having a way to alert a GM to take a look at them would be greatly appreciated.


  2. 2 hours ago, illgot said:

    I like playing with all the weapons but when I want to win or seriously fight back I pull out the Ntec.

    It's just too easy to use.

    I try to use a lot of different weapons, to keep things fresh, but I keep coming back to the N-TEC/CR-5 as my default weapon.  I swear most of my opposition severely underestimates the effective range of a bump fired N-TEC.

  3. 4 minutes ago, IROCkiller said:

    I think you mean incentive?

    It would be nice, but I still think golds would stick to silver servers for the chance at easy opposition.


    I didn't see the title before he edited it, but I think the word he's looking for would be incentivize.
     
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  4. 9 minutes ago, Clandestine said:

    I would be very careful with wallhacks. You can get position reports from team, you can hear the door, ladder, sometimes foot steps and often you can have a hunch after playing for years. Unless someone is really tracking enemies thru the walls with high precision. When it comes to wh I'd hackusate myself many times and yet I know that I'm legit.

     

    There's a lot of situational and environmental clues in APB that can help put you in the right direction if you pay attention.  Everything you mentioned plus stuff like noticing when pedestrians start running, watching for boxes and crap that people kick around corners while peeking, listening for the environmental sounds (dogs barking in some areas for instance) that are on a trigger, the radar, and a myriad of other stuff I can't think of right now.  Oh, and luck.


  5. 15 minutes ago, Aphadon said:

    Sure, that's fine.

     

    Sent! 

     

    I also took a look in that huge logfile from last week, and it's mostly comprised of three different types of events repeated with slightly different values.  Mostly garbage about vehicle collisions and some other general debug level stuff.

     


  6. 4 hours ago, Aphadon said:

    We need your help looking into BattlEye client performance issues. If you've been getting mouse stuttering or freezes since the BattlEye patch, could you please send the Current.log file in your APBGame\Logs folder to lixil@littleorbit.com. This is just for client-side frame drops; we're looking into the server-side lag issues separately. Thanks!

     

    Would it be alright if I compressed it?  A lot of business email servers tend to not allow compressed files in my experience.  My Current.log is 26MB, too large to send as-is.

     

    Side note, how the heck does APB use so much space for its logfiles?  I have one single logfile from a week ago that's 1.5GB, and most the rest are over 100mb.  Never noticed that until now.


  7. I find that siren ear-piercingly loud also compared with the background sounds of the game.  The audio blasting from less considerate players' cars can be exceedingly loud also.  Most people seem to keep it to a reasonable level, but some just about deafen me when they drive past.  Wow, I feel like I'm sounding really old now.

     

    The difference between the loud and soft noises is too much.  I think this could be pretty nicely fixed with more audio settings - volume sliders for music, system sounds, etc.

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