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ForumUser

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Posts posted by ForumUser


  1. I don't see the need to nerf the DMR-AV. The main issue is mission balance, but I think LO is stuck in a tricky spot. What is easier to "fix"? Completely revamping missions/creating new ones or changing numbers on a weapon.

     

    As a mostly soloq player who frequently uses the DMR-AV and other ranged-specific weapons, the DMR-AV really only shines when you are uncontested, 95+ m away from the objective or what type of mission, specifically the heavy item ones or paper thin vehicle drop offs come to mind. Against premades/good players, there is rarely a chance you will be uncontested the entire time. So what exactly would be accomplished by nerfing the DMR-AV? You would only promote the use of meta guns rather than variety even more.


  2. 28 minutes ago, GhosT said:

    E-Mailing people.

     

    Fair, but stupid in one way as people will download APB, login to keep their name, and continue not touching the game.

    But they are just waiting for the engine upgrade...

     

     

     

     

     

     

     

     

     

     

     

     

    ^ logic of biased name hoarders


  3. 1 hour ago, MattScott said:

    2) Also I was made aware of a large number of players who are planning on griefing/squatting on released names tomorrow. I feel like this is simply going to create the same problem, and since players can create endless emails to register endless new accounts - we can't restrict how many names they can claim.

     

    3) I had made the core assumption that we needed to release these names in order to facilitate a smoother consolidation of Jericho and Citadel, but that strategy has also been changed. The end result will be the same, but we have come up with a new way of identifying players that will eliminate conflicts.

    I am not surprised by #2, name hoarding has always been a thing in any video game since there is RMT market for them. It is good that you are trying to prevent abuse, but I believe that the system is going to be abused unless you put some strict limitations on creating new characters/accounts and I do not see that happening.

     

    If my understanding is correct, you are going to implement the identifier system that would allow 2 players to have the same name after the merge. So essentially there would be 2 players with a name like "Bum" after the merge, correct? If so, how would name changes work? Lets say that I owned a name on EU prior to the merge and wanted my NA character to have my EU name, is that possible or are name changes strictly based on the server that the character and names originated from?

     

    Also, account wide clothing upgrades when?


  4. 2 hours ago, CookiePuss said:

    Weirdest thing I've read on the forums in quite some time. 

     

    1 hour ago, CookiePuss said:

    To play a game just because of your name in the game? 

     

    ffO6YlX.png

     

    If that WAS the case, just give yourself the name in another game.

    GG EZ

     

     

     

    There is a reason why name hoarding is a thing in every game, including APB. I have pretty much done everything there is to APB, max rank, max roles, designing, etc. Once my friends are gone and if I lose my name, I see no point in continuing to play APB.

     

    2 hours ago, Hexerin said:

    I have backup names, so I'd ultimately just switch to one of them. It'd still suck to lose my current one though. Course, I'm also not worried. My name is unusual enough that it's highly unlikely someone else has it. There's also the part where my account is ancient, so would take priority over just about everyone else regardless.

    It's actually quite normal.

    Sadly I joined APB in 2014 and my name is held by a person on Jericho who may, or may not, have more gameplay hours than me, but they have not been active besides the rare once a year moment. My September's worth of gameplay hours beats their gameplay hours in the past 2 years. Is it fair to give my name to this very inactive player who will probably never touch APB again? Lets see what LO does with names. I am somewhat hopeful that they will do the right thing and base their decision on who has contributed the most recently like recent gameplay hours and g1c purchases.


  5. 8 hours ago, Kakalaki said:

    it's just a Name! Get over it or

     

    all the Things you wrote are not Problems LO has made. It's your account and your Problem if you cant remember or Login to your "old" email addy. It's for security that you have to Change your Passwords at regular intervals.

    Names mean a lot to people and not so much to other people. My name is probably one of the only reasons why I still continue to play APB as much as I do. The moment LO strips it from me, I won't be playing APB as much, if ever, and I will definitely never buy g1c ever again.

     

    I am sure there are several players that share the same sentiment.

    • Like 1

  6. 13 hours ago, Lixil said:

     

    This patch also introduces the ability to pay for G1C using Razer Gold. To celebrate the launch we are running a special promotion. Any player who uses Razer Gold to make a purchase will get a free account lifetime clothing bundle!

     

    Is the free account lifetime clothing bundle a specific bundle or are we allowed to choose which clothing bundle we want? If it is the former, which clothing bundle is it or what does it consist of?


  7. During LO's management, I have yet to see the Valentine's weapons go on sale outside of Valentine's Day, or the standard couple of weeks in February.

    During G1's management, these weapons have gone on sale randomly, specifically for Breast Cancer Awareness month, which is October, and Tiggs's Black Friday event where the community can request certain guns to be put up for sale for a specific time like 2:00 AM to 4:00 AM.

     

    Perhaps you have a shot at buying these earlier than February.


  8. 2 hours ago, tennogrineer said:


    last time this happened, it had a tendency to fuck up veteran characters who actually did log in (i.e. a r1 who hasnt logged in since the start took the name of a r255). what's the difference between this time and last time? can they actually trust your process?

     

    and what about accounts that have the same name on each world server? which has priority?

     

    what about two players with the same name that both log in? who gets priority?

     

    "it's that simple"...please explain your simplicity before you lose even more players over this again.

    Based on the answers MattScott has given us on the recent Q&A session about name priority, the name priority is based on a number of factors. Does the player have a 255 on the account? How many total gameplay hours are on the account? This is good because not everyone plays on one character and name priority should be based on total gameplay hours on the account.

     

    What I am unsure of, but have a hunch is that the amount of hours recently played on the account may influence the decision for who gets priority for a name. This is a win in my books. The account that has the most hours and the most recent gameplay hours should have priority for a name.

     

    If it were me, I would have given name priority to who spent the most g1c in addition to the current factors, but I am satisfied if my hunch is correct.


  9. On 9/1/2019 at 6:06 PM, ForumUser said:

    This still doesn't answer name priority. Who gets priority for a name if both characters are 255? Does the person who created the name first get priority? Does the person who has the most gameplay hours get priority? Does the person who has the most recent gameplay hours get priority? Does the person who spent the most g1c get priority? @MattScott You need to list the requirements for name priority. I don't want to spend an egregious amount of hours and g1c for a name if I cannot retain the name.

    Any response @MattScott? I am waiting to see if I should bother buying g1c now or never.

    • Like 1

  10. This still doesn't answer name priority. Who gets priority for a name if both characters are 255? Does the person who created the name first get priority? Does the person who has the most gameplay hours get priority? Does the person who has the most recent gameplay hours get priority? Does the person who spent the most g1c get priority? @MattScott You need to list the requirements for name priority. I don't want to spend an egregious amount of hours and g1c for a name if I cannot retain the name.

    • Like 1

  11. 3 hours ago, Nev said:

    They might be just waiting for the engine update like most players who have supported this game for a long time.  The 1 month is not enough notice for someone that has been inactive for a year exactly. They could be on holiday or whatever, You can't just make a announcement and tell them to stop whatever they are doing to login during the month notice. Not to mention the fact that APB has always maintained that they wouldn't do name wipes in the past so these guys probably have no idea about the fact that it's happening if they are away.

    We shall see how many players stay after the engine upgrade.

     

    How much of an advanced notice does one need to log in the game once? 3 months? 6 months? 1 year? If you ask any reasonable person, 1 month is plenty of time for a person to log in a video game and log out. Most of the games that I have played don't even give a months notice for name wipes. The holiday or whatever excuse only falls under a very small minority, if any.

     

    As for the last statement, that is not a valid excuse to not be connected to the game in some form, whether it would be through social media or friends. It is not LO's fault for wanting to improve the game for its current playerbase. A company should not base their decisions on players who can't be bothered to check up on the game once in awhile. It is similar to how the law works. Being ignorant to the laws does not excuse one from the consequences of said law.


  12. On 8/31/2019 at 7:53 AM, Nev said:

     

    Pretty stupid to wipe char names of people who haven't logged in for a year, I can already feel the shitstorm that will follow it. It makes more sense to wipe char names of people that haven't logged in over 3-4 years. But then again you guys are the best at making the wrong decision and never keeping to time with anything you do.

     

    I just hope the engine update is not a failure considering all the time and delays there has been to it. I also don't feel the 1 month notice is enough if you are going to wipe people who have been inactive for 1 year, If it was for 3-4 years it wouldn't matter much but that's just my opinion.

     

     

    I think it is pretty stupid to cater to people who no longer support the game. All a person needs to do is simply log into the game once before the deadline and they get to retain the name. If a person can't be bothered to log in once then they deserve to lose the name.

     

    What bothers me is the lack of information regarding names. Who gets priority for a name if both characters are 255? Does the person who created the name first get priority? Does the person who has the most gameplay hours get priority? Does the person who has the most recent gameplay hours get priority? Does the person who spent the most g1c get priority? @MattScott You need to list the requirements for name priority. I don't want to spend an egregious amount of hours and g1c for a name if I cannot retain the name.


  13. 5 hours ago, Fortune Runner said:

    benefits APB by being a jerk and making people quit for being a jerk does not benefit APB.

    also what you prefer does not  = what others have to do with their  lives.

    they have toe right to play or not while waiting for an engine upgrade.

    no one has the right to tell them otherwise , even if you sit afk and not playing it does not benefit APB you have not heard me say anything about it even though no one benefits from that.

    people want matches and you are not providing them by being afk

    finally time on game means nothing important

    no idea why you think it matters when it doesn't mean anything other than bandwidth used for being afk

    Those players already chose to quit and will most likely continue to quit once the engine upgrade occurs. What is the point of catering to players who do not currently support the game? The company does not gain anything with them being inactive and the current playerbase will not spend any extra money since there is no reason to.

     

    Yes, you are right that a person can do whatever they want, but you are either misunderstanding the point of accumulating recent gameplay hours or completely biased about this issue. The point of afking for hours is to show that a player with a certain name cares about that name and shows the potential to play the game in the near future. If a player does not bother logging in, play the game, or going afk in social then the player does not care about their name in the first place.

     

    Going afk in social benefits the game more than you think. It shows that the game is somewhat lively, which can attract new and old players alike with this new sense of population. By not going afk in social, a new and returning player will log into social, see an empty or not as active social and probably never log back into APB. Simply put, having an afk body in social is better than having no body in social.

     

     


  14. 15 minutes ago, Fortune Runner said:

    because people are playing other games that are more fun than current APB.

    being a jerk to them will not help APB in the slightest.

    Little Orbit is already handling it fairly.

    I am also doing the same. It does not stop me from playing the current APB. Players could also afk in social while they sleep or go afk if they wanted to get gameplay hours. You do not have to play the game to accumulate recent gameplay hours.

     

    You call it being a jerk to them, I call it a benefit for the majority involved. LO gets money from the potential name changes and the active players get the names that they want. The only loss here is the old inactive veteran and that is assuming that they completely quit APB over a name. Catering to those who are currently the most active will help APB more than catering to those who are inactive.


  15. 14 minutes ago, Fortune Runner said:

    I already said that.

    Already said how APB players came back from Little Orbits ownership and are waiting for the upgrade. THEY ARE WAITING. not nonexistent , they already proved that when they came back to see if it was happening yet.

     

    you will never understand anyone if you are that set to not listen to others to begin with. might want to unwind a bit

    If people are "waiting" for the engine upgrade then what is the harm in accumulating gameplay hours prior to a merge and engine upgrade to retain a name they care so much about? Players know that there will eventually be an engine upgrade. This is merely an excuse to not play the game.

     

    The engine upgrade is not something that will magically retain those inactive players. The gameplay is not suddenly better after the engine upgrade, it will continue being the stale third person shooter where corner camping and nade spamming are prevalent. The most likely scenario for these types of players is that they will log in once and then never play APB ever again. The previous mergers are proof of this, Jericho & Colby and Obeya & Patriot. You have also proved my point that catering to inactives is not the way to go. Sure the inactives came back when LO was announced as the new publisher and developer, but they also went back into hiding shortly after. Do you really expect these players to play APB more than the players who are currently active?

     

    Sorry for not understanding illogical perspectives that do not benefit 2/3 entities involved.

     


  16. 1 hour ago, Fortune Runner said:

    Treating people poorly and not respecting their accounts is better?

     

    When Little Orbit bought APB there were 2,000 people logging in.

    That's because they want to play but wanted to see if it was updated finally or not.

    How Little Orbit is handling the names will free up names of those who have not played in years and most likely will not come back without burning those who have played the past year.

    That's good enough since ti does not favor one or the other but finds a good middle ground.

     

    It is LO's right to do whatever they want as they own APB. In my previous WoW example, I do not expect Blizzard to cater to me, an inactive player who would probably never return and purchase any services from them ever again. I do not understand why players feel entitled to a name they did not care about in the first place. If I had a name that I cared about a lot, I would find the time or do whatever it took to retain that name. Players who do any less than this are making excuses.

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  17. 4 minutes ago, Nev said:

    I mean you are definitely entitled to your opinion and I get what you are trying to say. But I am sure you are an old player like me,  Have you really seen this game bring a lot of players based on people recommending the game? The active population has been hovering around the same point for so many years and since last year has been going down with the exception of the recent surge with merge but I am sure it will go down again.  I also would like to point that the current active population is what most people would consider a failure and wouldve shut down the game by this point. But just to touch on your idea of prioritising recently active players compared to veterans, what if someone is deployed to the army for a year or something would they deserve to lose their names to someone who have been playing actively the past couple of months? The point I am trying to make is that not everyone has the time to play this game a lot and recent hours should never be a variable in the decision of who gets the names in my opinion.

     

    Personally I think the only thing that would prevent majority of the current inactive players to leave again would be a game without active updates. It seems like LO are willing to bring new content to the game which I hope would entice them to stay. I have a lot of friends that haven't touched the game since 2013 who have been asking about the progress of the game over the years, these are the types of players that would come back once there is a major update and once they are satisfied that LO will deliver new content and actually look after the game which GamersFirst failed to do.

     

    I have seen some new faces in APB, but it could always be rerolls. Based on my most recent gameplay, I would say that the population is a 50/50 mix of new faces and old vets. I wholly agree that the current active population is what most people would consider a failure. One thing that astounds me is how this game is still running off of ~1000 overall players.

     

    Regarding your scenario about being away, I would say that this is type of event is unusual and rare. This is also not a valid excuse to allow a person to retain a name. Businesses rely on current income, not past income to continue running. So yes, the person should expect to lose their name. Your argument is like expecting Blizzard to allow me, a WoW player who played from Vanilla to Cataclysm, to keep my old character name to myself just because I played an egregious amount of hours and started the game earlier than another player instead of giving it to a currently paying customer. That is entirely unreasonable and does not benefit the company and the active players who care about a certain name.

     

    What I am trying to say is that if a person truly cared about their character names in a video game, they will find a way to be active in said video game. One way of accumulating recent gameplay hours is afking in social. You do not have to play the game at all and you are free to do whatever you need to do in real life.


  18. 1 minute ago, Nev said:

     

    That's on you. There are some players who wasted 17k hours of their life playing APB and sure that's some dedication to the game but doesn't make the player with 17k hours any better than someone with less. The point I am trying to get at is that the active population is so low that it wouldn't even make sense to cater them compared to the potential population that would return with the engine update. If those players find out that they won't keep their names it would decrease the potential of them coming back again . If you are talking about erasing names of players who just created their chars and spent less than 20 hours overall in the game sure I would understand but penalising anyone that has spent hundreds of hours in this game would just create a bad impression of this company in my opinion.

    You are basing your opinion on loyalty, which is not a bad thing, but not always the best case from a business perspective.

     

    Let us use your scenario, 17k hour veteran with the name "Bum" (Citadel) and 1 hour of recent gameplay and 1k hour veteran with the name "Bum" (Jericho) and 40 hours of recent gameplay. Out of the two, who is more likely to spend money on the game? Who is more likely to promote the game? The user who currently plays the most.

     

    As you have stated, there is the possibility for an increase in population, but data from past merges refute that. Our previous merge with Joker and Colby proves this. There was a brief increase in overall population, but overtime it died down to what we currently have now. From a realistic perspective, what exactly do you think will prevent those inactive veterans from leaving again? The engine upgrade? New contacts? The gameplay of APB is cut and dry. An engine upgrade would not magically hold players' attentions and new contacts are another way of saying boring grind.

     

    I understand your perspective, but the past has shown that the inactive players will continue being inactive. The choice to cater to those who are currently active is the safest choice out of the two.


  19. Just now, Nev said:

    No.

     

    This would create a huge mess and most players who levelled their chars to a high level are bound to come back at some point and it would be a kick in the teeth for them.

     

    if someone hasn’t been active since launch sure I understand. But most old players don’t play the game because it’s been managed poorly and they want to see a change before coming back and they shouldn’t lose their names because of that. 

    I play the game on and off regardless of its shortcomings. Simply put, if they cared about their names they would have played "x" amount of hours to at least retain their names.

     

    I have played a lot of games and whenever a merge comes up, the publishers or developers usually cater to those who are currently the most active within their video games. Catering to those who do not play your game is not a good way to show how active the game is.


  20. 4 hours ago, MattScott said:

     

    EDIT: We are also going to do something special with character names to avoid collisions this time. Anyone who hasn’t logged in their character within the last year will have their name released so that new and existing characters can use it both during and after the merge.

     

     

    Are those the only requirements? People are going log in and then never play again.

     

    I believe that any conflicting name should be based on recent gameplay hours prior to the merge. For example, if "Bum" on Jericho has 40 hours of recent gameplay before the merge and "Bum" on Citadel only has 1 hour of recent gameplay, "Bum" on Jericho gets to keep the name. In order for this to be fair, an exact date for the merge should be publicly mentioned. If the merge were to happen on September 25th, this would give us ample time to prepare and accumulate gameplay hours to keep our names.

     

    I am sure a few people would be mad about this stating that it is unfair to veterans, especially the 255s holding these names. My argument is this. Why should inactive players be able to hold names that they do not use? If you have not played APB in awhile, you did not care about the names in the first place.


  21. I find it odd that this has suddenly become a major issue that needs to be dealt with. People have always "loitered" in mission districts. I remember being in dumptruck sessions with others for 1-2 hours in a Silver Mission District without anyone complaining.

     

    With that being said, I understand the frustration of not getting op because of how matchmaking works and the amount of people allowed in a district, but who's fault is that? The toxic community is at fault. When I used to play APB for long periods of time, there would always be drama or shit talking in district chat. You could literally say anything you want in district chat without repercussions. I do not know if things have changed now since I haven't needed to report anyone recently, but I assume it's still the same. Combine this with antisocial behavior when grouping with randoms and you have a formula for disaster. 

     

    What I find funny is that the players wanting this streamer + following to not have fun in a video game are the same ones who are toxic to other players. You guys do waaaaaaay more harm to the community than this streamer + following.

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