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BeastMcGregor

SUGGESTIONS

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Posted (edited)

Hi all, in this topic I'm going to post my suggestions and ideas that can contribute to make apb reloaded a better game. 

 

 

1.AI SYSTEM (AKA QUALITY BOT SYSTEM). 

 

It would be great to put integrate a system that allows players play at anytime since this game has become a waiting simulator when there's no online population to play against. 

 

To explain as simply as I can, the system would work like this:   Players can enable it o disable it anytime it's not a forced system. You may use it when there's no real people to fight. You may use it to learn or practice.
                                                                                                     When enabled system sets bots enemies to play as com and against, both sides. 
                                                                                                     If these bots can learn from real players would be great for them to have their progression system too, so we have noob bots and veteran ones to assign 
                                                                                                     to the correct level of players and experience to become a real quest to play against them. 

 

2.LONG TERM, SHORT SIDE ACTIVITIES:        In games like gta (vice city, san andreas), players can buy and handle a business or make repetitive activites to earn money to prosper in the game. 
                                                                       APB is a great game. Players love to pursuit each other as cops vs criminals but when you spend some time in San Paro it's easy to realise that there's something left about 
                                                                      engage and inmmersion and that is because on what is suppossed to expect a criminal and a cop can do in a city like San Paro. 

                                                                     For cops witness is good and for crims, robing citizens, breaking glasses,and stealing objects is good but this it's clearly not enough and it repetition to a farming loop becames boring. 

                                                                     SOLUTIONS ON THIS: They have to be smart and easy to immplement using low resources so more like creativity events on 3d developed spaces that are already there. 
                                                                                                         Examples on this: Special missions planting a bomb on the office post building and cops are alerted and have to disable it...

                                                                                                                                      Rescue a mission giver: Example: Britney Bloodrose is trapped inside a cop car in cops place so crims have to go and take her to hideout. 
                                                                                                                                      Joker ammo special cargo: This could be like random event where players can earn weapons and ammo free. Cops protect cargo and 
                                                                                                                                      crims try to steal it. 
                                                                                                                       
                                                                    With LONG TERM SHORT SIDE ACTIVITIES I refer to events or activities that you can start by yourself during the game that will ocassionaly end in a battle cops vs crims like we always play. It's a way to make the game inmmersive and have players doing something while they wait to fight each other.               

 

to be continued....

 

comments are welcome, excuse my bad english...
                                                                                                                                      

Edited by BeastMcGregor

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