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Flyrew

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Posts posted by Flyrew


  1. On 7/31/2025 at 9:49 AM, sweetLemonade said:

    You've just described a gameplay mechanic which requires intrinsic knowledge of the game (positioning of car, knowing what angles are appropriate etc.)
    That is a tool in the arsenal of a good player. It only raises the skill ceiling.

     

    I think that your skill level is questionable, considering the hyperbole in your statements.
    Based on what data do you exclaim that "the game is full of cheaters"?
    The game currently has a population of ~300 players.
    Out of those players, anecdotally, the amount of times I've faced a blatant cheater can be counted on the fingers of one hand.
    As for "closets", I think they're a even smaller minority in this 300 pop game. Most of the "closet" accusations are usually worse players baselessly attacking better players for outplaying them.

    always come up with "questionable skill level" as if its an argument about my statement, gosh I hate apb players. 

    and no it's not a gameplay mechanic, there's nothing mechanical about it, stop coping. 

    In a game of ~300 is even more evident and more likely too see cheaters, and if u haven't faced as much blatant cheaters as me good for you, but ur experience doesn't mean it's the only experience.

    • Like 1

  2. 8 hours ago, sweetLemonade said:

    1) Who came up with the splendid idea to add a 1.7 second delay in a fast-paced game, which is predominantly played in the 0.7s TTK range?
    This change has the ability to single-handedly kill any serious endeavours in this game for any future player base, regardless of how much you scale down the timer.
    Considering this game is now considered a competitive title (as per Matt's words from the AMA), how is this change supporting such crowd in any sense? It's like Valve removing bunny hopping or Apex removing tapstrafing, you only alienate any veteran players and any future, competitive players which you plan on receiving after EGS launch.

    In both cases u mentioned it "Apex and CS", it's movement techniques which takes hours to learn and much more hours to make it an advantage.
    What we had with animation cancelling to get into cars was straight up an advantage to "Car Gameplay", it's not a technique and it's not movement related so I don't see your point being valid, you don't need to "learn and practice", it doesn't take skill to do it, it's simply "put ur car into a position where your character won't make the animation" and voilà.   
    You also said "Considered this game is now considered a competitive title" huh? when APB started to be considered a competitive title? There's no ranked matches, there's no Skill Based Matchmaking, the only thing APB had something competitive related was a Community League that's not active for some Years already. The game was full of cheaters and macro users, don't come with the argument about competitive in a game full of cheaters 🤡 


  3. 4 hours ago, BlatMan said:

    What was changed recently?

     

    They nerfed the CR762's damage and range a while back. I felt that was too much of a nerf. It dropped it's damage to the same value as having heavy barrel 3 on the pre-nerf version, but without the bloom reduction.

     

    It's obvious this patch was going to go poorly. Tests had 90% of the system disabled. You relied on the players to test it, when you could have done all the testing in 1 day with a single workstation and a dozen APB instances logged in with random accounts and random threat data. It's obvious it's not matching threat properly. I got multiple matches with 2 golds vs 2 bronze. Those matches don't happen on the old matchmaking. It would match in a 3rd player for the 2 bronze team.

    They've posted the weapon balance in the LO discord, basically they reverted this cr 762 nerf, putting back the effective range and increasing the dmg a little bit, basically to indirectly balance the OBIR which was pretty much the only option to the Rifle role (and imo it's still is).

    They've also buffed LCR in the fire rate interval and bloom per shot

    • Like 2

  4. I want to suggest a change to an existing item, the default legging material it's pretty similar to the glossy version of it, I'd love to see the leggings with an actual matte material instead of glossy, mainly when u use darker colors u would see it reflecting on the light which I believe it shouldn't supposed to be like this

    • Like 2
    • Thanks 1

  5. So this starts happening today when I tried to play the game and it's still happening for some reason and I cannot find a solution.

     

    Restarted my internet / Restarted my computer / Tried different games (which I had no connection problems or spikes on the ping) . 

     

    My only guess is the routing connection for APB, if anyone can help me with that I would appreciate it. 

     

    4535BA897E40AC5FE8CB079AD3B6C774AEB35C41

     

    As you can see my ping is 499ms, and the normal scenario is 130ms when my ping is ok to 300ms when my internet is really bad.

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