Also the fact that it requires daily activities to progress the role makes people completely stear away from teamplay to focus on their own acitivity, whereas victories would force people to actually try and teamplay so the team would win, and therefore progess the role.
Exactly this, the activities need to be changed to something like win X times. I got "kill 3 barrel carriers" today and it's frankly just terrible. Even if you pull off a perfect ambush on a barrel carrier, they're just going to drop the barrel the moment they start getting shot at. The only way you're going to finish it is if you find someone in the district that also has that activity, and you agree to farm each other. That's not how events should work, at all.
My biggest gripe on the event. (Area wars but punished for fighting on occupied area because of the gas?)
in General Discussion Archive
Posted · Edited by Syra
Exactly this, the activities need to be changed to something like win X times. I got "kill 3 barrel carriers" today and it's frankly just terrible. Even if you pull off a perfect ambush on a barrel carrier, they're just going to drop the barrel the moment they start getting shot at. The only way you're going to finish it is if you find someone in the district that also has that activity, and you agree to farm each other. That's not how events should work, at all.