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DV6G

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Posts posted by DV6G


  1. 43 minutes ago, CookiePuss said:

    >not playing on potato settings and 4:3 res

    Max settings, 2560x1080 😉
    41 minutes ago, Kiida said:

    This comes up quite often actually, but really there's nothing we can do other than wait until the engine upgrade. It's a shame because the game did feel a lot more lively with the old RTW shaders, lighting, etc. And the decrease in texture quality is why I never bothered getting into heavy designing.

    I do use the advanced launcher to set texture res to 4096 (lol) for the sake of high quality customising, not that it makes a difference in the end. Better than nothing.

    Why is the engine upgrade so crucial to so many changes happening? It's been spoken of for years now but I never really understood how it prevents so much from happening at the developement level.

  2. One thing I haven't heard LO or many people on the forums talk about, is that the APB graphics quality has gone down exponentially since G1 acquired the game. I understand that back then, they compressed the games files to make for a much much smaller download but even since then. I feel as the model, decal and texture quality has gone down slowly over time. RTW APB was crisp and beta APB:R was decent. I feel at this point, the quality is so low that I barely even want to customize because of pixelated symbols, tattoos, etc. Anyone else share my thoughts? Hopefully we can get more clarification from LO and maybe an update in the roadmap (sometime Q4/Q1 2019) with this in mind.

    And before anyone comments "Use Advanced APB launcher", I already do but you can't get the same quality from a 3rd party compared to native high quality textures straight from LO.

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