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Posts posted by Syfurion
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21% reduced fire rate definitely seems excessive.
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2 minutes ago, Shini said:Shotguns are currently 8 shots to kill (JG). And they do little to no damage on cars and everything rather.
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Can't even get through login. Get an 'Error Code 9', and says the server is down for maintenance.
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More consistent shotgun damage.
More consistent Strife.....
- 6
Weapon Balance OTW Tweaks - E Testing Values
in General Discussion Archive
Posted · Edited by Syfurion
(In regards to Hexerin's post, since someone posted between us.)
The problem then is you're nerfing weapons around the mods, which is not good. Honestly I'd probably say the effects of most mods should be reduced, and base weapons should be brought into line disregarding mods.
If this somehow ended up being something I could control (which is likely a terrible idea), I would probably remove mod ranks entirely, and just have one version for each, with a power level, probably roughly around the level 2 mods. CJ would be 5%, IR would be 5m, etc, and then simply spend time increasing the available variety of mods, rather than trying to strike a balance between multiple levels of the same thing.