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Delting DLLs was not required previously. if I reinstall back into the other location I'm sure it will get back to running, with an even longer list of blocked reports. Those are harmless themselves and do not cause it to fail. https://steamcommunity.com/app/113400/discussions/0/1696049513773251615/#c1696049513774046811 11:40:46: Starting BattlEye Service...11:40:51: Launching game...11:40:58: Note: File blocks can be ignored if they don't cause problems with the game.11:40:58: [INFO] Blocked loading of file: "C:\Windows\SysWOW64\LightFX.dll".11:40:59: [INFO] Blocked loading of file: "C:/Windows/assembly/NativeImages_v4.0.30319_32/System.Core/b983d407e536ce562888e5fed025e459/System.Core.ni.dll".11:40:59: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\SMDiagnostics\1edbbf5d225582c18615bf5b39d9dd8d\SMDiagnostics.ni.dll".11:41:00: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runteb92aa12#\470aaea852a5884635382a3998340155\System.Runtime.Serialization.ni.dll".11:41:00: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Servd1dec626#\9b2964384f25d39a188c30da95012f38\System.ServiceModel.Internals.ni.dll".11:41:00: [INFO] Blocked loading of file: "C:/Windows/assembly/NativeImages_v4.0.30319_32/System.Xml/26ba08d77ad2d2a9c9ab358b55f6a70d/System.Xml.ni.dll".11:41:01: [INFO] Blocked loading of file: "C:/Windows/Microsoft.NET/assembly/GAC_MSIL/LightFX/v4.0_4.8.20.0__bebb3c8816410241/LightFX.dll". And with all of those, the game was running, was still failing to update to a new client version; but ran enough to let me select an instance. --- Edit: Reinstaled back under normal steam, and the game runs again, still out of date on battle eye though. I guess battle eye is in c:\program fiels and not c:\games though? And the game Runs wit this list.... 16:04:52: Starting BattlEye Service... 16:04:57: Launching game... 16:05:04: Note: File blocks can be ignored if they don't cause problems with the game. 16:05:04: [INFO] Blocked loading of file: "C:\Windows\SysWOW64\LightFX.dll". 16:05:06: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\System.ServiceModel\1fb4fd4bd54dfaede983e9bbd423224c\System.ServiceModel.ni.dll". 16:05:06: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\SMDiagnostics\1edbbf5d225582c18615bf5b39d9dd8d\SMDiagnostics.ni.dll". 16:05:06: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Runteb92aa12#\470aaea852a5884635382a3998340155\System.Runtime.Serialization.ni.dll". 16:05:06: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Servd1dec626#\9b2964384f25d39a188c30da95012f38\System.ServiceModel.Internals.ni.dll". 16:05:07: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Xml\26ba08d77ad2d2a9c9ab358b55f6a70d\System.Xml.ni.dll". 16:05:07: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Configuration\aeec722dd87884216c181e7787f0b276\System.Configuration.ni.dll". 16:05:07: [INFO] Blocked loading of file: "C:\Windows\Microsoft.NET\assembly\GAC_MSIL\LightFX\v4.0_4.8.20.0__bebb3c8816410241\LightFX.dll".
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Uninstalled, picked a folder that's just on a physical device; and now APB starts and just exits. I don't know; steam keeps thinking it's running even though it's stopped... so maybe a reboot too. 16:06:51: Starting BattlEye Service... 16:06:58: Launching game... 16:07:05: Note: File blocks can be ignored if they don't cause problems with the game. 16:07:05: [INFO] Blocked loading of file: "C:\Windows\SysWOW64\LightFX.dll". 16:07:06: [INFO] Blocked loading of file: "C:\Windows\assembly\NativeImages_v4.0.30319_32\System.ServiceModel\1fb4fd4bd54dfaede983e9bbd423224c\System.ServiceModel.ni.dll". 16:07:06: [INFO] Blocked loading of file: "C:\Windows\Microsoft.NET\assembly\GAC_MSIL\LightFX\v4.0_4.8.20.0__bebb3c8816410241\LightFX.dll". ----- 23:06:46 - Log: Log file open, 10/06/18 16:06:46, PID 9704. 23:06:46 - Init: ..\APBGame\Logs\ 23:06:46 - Init: OS details: 23:06:46 - Init: Version number: 10.0 (eOsType 14) 23:06:46 - Init: Windows 10 64Bit 23:06:46 - Log: CreateProc APB_Catcherprogram 9704 23:06:47 - Thread: Thread ExceptionHandler created with stack 262144 and priority 'normal' 23:06:47 - Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 23:06:47 - Thread: Thread Main created with stack 2097153 and priority 'normal' 23:06:48 - Warning: FConfigCacheIni::LoadFile failed loading file as it was 0 size. Filename was: ..\APBGame\Config\ConsoleFilter.ini 23:06:48 - Init: Genuine USER_BUILD exe. 23:06:48 - Init: Genuine SAFE_BUILD exe. 23:06:48 - Init: Version: 3908 23:06:48 - Init: Compiled: Jun 8 2018 00:51:35 23:06:48 - Init: Changelist: 218742 23:06:48 - Init: Command line: 23:06:48 - Init: Base directory: C:\games2\steam2\steamapps\common\APB Reloaded\Binaries\ 23:06:48 - Init: Character set: Unicode 23:06:48 - Init: Whitelist filtering inactive 23:06:48 - Init: appCycles test took 8.171123 ms 23:06:48 - Log: Setting GNumFakeSTCIterations = 0 23:06:48 - Init: APBEngine.ini successfully deleted 23:06:48 - Log: GConfig::LoadFile has loaded file: ..\APBGame\Config\APBEditor.ini 23:06:48 - Log: GConfig::LoadFile has loaded file: ..\APBGame\Config\APBEditorUserSettings.ini 23:06:48 - Log: GConfig::LoadFile has loaded file: ..\APBGame\Config\APBCompat.ini 23:06:48 - Log: GConfig::LoadFile has loaded file: ..\APBGame\Config\APBEngine.ini 23:06:48 - Log: GConfig::LoadFile has loaded file: ..\APBGame\Config\APBGame.ini 23:06:48 - Log: GConfig::LoadFile has loaded file: ..\APBGame\Config\APBInput.ini 23:06:48 - Log: GConfig::LoadFile has loaded file: ..\APBGame\Config\APBUI.ini 23:06:48 - Log: GConfig::LoadFile has loaded file: ..\APBGame\Config\APBMachineOptions.ini 23:06:48 - Init: Init signal handers... 23:06:48 - Init: Init Terminate and Unexpected handlers... 23:06:48 - Init: ...done 23:06:48 - Init: Computer: PANTHERPC 23:06:48 - Init: User: Panther 23:06:48 - Init: CPU Page size=4096, Processors=12 23:06:48 - Init: CPU Detected: GenuineIntel 23:06:48 - Init: Using smoothed TSC for timing. 23:06:48 - Init: High frequency timer resolution =3695.999348 MHz 23:06:48 - Init: Memory total: Phys=4194303K Pagef=4194303K Virt=4194176K 23:06:48 - Init: APB game exe identifier: Release_USER 1-19-5_EVEREST@789517 Inst:0 23:06:48 - Init: Presizing for 200000 objects not considered by GC, pre-allocating 31457280 bytes. 23:06:48 - Init: Presizing for 400000 objects in StaticMap, pre-allocating 94371840 bytes. 23:06:48 - Init: Object subsystem initialized 23:06:51 - AlienFX: Driver initialized. Found 1 devices (result: 0). 23:06:51 - AlienFX: Device: Alienware AuroraR7 Chassis (0). Type: 2. Lights: 3 23:06:51 - AlienFX: - Light 0: Alienhead. Location: 0, 0, 0. Color: 0x00000000 23:06:51 - AlienFX: - Light 1: Side Left. Location: 0, 0, 0. Color: 0x00000000 23:06:51 - AlienFX: - Light 2: Side Right. Location: 0, 0, 0. Color: 0x00000000 23:06:51 - AlienFX: Subsystem initialization complete! 23:06:51 - Log: GetRegistryParentKey: Software\GamersFirst\APB\ 23:06:51 - Log: GetRegistryInstallPathValue: Installation Path 23:06:51 - Log: GetRegistryTagValue: Tag 23:06:51 - APB_Steam: Initialising Steam Client 23:06:51 - APB_Steam: Failed to initialise Steam Client 23:06:51 - Log: Failed to initialise Steam API, the Steam client is most likely not running. Steam overlay will be unavailable. 23:06:51 - Log: appRequestExit(0) 23:06:51 - Exit: Exiting. 23:06:51 - Log: Log file closed, 10/06/18 16:06:51 ==========
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Thanks alot for reporting back after trying; I'll try that later.
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the download there wants to know the IP or hostanme of the game server... any idea? BattlEye RCon v0.94 beta Copyright (C) 2014 by BattlEye Innovations Check for updates on www.battleye.com What do you want to do? Start new session (N), Get help (H), Exit (E) n Enter the IP address or hostname of the game server to connect to: 173.195.43.68 Enter the game server's port: 5004 Enter the RCon password: Enter the RCon password: 1 Could not connect to server What do you want to do? Reconnect (R), Start new session (N), Get help (H), Exit (E) https://support.gamersfirst.com/hc/en-us/articles/360003329912-My-Latency-is-really-high- Has the IP's, but it waants a port and a password too.
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d3x0r started following Battle Eye Always out of date
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I might add that stream is in a parition on a very large disk that is mounted on the folder c:/games c:/games/steam I have run into games that have had issues because c:\ is not the same device ad c:\games
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d3x0r changed their profile photo
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I couldn't start the gawme for a while. I uninstalled and reinstalled and then am able to start the game (with a long list of blocked notices) . And it logs in but when I connect to a district it says my battle eye is out of date; and to restart to update; I have, several times and it's still broken. I wondered if maybe I got rid of beclient.dll it would figure it out and force a new download; didn't help (well, it did, I managed to join a district for a few seconds before getting kicked for no response). So I put that back, and restarted, and nothing changed.