Mialia
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Here is my advanced dump file log, someone please tell me if they know what's happening here. Loading Dump File [C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\APBGame\Logs\2022.07.23-19.48.25-11416.dmp] User Mini Dump File: Only registers, stack and portions of memory are available ************* Path validation summary ************** Response Time (ms) Location Deferred srv* Symbol search path is: srv* Executable search path is: Windows 10 Version 22000 MP (20 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Machine Name: Debug session time: Sat Jul 23 20:18:50.000 2022 (UTC - 4:00) System Uptime: not available Process Uptime: 0 days 0:30:28.000 ................................................................ ................................................................ ............................ This dump file has an exception of interest stored in it. The stored exception information can be accessed via .ecxr. (2c98.1924): Access violation - code c0000005 (first/second chance not available) For analysis of this file, run !analyze -v eax=00000000 ebx=05c7f24c ecx=280489d0 edx=05c7f8b4 esi=00000000 edi=000004d0 eip=77c94c1c esp=05c7f0e0 ebp=05c7f150 iopl=0 nv up ei pl nz ac po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000212 ntdll!NtWaitForSingleObject+0xc: 77c94c1c c20c00 ret 0Ch 0:063> !analyze -v ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* KEY_VALUES_STRING: 1 Key : AV.Fault Value: Write Key : Analysis.CPU.mSec Value: 921 Key : Analysis.DebugAnalysisManager Value: Create Key : Analysis.Elapsed.mSec Value: 2017 Key : Analysis.Init.CPU.mSec Value: 187 Key : Analysis.Init.Elapsed.mSec Value: 4074 Key : Analysis.Memory.CommitPeak.Mb Value: 205 Key : Timeline.Process.Start.DeltaSec Value: 1828 Key : WER.Process.Version Value: 0.0.0.0 FILE_IN_CAB: 2022.07.23-19.48.25-11416.dmp CHKIMG_EXTENSION: !chkimg -lo 50 -d !APB 111b90d0-111b9108 57 bytes - APB!AK::MemoryMgr::SetPoolName+2ede10 [ a6 48 d3 08 84 52 12 be:8d 0c 40 8b 86 f4 00 00 ] 111b910a-111b9116 13 bytes - APB!AK::MemoryMgr::SetPoolName+2ede4a (+0x3a) [ f4 db b5 c6 07 e0 e2 5c:00 39 75 14 8b 45 0c 0f ] 111b911b-111b919b 129 bytes - APB!AK::MemoryMgr::SetPoolName+2ede5b (+0x11) [ 27 27 98 f0 ff b1 68 05:83 78 04 00 89 75 e0 0f ] 111b91a0-111b91cf 48 bytes - APB!AK::MemoryMgr::SetPoolName+2edee0 (+0x85) [ 3f af ac fc e4 28 5f 8b:0f 86 c6 00 00 00 51 f3 ] 114ee431-114ee43f 15 bytes - APB!AK::MemoryMgr::GetPoolName+1501c1 (+0x335291) [ 6f af 0d 98 1a b4 65 28:01 ff 75 0c ff 50 10 8b ] 114ee444-114ee45c 25 bytes - APB!AK::MemoryMgr::GetPoolName+1501d4 (+0x13) [ 99 bb c3 e2 87 cb 9e f7:eb 43 c7 45 fc 00 00 00 ] 114ee461-114ee484 36 bytes - APB!AK::MemoryMgr::GetPoolName+1501f1 (+0x1d) [ 01 03 23 eb 1b 5d 78 30:89 45 fc 85 c0 75 24 8b ] 114ee489-114ee4a9 33 bytes - APB!AK::MemoryMgr::GetPoolName+150219 (+0x28) [ d1 7b 3b 65 5f b7 fb 5c:89 45 fc 8b 4d 08 e8 1c ] 114ee4ae-114ee4bb 14 bytes - APB!AK::MemoryMgr::GetPoolName+15023e (+0x25) [ e0 ce 99 03 ce 41 ec fb:ff 70 28 f2 0f 11 40 2c ] 114ee4c0-114ee530 113 bytes - APB!AK::MemoryMgr::GetPoolName+150250 (+0x12) [ aa 30 0a ea 66 13 9c 8d:50 0f b7 46 08 8b 11 50 ] 483 errors : !APB (111b90d0-114ee530) CONTEXT: (.ecxr) eax=6f224cc8 ebx=00000003 ecx=280489d0 edx=05c7f8b4 esi=23966250 edi=4503e860 eip=114ee4b1 esp=05c7f854 ebp=05c7f8b8 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202 APB!AK::MemoryMgr::GetPoolName+0x150241: 114ee4b1 f20f11402c movsd mmword ptr [eax+2Ch],xmm0 ds:002b:6f224cf4=a480000008a44000 Resetting default scope EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 114ee4b1 (APB!AK::MemoryMgr::GetPoolName+0x00150241) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000001 Parameter[1]: 6f224cf4 Attempt to write to address 6f224cf4 PROCESS_NAME: APB.exe WRITE_ADDRESS: 6f224cf4 ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s. EXCEPTION_CODE_STR: c0000005 EXCEPTION_PARAMETER1: 00000001 EXCEPTION_PARAMETER2: 6f224cf4 ADDITIONAL_DEBUG_TEXT: Followup set based on attribute [Is_ChosenCrashFollowupThread] from Frame:[0] on thread:[PSEUDO_THREAD] STACK_TEXT: 00000000 00000000 memory_corruption!APB.exe+0x0 STACK_COMMAND: ** Pseudo Context ** ManagedPseudo ** Value: ffffffff ** ; kb SYMBOL_NAME: memory_corruption!APB.exe FAILURE_BUCKET_ID: MEMORY_CORRUPTION_LARGE_c0000005_memory_corruption!APB.exe IMAGE_NAME: memory_corruption MODULE_NAME: memory_corruption OSPLATFORM_TYPE: x86 OSNAME: Windows 10 FAILURE_ID_HASH: {37698b9b-56e3-85cb-cd82-e833a8652d25} Followup: MachineOwner ---------
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I just need someone that knows what is happening in the log so I can fix this! I have verified my system for stability and is perfect.
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If anyone can please provide some insight to what my crash log means? I am playing sometimes not even 1 mission long and I get this random crash with the General Protection Fault title. I think this is a different issue then most have experienced with RTX crashes as I have not seen anyone post a log like mine. Before I post the log below, here are my specs: i7 12700k Z390P DDR5 Motherboard RGB DominatorDDR5 5600mhz RAM EVGA RTX 3080ti M.2 SSD 1TB 1000WATT PSU APB CURRENT CRASH LOG: 04:12:30 - Log: Log file open, 15/07/22 00:12:30, PID 22928. 04:12:30 - hosting: BugReport.exe -url "http://apb.crashreport.gamersfirst.com" -type "crash" -reporter "Client" -summary "General protection fault: " -showbugreference -log "C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\APBGame\Logs\2022.07.14-23.56.50-22928.log" -file "C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\Binaries\..\APBGame\Logs\2022.07.14-23.56.50-22928.dmp" -dxdiag -errorcode "0x11226385" -user 04:12:30 - Exit: Executing UObject::StaticShutdownAfterError 04:12:30 - DevNet: Closing connection Default__NetConnection due to shutdownaftererror 04:12:30 - DevNet: Closing connection Default__ChildConnection due to shutdownaftererror 04:12:30 - DevNet: Closing connection Default__TcpipConnection due to shutdownaftererror 04:12:30 - Exit: Executing UWindowsClient::ShutdownAfterError 04:12:30 - Exit: Executing UWindowsClient::ShutdownAfterError 04:12:30 - Exit: Executing UWindowsClient::ShutdownAfterError 04:12:30 - DevNet: Closing connection TcpipConnection_0 due to shutdownaftererror 04:12:30 - NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 205.220.227.71:12609 15/07/22 00:12:30 04:12:30 - Log: Closing CONTROL channel! 04:12:30 - ScriptLog: (cHostingGC2DS_0) cHostingGC2DS::OnDisconnect() 04:12:30 - ScriptLog: (cHostingClient_0) ClientState kCLIENT_STATE_DISTRICT_EXIT_IN_PROGRESS 04:12:30 - Log: Exception: Starting StaticShutdownAfterError()... 04:12:30 - Exit: Exiting. 04:12:30 - Log: Log file closed, 15/07/22 00:12:30 If anyone can tell me whats going on here so I can stop these crashes, as I am already playing on Minimal settings and even running the game in compatibility mode for older windows versions to help optimize as best as possible. I have also checked my Event Viewer, and nothing is happening during the time of the crash.