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Gizzly

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Posts posted by Gizzly


  1. 3 hours ago, dett2 said:

    Then , my tommygun , nano and yukon nerfed too so refund? ^^
    Give it up.

    If you'd read some comments you'd realise that this point has been brought up multiple times. Balancing weapons is one thing, but balancing a mods which then affects weapons that didn't deserve a nerf and you not being able to work around it cause the mod is preset into the weapon is a whole other thing. That's the discussion now "my weapon got nerfed I want refund"
    • Like 1

  2. 1 minute ago, Keshi said:

     

    How is this irrelevant when you just mentioned the tasz20, I own the tasz20stock and use it as my main shotgun till this day and it still kills. I don't own the pr1/pr2 csg's because i owned the RT version since the beginning and the sound of the tasz20 was always more enjoyable for me to hear than the csg which is why i bought the tasz20stock. I still use it today and it's still great for me.
    For the scouts if i am not mistaken only the silencer PR2 pathfinder has IR3 on it but i have never, ever faced someone that own 1. I use the RT scout or the sitting duck.
    For the obir, if you own the vlad version then your fire rate is lower but should still kill an ntec user before he does depending on distance, but then again i never use IR3 on obir/obeya instead i put CJ3 in them.
    As for carbine users, IR3 was always the red mod i put in it which now i just leave it blank. And even if it shoots slower with IR3 i am still Pro with the IR3 because i could of used the carbine as an AR as well and have great damage with IR3 which now the carbine is back to the midrange gun for me.
     
     
    It's irrelevant cause we're not discussing the weapon balance, tactics or stat's. The discussion is that a weapon that wasn't supposed to get nerfed got nerfed, and some of us want's compensation or some kind of way to just not have a mod in a weapon we bought. Mods are there to tailor a weapon to fit your playstyle, and having -18% firerate on a shotgun is very much not my personal playstyle. If you're fine with having -18% range and losing most shotgun fights cause you don't have the firerate then good for you, I'm glad you like it.

  3. 7 minutes ago, Keshi said:
    17 minutes ago, Gizzly said:
    Seems like neither of you understand that some weapons doesn't come with open slots. This includes CSG, TAS20's and Scouts
    I own a tasz20 stock and still uses it. Still kills...still kills
    This argument is completely irrelevant to the discussion, I don't see where you're trying to go with this information, besides making me seem like a shitty player for not liking a shotgun what's 18% slower.

  4. 2 hours ago, Keshi said:
    not everyone reads the EULA
    Now that you posted that here, some might go silent and buy a 3slot gun now lol
    1 hour ago, LilyV3 said:

    and this kids is why you never buy rpeset crap, yo pay as much as for open slotted ones and are stuck with it and any stupid balance idea the devs do to mods. NOPE, no value of money in those.

    Seems like neither of you understand that some weapons doesn't come with open slots. This includes CSG, TAS20's and Scouts
    • Like 1

  5. 9 minutes ago, VanilleKeks said:

    I doubt you will get a refund, it's more likely that IR3 wil be changed until players are satisfied. Now that LO has made actual balance changes a thing, I'd recommend only purchasing open slot weapons in the future unless that option doesn't exist.

    It doesn't exist for CSG or TAS20, that's why I purchased the TAS20 Stock in the first place. I always go for open slot variants when avalible

  6. 5 hours ago, KnifuWaifu said:
    14 hours ago, Gizzly said:
    A product I paid for has been fundamentally changed and is no longer what I purchased.
    Troublemaker users would like a word.
    I think balancing weapons to make the game fair and balanced is good and I didn't want a refund when they nerfed the troublameker or HVR whatever. The problem I see is that there's a lot of weapons with preset IR3's that received a massive nerf that they didn't deserve. Cause the mods are locked in place we don't get the option to just take the reworked mod off and play with a weapon we otherwise enjoy.
    • Like 2

  7. 3 minutes ago, Puffdragon said:
    5 minutes ago, Gizzly said:
    I said multiple times that I'm happy with the Improved Rifeling rework. Refunding the G1C was the best option for the problem imo, but I'm open to other options. If LO allows players to eleminte IR3 from their weapon and lock the mod slot, for example my TAS20 Stock would have Tagger and 2 closed weapon slots instead or IR3, Tagger and a closed weapon slot. I'd be alright with that.

    I think that changing a weapon is fair game and players shouldn't be refunded (unless it was a very reason purchase (1-2 weeks max)), but changing a mod which affects some weapons greatly, we should have some kind of option to have the spesific mod revoked from the weapon.

    So a G1C refund would be nice and easy, but If LO want's to put extra time into just removing the mod from players who desiers it I'd be fine with that too
    I would advise you to message support instead of debating with people who may or may not have terrible grammar.
    Kind of what I asked in the start. I know other people asked for similar stuff, so I was wondering if it was something that we got an official statement on as I know support is already loaded and I don't want to waste their time if they've already made a statement on preser IR3

  8. 1 hour ago, BXNNXD said:
    just because you don’t like the way it was balanced doesn’t justify a refund

    since i doubt you also want a refund for the guns you may or may not own that were buffed during this balance pass
    I said multiple times that I'm happy with the Improved Rifeling rework. Refunding the G1C was the best option for the problem imo, but I'm open to other options. If LO allows players to eleminte IR3 from their weapon and lock the mod slot, for example my TAS20 Stock would have Tagger and 2 closed weapon slots instead or IR3, Tagger and a closed weapon slot. I'd be alright with that.

    I think that changing a weapon is fair game and players shouldn't be refunded (unless it was a very reason purchase (1-2 weeks max)), but changing a mod which affects some weapons greatly, we should have some kind of option to have the spesific mod revoked from the weapon.

    So a G1C refund would be nice and easy, but If LO want's to put extra time into just removing the mod from players who desiers it I'd be fine with that too
    • Like 1

  9. 2 hours ago, BXNNXD said:

    no

    you don’t get refunds for balance changes you don’t like

    A product I paid for has been fundementally changed and is no longer what I purchased.

    As I already stated I'm happy for the changes but the product I paid for is no longer the product I own therefor I should be inclined to get the G1C i paid for it back, or at the very least be given an option to change it to another product worth the same amount of G1C. If you buy a new phone and a software update changes/breaks it completely you'd want a refund too.
    • Like 3

  10. 1 minute ago, SpeedyCat said:

    They will look into the ready modded versions from armas.

    Actually they will launch another fix...

    I've read the upcoming changes post, doesn't seem like they're going to change IR3 other than nerfing the range slightly.

    I personally like the changes with IR3, think it's good we'll need to take a proper drawback for range and it'll for sure make modding a little more interesting. I'm just sat with a TAS20 Stock that I'm not going to use cause the firerate is too slow now, I'd like that replaced
    • Like 1

  11. Any news on this? I don't want to create a support ticket about it as I'm fairly sertain a lot of people also want a refund for one or more weapons. I saw some threads about it right after the update, but I haven't seen LO reply to it.

    EDIT:
    I've contacted support sugesting they do 1 of 3 things.

    1. Refund G1C. I personally don't want my money back, I just want the ability to get the same weapon but with different mods.

    2. Simply unlock weapon slots. Entierly remove weapons with preset mods from Armas and open mod slots on weapons ingame. All mods will be stripped from weapons and be sent to your ingame inbox.

    3. Give players the option to have IR3 eliminated from their weapon. I don't know how this should work but somehow have a poll or something in your inbox for each weapon with a preset IR3 where you can check either "eleminate IR3" or "keep as is". The IR3 will be removed from the spesific weapon and the weapon slot will be locked.

    I'm very well aware that LO don't "need" to do anything at all, but I think it's unfair for the players who've supported APB to just leave them with a weapon that can't be used competetively cause a preset mod got reworked.

    • Like 12
    • Thanks 2

  12. I've spent too much money on this game that I regret so even though I want to support the game I can't justify purchasing anything for this unreasonable price anymore. When we get an armas rework to fix prices I'll probably buy stuff, till then I'll sit back and watch my 1220 days of premium slowly tick down.


  13. Generally seems like decent changes all around.

    Improved Rifling might of needed a nerf but I'm very much against this particular nerf. The weapons that I personally felt needed nerf (mainly n-tec) feels roughly the same, while weapons like Obeya CR762 got severely handicapped.

    Weapons like ATAC and TAS20 Stock received some major nerfs they definitly didn't deserve from this.


  14. On 7/13/2018 at 1:23 PM, AgentRick said:

    I'm hoping this isn't a total nerf to the HVR and its capabilities for CQB. It takes a lot of skill to be able to successfully utilize an HVR when the enemy is up in your face.

    Quickswitching and crazy shots like the one below are hopefully what they're looking at removing:
     

    I've watched this a solid 20 times, I can't seem to find the skill, just a noob being a noob with a weapon that's not supposed to be able to do that cqc

  15. 21 hours ago, CookiePuss said:

    For real, shits been broken for how long now? 
    Making that 7m extra ntec range have a downside seems like a good "balance" to me.

    So nerfing a mod you use on every other AR aswell will suddenly make the most broken weapon in the game balanced, even though every weapon that's supposed to compete will receive the same nerf? SMH

    Just nerf the effective range of n-tec by 5-7m and bam the weapon is kinda balanced.

  16. 3 minutes ago, Dispirit said:

    If you think the N-Tec is op and its ruining the game, you have clearly not been playing the game for very long. It's just good at most situations, that's why its one of the most used guns in the game, so people don't have to switch weapon depending on the area. It's VERY easy to counter.

    It being good for most situations is exactly what makes it overpowered. You clearly don't know a thing about weapon balance.

  17. 3 minutes ago, Slickmund said:

    I play a good NTEC, it's probably my main though Im trying to get more serious about other weapons as well. However if I am up against a NTEC user that manages to beat me consistently if I use my NTEC, or if I simply dont feel like playing NTEC, I use any of the following depending on the situation: HVR, DMR, OBIR, Obeya 762, SR15, ATAC, JG, Colby 1922. All of which, can hold up a candle to the NTEC if not beat it quite consistently if played in their predefinded ways. There's plenty to pick from to counter a NTEC, however NTEC is the weapon a player which is much much better than you, can consistently crap on you no matter what range. That is what bothers most people I think. Someone who can consistently 5shot within its effective range, is hard to beat yes. It just means you gotta switch up your playstyle if you want to beat it, simple as that really. NTEC is in a really good place right now actually in terms of balancing.

    I switch weapons a lot, depending on my mood and spesific situation/mission ingame. N-TEC is one of the guns I semi-frequently use. It's simply too easy to use for how good it is. I hear people aguring about the n-tec's skill curve and tbh it's just about being able to time your shots, which takes about 30 secs of shooting at a wall to learn. The problem with the ntec is how versitile it is how easially you can kill at short range and fast you can consistantly spam out accurate shots at long range. The ntec dooms APB in anything from 15-60/70m. The lack of downside of the N-TEC is what breaks the game.

    I like how the ntec is to play, so I don't want it removed or made useless, just want it to have a downside so it doesn't do everything as well as it does. My personal thoughts is in nerfing the minimum damage, effective range or increase bloom recovery time. (preferable either of the first two options) Making the game feel the exact same to play except not being as effective at longer ranges, giving the STAR or FAR a chance, even with their slower tapfire rate.

  18. 21 minutes ago, Archon said:

    Uh, how about we just nerf the effectiveness of HS on it, then will you guys be happy?

    Nerf effective range, lower minumum damage or increase bloom recovery.

    Don't get me wrong. I like the n-tec I don't want it's playstyle changed (well except for jump shooting but tbh you can do that with every assault rifle), I just want it to be on par with other weapons.

    What fusturates me with the ntec is how little it'll take for it to be balanced, but without that little it's just better than every other weapon
    • Like 1

  19. 17 minutes ago, ForgottenSniper said:

    damn how many butt hurt threads begging to nerf a balanced weapon are you gonna make? I bet you use the pmg and atac rofl

    Nah I use the N-TEC. Kinda have to to get anything done, don't I?

  20. 2 minutes ago, VanilleKeks said:

    Wow what an unbiased and fair poll that I'm definitely gonna vote in.

    Thank you, I take great pride in surpressing my own opinions for the integrity of having a fair conversation about weapon balancing.
    2 minutes ago, Fennel said:

    star is more powerful

    Anythinig STAR can do, N-TEC does better

  21. 1 minute ago, Ellida said:

    No, use it as a baseline and balance the other weapons around it. 

    I honestly don't care how LO goes about balancing it. What they've "sugested" in Matt's rebalancing post is completely useless if the one weapon that's blatantly better than everything else doesn't get fixed. If LO want's to buff all other weapons fine, but I'd personally say that nerfing 1 weapon would be a lot easier.

  22. Please don't anwser this poll if you use N-TEC 90% of the time you play. Your anwser is completely invalid.

    LO, please don't take advise from people who uses the same weapon 90% of the time they play, they obviously don't know how balancing works.

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