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Harq

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  1. Harq

    General Protection Fault

    05:58:59 - Log: BINK RT: FFullScreenMovieBink::StopCurrentAndPlayNext() called 05:58:59 - Log: BINK RT: StopCurrentAndPlayNext() Bink Render Cleanup Start 05:58:59 - Log: BINK RT: StopCurrentAndPlayNext() Bink Render Cleanup End 05:58:59 - Log: BINK RT: StopCurrentAndPlayNext() Final Cleanup Start 05:58:59 - APB_Audio: UcAudioManager::SetMasterVolumeInternal - volume 0.388595, m_bAudioIsMuted 0, m_bGameHasFocus 1 05:58:59 - Log: cAudioVoipManager::SetMasterVolume called - new: 0.388595, current: 0.000000 05:58:59 - APB_Audio: cAudioVoipManager - setting master volume to 0.388595 05:58:59 - Log: BINK RT: Enabling Game Rendering :FViewport::SetGameRenderingEnabled(TRUE) 05:58:59 - Log: BINK RT: StopCurrentAndPlayNext() Final Cleanup End 05:58:59 - Mem: Memory Event: Day 0.249294 VB 1943412736 Prev 1926352896 LgDev 0 Thresh 1900000000 Dev 0043412736 LgDelta 1 Lim 0010000000 Delta 0017059840 05:58:59 - APB_UI: UcUIDataStore_GameFlowManager::OnIntroMoviesClosed 05:58:59 - APB_UI: UcUIDataStore_GameFlowManager::OnIntroMoviesClosed g_pHostingClient->m_eDisconnectReason:0 05:58:59 - APB_UI: UcUILoadingScreenManager::CloseLoadingScreen() 05:58:59 - APB_UI: UcUIDataStore_GameFlowManager::StartLoginSequence 05:58:59 - Progress: FrontEnd State Change Request: 1 -> 2 05:59:00 - Log: Exception handler starts. 05:59:00 - Log: Main thread is suspended. 05:59:00 - Log: UE3 memory allocator is unlocked. 05:59:00 - Log: Memory freed for exception handler. 05:59:00 - Log: ErrorCode : 0x10DDA6B8 05:59:00 - Log: Create minidump. 05:59:00 - Log: Create internal minidump: F:\VALVE_STEAM_APP_LIBRARY_PRO840EVO_250GB\STEAMAPPS\COMMON\APB RELOADED\Binaries\..\APBGame\Logs\2019.12.06-23.57.15-13892.dmp 05:59:00 - Log: Create an empty file for the internal minidump. 05:59:00 - Log: Generate internal minidump with MiniDumpWriteDump. 05:59:01 - Log: MiniDumpWriteDump for internal minidump succeeded! 05:59:01 - Log: Generate external dump file name. 05:59:01 - Log: Create external minidump: F:\VALVE_STEAM_APP_LIBRARY_PRO840EVO_250GB\STEAMAPPS\COMMON\APB RELOADED\Binaries\..\APBGame\Logs\2019.12.06-23.57.15-13892_Catcher.dmp 05:59:01 - Log: Copy the exception info to shared memory 05:59:01 - Log: Wake up APB_Catcher. 05:59:01 - Log: Wait for APB_Catcher to finish. 05:59:01 - Log: APB_Catcher succeeded! 05:59:01 - Log: Creating external minidump succeeded! 05:59:01 - Log: Get callstack from the external dump. 05:59:01 - Log: Process mindump file: F:\VALVE_STEAM_APP_LIBRARY_PRO840EVO_250GB\STEAMAPPS\COMMON\APB RELOADED\Binaries\..\APBGame\Logs\2019.12.06-23.57.15-13892_Catcher.dmp 05:59:01 - Log: kdprogram -z F:\VALVE_STEAM_APP_LIBRARY_PRO840EVO_250GB\STEAMAPPS\COMMON\APB RELOADED\Binaries\..\APBGame\Logs\2019.12.06-23.57.15-13892_Catcher.dmp -y "Lib/Release_USER;Symbols/Release_USER" -c ".ecxr;.lines -e;k 50;q" 05:59:01 - Log: Executable not found! 05:59:01 - Log: RunAppProc failed! 05:59:01 - Log: ProcessMiniDump failed! 05:59:01 - Log: Search for callstack text. 05:59:01 - Log: Callstack text not found. 05:59:01 - Log: Get GPF description. 05:59:01 - Log: 05:59:01 - Log: Exception: Sending CrashReport callback event... 05:59:01 - Log: Client crash report 05:59:01 - Log: Map APBLoginLevel 05:59:01 - Log: PlayerController location 10.2 -16.2 -42.0 05:59:01 - Log: Exception: Calling HandleError()... 05:59:01 - Log: === Critical error: === General protection fault!
  2. Harq

    General Protection Fault

    My APB game keeps getting a general protection Fault right when it should be going into the login screen. I have a number of other friends that have this game , and only SOME of them are experiencing the same issue. Just after the second video, when the login screen with the server zone selection the game crashes with GPF. I have submitted the error. I have tried reinstalling the game multiple times. I do login via steam. I have reinstalled video drivers.
  3. Thank you Salubrious. I will keep an eye on that thread.
  4. Is APB actively supported anymore? I have had a ticket it for an account migration and it has not been acknowledged and no communication has been forthcoming. I have invested in this game and was wondering if there is still support?
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