Hi everyone,
I've gotten several requests to talk about our progress on the integration of Unreal 3.5 and our goal to merge the PC and Console codebases. I'll do my best to breakdown for you where we are currently and where we are heading on our path to upgrade and sync the game’s core foundation.
First, a little context:
THE PC VERSION: Currently, APB is running on a heavily modified version of the Unreal 3.0 codebase. APB is made up of many custom sys
I wonder if APB on PC will also get a better controller support with the 3.5 update... would be nice. Not a controller user myself, but a friend of mine prefers controller to keyboard+mouse and said that current PC version is just way too clunky for controllers, some stuff not working at all (and that's with xbox controller, not some cheap unsupported stuff).
Anyway, thanks for the update @MattScott! Really glad to hear about the progress, keep up the good work, but don't forget to enjoy th