Hi all,   I want to try and at least acknowledge the OP's post.   Honestly, it's hard to think about raytracing or DLSS with the game in its current state. We've got to finish UE3.5 to consolidate the code. We have RIOT coming out next year as a big content upgrade. We have UE4 after that...   My personal opinion is that players want the game to be fast, responsive, and accurate. It seems like they will sacrifice the graphics to ugly minimal sett
    • Thanks
    • Like
    7