Hi everyone,   I've gotten several requests to talk about our progress on the integration of Unreal 3.5 and our goal to merge the PC and Console codebases. I'll do my best to breakdown for you where we are currently and where we are heading on our path to upgrade and sync the game’s core foundation.     First, a little context:   THE PC VERSION: Currently, APB is running on a heavily modified version of the Unreal 3.0 codebase. APB is made up of many custom sys
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