Hi all,   It's been far too long since I posted an update. I'm actually working on the Engine Upgrade project as a dev, so my free time has become pretty heavily impacted.   At this point we are focused on two systems that got removed during the initial console project.   One involves a custom lighting solution that eliminates the overhead of dynamically lighting and shadowing thousands of objects in the scene. We found just enough hints of it to have the guys find
    • Thanks
    • Like
    54