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Thial

A message to Matt Scott (wall of text)

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14 minutes ago, Glaciers said:

the engine upgrade isn’t going to go big and afaik it was never meant to, aside from some performance stabilization/optimization and minor graphical changes almost all of the actual engine upgrade will be invisible to players

 

even if the initial engine upgrade patch is released perfectly (spoiler: it won’t be), my non-technical estimation is the community will be looking at several  weeks to several months of major bug fixes before work even starts on problems from current apb 

 

i worry that the engine upgrade has been “hyped” for so long and that so many players are under the impression that a 6/12/24 hour patch will magically fix apb that when the engine upgrade is finally released, even if all goes smoothly (spoiler: it won’t), it will still be seen as a failure because it doesn’t live up to the monumental expectations that years of delays have caused

 

obviously it’s possible orbit realizes all this and are working tirelessly to “beef up” the engine upgrade content but that’s a double edged sword - the longer they spend trying to meet the unrealistic expectations, the higher those expectations get 

It could be exactly as you are saying but until it actually comes out I will keep my hopes up that LO will seize this opportunity to revive the game.

As far as I remember Matt has mentioned that some features were nearly done or done already but were waiting for the engine upgrade to be implemented so it's not like they have to work "tirelessly".

I am a software engineer myself in the broadcast industry so it's not like I'm speaking out of my patootie when it comes down to those things.

 

It might be as you are saying and the new engine might be a bug riddled mess and the game might die but LO won't get another chance like this to hype up all of the current players and those who are not playing anymore but are following what's happening with the game. So many ex players are waiting in the shadows for the new engine to come out. Hell even some really big streamers like Summit have announced that they will come back if the new engine drops. And along with them they will bring their communities to the game. That should be even more of a reason to spice up the release with reworks of some core systems. If this will fail then I'm afraid that a grim future will await APB.

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5 minutes ago, Thial said:

It could be exactly as you are saying but until it actually comes out I will keep my hopes up that LO will seize this opportunity to revive the game.

As far as I remember Matt has mentioned that some features were nearly done or done already but were waiting for the engine upgrade to be implemented so it's not like they have to work "tirelessly".

I am a software engineer myself in the broadcast industry so it's not like I'm speaking out of my patootie when it comes down to those things.

 

It might be as you are saying and the new engine might be a bug riddled mess and the game might die but LO won't get another chance like this to hype up all of the current players and those who are not playing anymore but are following what's happening with the game. So many ex players are waiting in the shadows for the new engine to come out. Hell even some really big streamers like Summit have announced that they will come back if the new engine drops. And along with them they will bring their communities to the game. That should be even more of a reason to spice up the release with reworks of some core systems. If this will fail then I'm afraid that a grim future will await APB.

kind of

 

i view the engine upgrade successfully being released as a barebones patch as the most realistic (and therefore optimal) result, adding additional changes of core mechanics to the already huge engine upgrade just seems like inviting unnecessary problems on patch day - i'd much rather orbit just get the base game working as well as possible before they try to tackle improvements

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14 minutes ago, Fortune Runner said:

A spawn car that also has max armor when its a Nulander pioneer  is by far the hardest type for a bronze to deal with.

If the car spawn mod had a negative effect of armor not being allowed together with it then at least it would be more manageable

I have been thinking that as well.

Good placement of car spawners can totally destroy the mission with one team having to spawn 200-300 meters away from the objectives. Some people know the exact locations of spawn points and they will intentionally block them to offset the spawn distance of the opposite team. Not to mention situations where the enemies constantly spawn on the objective or when you are being approached by a single person in a pioneer and when he's 25 meters away from you his entire team suddenly spawns in his car. Then of course come situations like the entire team using steel plating 3 pioneers. Right now the game is heavily leaning towards the car gameplay.

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2 hours ago, TheMessiah said:

hes not..only some people comments are like that..and  i start it cause said this topic need more attention and 1nce and 4 all we stood or ground like community and get what we want all this years

Just as a heads up... LO wants the same thing as the community.

Literally, the same thing.

Im not sure how treating LO as an adversary will help anything.

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3 minutes ago, CookiePuss said:

Just as a heads up... LO wants the same thing as the community.

Literally, the same thing.

Im not sure how treating LO as an adversary will help anything.

The ultimate goal might be the same but the path doesn't seem to align.

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1 minute ago, Thial said:

The ultimate goal might be the same but the path doesn't seem to align.

Can you elaborate on this?

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1 minute ago, CookiePuss said:

Can you elaborate on this?

For some reason LO is taking a lot of side paths with dead ends instead of following the main path if that makes sense.

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2 minutes ago, Thial said:

For some reason LO is taking a lot of side paths with dead ends instead of following the main path if that makes sense.

Yes, this seems to be the most common misconception.

LO has separate groups working on different projects.

That is, RIOT is separate from 3.5

3.5 is at a point where adding more manpower wont accelerate progress.

All else relies on 3.5 to fix.

 

 

that being said, you realise that your OP is more or less you giving us LOs already stated roadmap as the cure for APB

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15 minutes ago, CookiePuss said:

Yes, this seems to be the most common misconception.

LO has separate groups working on different projects.

That is, RIOT is separate from 3.5

3.5 is at a point where adding more manpower wont accelerate progress.

All else relies on 3.5 to fix.

 

 

that being said, you realise that your OP is more or less you giving us LOs already stated roadmap as the cure for APB

Well this roadmap you are speaking of is being delayed and delayed and delayed.

The argument that there are different teams would be ok if things were going as planned but they are not.
Just because there are different teams working on different things doesn't mean that they can't focus multiple teams on things which require more attention at a specific time.

That's what we do at our office when some particular project requires more attention and it has been working great.

We will do a brainstorming session.

We will pick a workflow and we might change up the teams depending on the demand.

After the project is done everything goes back to normal.

Different things have different priorities.

 

I'm not here to question LO's management or strategies though.

All I'm concerned about is that things are not going as planned and in the meantime we are getting RIOT which the majority of the community didn't even want.

If you have read my post you would see that the culmination of it is me proposing to postpone RIOT and focus the manpower on more important things.

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9 minutes ago, Thial said:

Just because there are different teams working on different things doesn't mean that they can't focus multiple teams on things which require more attention at a specific time.

Currently, as stated before, adding more people to a given job will not equate to increased productivity.

 

Missing soft deadlines is a problem, but that problem is making the promises in the first place, not the missing of the deadlines.

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Just now, CookiePuss said:

Currently, as stated before, adding more people to a given job will not equate to increased productivity.

 

Missing soft deadlines is a problem, but that problem is making the promises in the first place, not the missing of the deadlines.

That is true but only in some cases. It all depends on how the work is being assigned to people and how good the team is.

I fully agree when it comes to making promises but even if the promises didn't exist releasing something like RIOT 

(not to mention that people were really vocal about not wanting a BR mode and first it wasn't even announced as a BR but a "Competitive Mode" instead) 

while everyone is desperately waiting for the new engine and reworks of the broken systems is like a slap in the face to all of those who have sticked around so long to witness it.

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socialised.  there are no constructive proposals .

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25 minutes ago, Thial said:

everyone is desperately waiting for the new engine and reworks of the broken systems is like a slap in the face to all of those who have sticked around so long to witness it.

Good thing they are working on it non stop then, eh?

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1 hour ago, Thial said:

Good placement of car spawners can totally destroy the mission with one team having to spawn 200-300 meters away from the objectives. Some people know the exact locations of spawn points and they will intentionally block them to offset the spawn distance of the opposite team. Not to mention situations where the enemies constantly spawn on the objective or when you are being approached by a single person in a pioneer and when he's 25 meters away from you his entire team suddenly spawns in his car. Then of course come situations like the entire team using steel plating 3 pioneers. Right now the game is heavily leaning towards the car gameplay.

The car spawns were not supposed to work that close though.

Wouldn't that mean even the car spawner spawn is broken too then?

Besides how else would i spawn on a roof to try jumping down on your head ? ( and yes I do try that lol )

12 minutes ago, Yood said:

there are no constructive proposals

We need a party to socialize and brainstorm then.

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4 hours ago, TheMessiah said:

hes not..only some people comments are like that..and  i start it cause said this topic need more attention and 1nce and 4 all we stood or ground like community and get what we want all this years

We are trying, since 2014?

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5 hours ago, wHisHi said:

We are trying, since 2014?

We need a party to socialize and brainstorm then ? We are trying, since 2011, 2012, 2013, 2014 .2015, 2016, 2017 ,2018 ,2019 . 

Edited by Yood

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That's a really clear thread, I agree with everything.

But there's one thing I wanted to say, everyone, since LO bought apb, is talking about "bringing back players" but let's be honest, bringing back people into games doesn't necessarily results into having them playing full time again, I think the point of LO never was to bring back veterans, but more to bring new players here. So if what you meant didn't necessarily included old players, but also eventually new players, then my bad 🙂

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Unban scammers was a commercial misguided decision . an attempt to get a large number of players led the company to the list of dysfunctional partners .

 

15,000 Unbans  -- the population was not and is not

 

Merged.

 

21 hours ago, CookiePuss said:

Good thing they are working on it non stop then, eh?

people who do not work during working hours create an emergency work for the whole team .

 

come to work to drink tea , smoke , chat with a friend . working hours are over . GOES INTO THE AVRAL . sorry BOSS . what I think is . I say.

 

https://ru.wikipedia.org/wiki/Аврал

 

 

Edited by Yood

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I was definitely really bummed out by RIOT. I got pretty hyped up for it but... it was just a failure. I feel like it was partly because of the delay, but honestly I think the broken game is the reason. There's definitely that lack of balance in the gunplay in both the base game and RIOT, and there's also those stupid issues in RIOT such as spawning in the contaminated area with literally no time to get out. All that testing put into it, all that time spent on it, and as a result something with that much issues is released? 

The main thing I think they need to focus on is the engine upgrade, not new content. At the end of the day, nobody will want to come back to the game if the game remains unbalanced and buggy. I feel like I'd be more excited to play the game if stuff like matchmaking recieves a rework, or carspawners are changed entirely, or spawns are fixed entirely, or a reliable cheat system is actually put in place. But of course, not much of this will happen without the engine upgrade. I've seen the very vocal CookiePuss give his input, and oddly enough this is the one time I'm having trouble agreeing with him. This type of post is common, yes, but quite frankly all these points in this post are very true. LO should not be putting new content into the game right now and should purely be focusing on fixing what's wrong with it. Anything not put into fixes and reworks are simply a waste of time. Sorry if you don't agree, but I really think that's the case with how the game is doing right now!

 

Quite frankly there's nothing wrong with wanting change. There are so many people who sit back in this community and say "be patient and wait, they're still working on it". And all I have to say in response to that is, that's what everyone said when G1 was claiming to work on the engine upgrade, but we never got that ¯\_(ツ)_/¯ so don't get angry at people for getting upset or worried about the lack of updates regarding the engine upgrade. We haven't seen much from it and it's been a year and 4 days since they announced their road map. Like the people making these types of posts are completely justified, as they are not blind to the history that is more than capable of repeating itself.

 

I trust LO to make this game better than what it was, as I wouldn't be in this community right now if they didn't take over, but that does not mean that I think that their priorities are not set straight. Rather than be a dickhead and complain about how someone made,

18 hours ago, CookiePuss said:

another one of these posts

, we should rather encourage the discussion of the issues in the game right now. After all, we are the ones playing the game, so you would think that we collectively have a good sense as for what should be prioritized, right? Anyways that's all I have to say, probably won't check for replies since I don't come on these forums as much anymore but that's my 2 cents.

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Just now, Goldtiger said:

The main thing I need to focus on is updating the engine, not new content.

In the game Chaos . the new engine and the new connection will not do the work of balancing teams, groups , matchmaking ....

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5 hours ago, Takotak said:

That's a really clear thread, I agree with everything.

But there's one thing I wanted to say, everyone, since LO bought apb, is talking about "bringing back players" but let's be honest, bringing back people into games doesn't necessarily results into having them playing full time again, I think the point of LO never was to bring back veterans, but more to bring new players here. So if what you meant didn't necessarily included old players, but also eventually new players, then my bad 🙂

That's true although the veterans have a lot of friends who have played APB as well. Something which would please the veterans could trigger a massive chain reaction. Some of them could also bring completely new players who were hesitating so far because of all of the bad things they heard about APB. Then you also have streamers who would bring their communities with them to APB. The new engine is a massive turning point for APB and LO should make the most out of it.

Rreleasing a BR mode was not a good idea. Those people will disappear as soon as a new BR game drops.

45 minutes ago, Goldtiger said:

I was definitely really bummed out by RIOT. I got pretty hyped up for it but... it was just a failure. I feel like it was partly because of the delay, but honestly I think the broken game is the reason. There's definitely that lack of balance in the gunplay in both the base game and RIOT, and there's also those stupid issues in RIOT such as spawning in the contaminated area with literally no time to get out. All that testing put into it, all that time spent on it, and as a result something with that much issues is released? 

The main thing I think they need to focus on is the engine upgrade, not new content. At the end of the day, nobody will want to come back to the game if the game remains unbalanced and buggy. I feel like I'd be more excited to play the game if stuff like matchmaking recieves a rework, or carspawners are changed entirely, or spawns are fixed entirely, or a reliable cheat system is actually put in place. But of course, not much of this will happen without the engine upgrade. I've seen the very vocal CookiePuss give his input, and oddly enough this is the one time I'm having trouble agreeing with him. This type of post is common, yes, but quite frankly all these points in this post are very true. LO should not be putting new content into the game right now and should purely be focusing on fixing what's wrong with it. Anything not put into fixes and reworks are simply a waste of time. Sorry if you don't agree, but I really think that's the case with how the game is doing right now!

 

Quite frankly there's nothing wrong with wanting change. There are so many people who sit back in this community and say "be patient and wait, they're still working on it". And all I have to say in response to that is, that's what everyone said when G1 was claiming to work on the engine upgrade, but we never got that ¯\_(ツ)_/¯ so don't get angry at people for getting upset or worried about the lack of updates regarding the engine upgrade. We haven't seen much from it and it's been a year and 4 days since they announced their road map. Like the people making these types of posts are completely justified, as they are not blind to the history that is more than capable of repeating itself.

 

I trust LO to make this game better than what it was, as I wouldn't be in this community right now if they didn't take over, but that does not mean that I think that their priorities are not set straight. Rather than be a dickhead and complain about how someone made,

, we should rather encourage the discussion of the issues in the game right now. After all, we are the ones playing the game, so you would think that we collectively have a good sense as for what should be prioritized, right? Anyways that's all I have to say, probably won't check for replies since I don't come on these forums as much anymore but that's my 2 cents.

That's exactly what I keep saying.

Without us the game would be dead so they owe us something in return.

APB has survived only because of the passionate community who stayed for so many years despite everything.

They should focus on the engine and the reworks of the core game systems which people have been hating on for years.

Otherwise it will be like a house of cards.

They can put new content and gamemodes on the top but if one of the core systems will fail then the entire thing will fall.

Not to mention that they have completely ignored the outrage when people found out that we will be getting a BR mode and decided to release it no matter what.

The BR mode simply won't work.

They could change it to something else but this will take months and there are more important things to be worked on right now.

I also really hope that they will reconsider their priorities and either make few teams focus on the engine or they will put RIOT team to work on the system reworks at least.

The community can do without content for some time.

We are used to it after G1's reign.

 

They should also be aware of the fact that the second half of 2019 is upon us and 2020 is also around the corner which means a lot of amazing games being released.

If the engine will take too long people will simply move on.

Some examples:

 

Cyberpunk 2077

Wolfenstein: Youngblood

Borderlands 3

Biomutant

Gears of War 5

HALO: Master Chief Collection

Beyond Good & Evil 2

Monster Hunter World: Iceborne

MechWarrior 5: Mercenaries

Ghost Recon: Breakpoint

Dying Light 2

The Outer Worlds

Chernobylite

FFXIV: Shadowbringers

 

and many many more...

So I don't understand how they can be so relaxed to be releasing something like RIOT because it's going to get really difficult for them to get players very soon.

Edited by Thial

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To the performance tab:

 

16GB DDR4 3000MHz

i5 8600K 6x 4,9 GHz

GTX 1060 6GB

running the game on an NVMe SSD

 

no issues, 200 fps constantly, no crashes, nothing. Game running very good for me even tho my PC ain't insane ^^

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29 minutes ago, Yacuno said:

To the performance tab:

 

16GB DDR4 3000MHz

i5 8600K 6x 4,9 GHz

GTX 1060 6GB

running the game on an NVMe SSD

 

no issues, 200 fps constantly, no crashes, nothing. Game running very good for me even tho my PC ain't insane ^^

FPS it's a small problem . your PC technical parameters can not help me I four hours unsuccessfully tried to connect to the servers .

Edited by Yood

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56 minutes ago, Yacuno said:

To the performance tab:

 

16GB DDR4 3000MHz

i5 8600K 6x 4,9 GHz

GTX 1060 6GB

running the game on an NVMe SSD

 

no issues, 200 fps constantly, no crashes, nothing. Game running very good for me even tho my PC ain't insane ^^

32gb ddr4 3200mhz

i9 9900k @ 5.0ghz

RTX 2080Ti core 2100 mem 7800

and also on nvme m.2 here and the game throws random out of memory errors at me.

Few other people had the same problem as me and the main hypothesis right now is that the current engine can't utilize the new GDDR6 memory which results in the engine freaking out.

Also 200 fps ?

Isn't the game capped at 144 fps since monitors with refresh past 144 fps are simply overclocked and it's not an actual refresh ?

I have a 165hz screen but that's OC, the base refresh is 144hz so the game is still capped at 144.

 

Additionally good gear won't fix bad code where the game will simply stutter upon loading assets because the devs weren't very good with async coding at the time when APB was being developed.

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3 hours ago, Goldtiger said:

 After all, we are the ones playing the game, so you would think that we collectively have a good sense as for what should be prioritized, right? 

I should have been more clear. 

The topic of this thread has been discussed ad nauseum on the forums over the course of the last year. There is no new information here, no new suggestions, no new anything. In fact the OP basically laid out LOs stated roadmap as his idea for how to save the game. It's a post written by someone who hasn't even been paying attention. 

 

 

Edited by CookiePuss

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