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Emergency lighting system

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This was originally on the old forums but i see no one has reposted it here so i decided to.

 

 

 

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I would totally LOVE to see this in APB..

Stay in there hours only to set up own favorite lighting stage, all small details.. my g*d 🤩

Add additional lights, interior, exterior, multiple sides.. can unlock custom sirens, can create custom sirens.

We can also start to dream, because i don't think Ever we will get this feature but i would like to turn off sirens but leave lights on or change contrast to make them more bright or less.

There could be tons of ideas about that argoment.

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Then there should be under car illumination for the crims be made too ^^

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23 hours ago, SpeedyCat said:

Then there should be under car illumination for the crims be made too ^^

Yes, neon kit ^^ rainbow colors changing :3

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2 hours ago, AlishaAzure said:

Yes, neon kit ^^ rainbow colors changing :3

Yeeee... then we all thinking we are sitting in an big flipper game while cruisen across SanParos streets xD

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It absolutely beautiful. How about ground effects lighting underneath the cars. Soo much potential, but Zero imagination by past ownership. 

 

https://www.bexar.org/1218/Facilities-Management-Department

 

https://www.bexar.org/1218/Facilities-Management-Department

 

Imagine the fun and stunts with something like this in the game.

The special vehicle function would raise and lower the ramp.

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This is one of those things which unreal engine 3.5 could make possible once implemented.

Personally as a enf, I'd like to have the option of being able to switch between 2 different sirens at at toggle, and to have the ability to turn lights and sirens on and off independently of each other.

For criminals, vehicle underglow lighting, and lastly all chracters regardless of faction could customise the type of head light bulbs.

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