Topic: Serendipity Loots
Article Name: Telling the difference between Veteran Mobs and Serendipity loot Veterans (General Serendipity Knowledge Guide)
Article Body: Serendipity loots spawn in locations where every spawn is not a Veteran, for instance Rest Stop has infected that normally spawn there. But when the Veteran spawns, when you kill it they will loot a item that can be sold for big money or kept for social use or even use for yourself. Outside of knowing the actual or rough locations of where these veterans are there are a couple theories behind how the drop system works.. You can at times find yourself at these location's killing spawn after spawn after spawn with no results.. This is normal, whenever you hear about someone rolling up to a serendipity drop and getting the Veteran to spawn within minutes was either really lucky or a liar.. But it is possible to have them spawn within minutes of getting there, but it is not common so dont expect the same results.. The more regular spawns you kill gives each one of those spawns a chance to spawn a Veteran back in its place.. So if you go and clear out the whole spawn you'll have to babysit and recheck every single spawn location... Also without instances this means you have to compete with other people after the same big money item that you are and that can also be frustrating.. But that is all apart of hunting for rare loots that sell for a quick and easy red chips, you will have competition.. Its best to hunt in groups to try and discourage other loot hunters from coming and trying to out DPS a group, then do /roll in team chat and highest roll wins that loot, then that person sits out next roll and so on. Keeping a small killing area will reduce the chance for missing the Veteran spawning in area's like caves and large spawn areas like the Cigar spawn is..
Article Name: Buff Slots
Article Base: You are allowed several slots to buff your charecter:
Medical Buff Slot: Usually Staunch Wound(adds to health regen)
Food Buff Slot - Consumable (will be lost if cloned)
Drink Buff Slot - Consumable (will be lost if cloned)
Science Buff Slot - Consumable (will be lost if cloned)
Tent Buff Slot - Is consumed in use but the Tent itself will remain for 3 hours and owner of the camp needs to be within ranged and you must be grouped with them.. (will be lost if cloned and/or rez'ed)
Aura Buff Slot - (skill based) Can be given by group members as well as equipped by yourself as well to be given to other team members, so this slot must be used wisely in teams to try and get as many running at once.. This will only stack if your team members are running different Aura's then you..
Stances - Skill Based and can only be used 1 at a time
All these slots can be used at once time..
Article Name: Bonus AP
Article Body: Bonus AP is rewarded to you in several ways:
You can either do AP missions given by certain NPC's in every town in the game up till S3.
Road Races are another way to earn Bonus AP, which are given out usually by Franklin Riders
Random AP gain, which is given to you randomly for no reason other then you actively playing the game
You are allowed 5 bonus AP per level you raise and given 35 at your first level to help you start.. This totals Bonus AP out at 310 by the time your level 55
Topic: Character Slot Utilization
Article Name: Social Character
Article Body: Making a character that uses social will help you along the way as you level up your main character, everything you normally would sell or buy from a vendor can be bought cheaper and sold for more money when you have a character that uses social.. You can also max the intelligence on this character and utilize them as a crafter as well so it will serve multiple functions at once and still have enough damage to kill NPC's.. Items and money can be exchanged from character to character via in game mailing system.. Or by starting a clan and using clan vaults to exchange money and items without using mail.
Article Name: Difference between /duel, /pvp and Bloodsports
Article Body: Dueling is done in open world and has to be in a non pvp zone and both contestants have to be non pvp flagged. The fight lasts 5 minutes unless someone forfeits and then the winner will gain dueling rank while the loser loses some of theirs..
/PVP is when you type /pvp into your chat menu and you become vulnerable to attack from anyone else that is flagged in the game regardless of level, faction or politics.. When you type /pvp you are now what everyone calls flagged, if you get killed while flagged you will be sent to the closest cloner and lose any consumable buffs you had running and will need to reset auras and your mutation buff and re consume any food drink or science you might have used.. If you stay with inside the cloner you will be given a immunity that lasts 24 hours if you stay within the cloner, but will lose it once you step foot outside..
The other way to engage in PVP is by entering PVP zones which are marked on your regional maps, and you will also by informed by the game itself that you are now entering a PVP Zone.. Some PVP zones are factional control some arent, some zones will drop your ability to be attacked by other players when leaving them and some dont and give you a 5 minute timer till you are clear.
Bloodsports is the final way to PVP on Fallen Earth, this is a event you sign up for that has 4 events.. Once given a team if there are teams(deathmatch excluded) The match begins and people go out and battle till the time runs out or the match is over.. You are not penalized for dieing in bloodsports, all consumable buffs will stay when killed and no ammo is used up for ranged when fighting.
Edited by Adio Spiegel, 27 February 2012 - 02:37 PM.