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a Pair of Socks

OPGL can be Shot in a Vehicle but not the EOL Series?

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2 hours ago, a Pair of Socks said:

Extremely stupid that you can't shoot the EOLs from inside a car but you can with the OPGL....??

Controversial, but all weapons should be shot from vehicles. The car surfer mechanic should be femoved. 

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2 hours ago, Reprimand said:

Controversial, but all weapons should be shot from vehicles. The car surfer mechanic should be femoved. 

Nah, heavy weapons absolutely should not be usable out windows. Weapon weights in general need a rebalance as well. There should only be two weight classes, standard and heavy.

 

Anything that is currently in the G1/RG introduced middle categories (N-SSW, SWARM, Oblivion, etc) need to be shifted down into standard, as they are pretty much universally just standard weapons given heavier weight. Meanwhile, there's a few standard weapons that need to be switched to the heavy category (like the O-PGL, for one).

 

There's also some weapons that are standard weight, but disabled from car windows for no reasonable reason. Most shotguns, for example. These arbitrary restrictions should also be removed.

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3 hours ago, Hexerin said:

Nah, heavy weapons absolutely should not be usable out windows. Weapon weights in general need a rebalance as well. There should only be two weight classes, standard and heavy.

 

Anything that is currently in the G1/RG introduced middle categories (N-SSW, SWARM, Oblivion, etc) need to be shifted down into standard, as they are pretty much universally just standard weapons given heavier weight. Meanwhile, there's a few standard weapons that need to be switched to the heavy category (like the O-PGL, for one).

 

There's also some weapons that are standard weight, but disabled from car windows for no reasonable reason. Most shotguns, for example. These arbitrary restrictions should also be removed.

Imho, other than the OSMAW, all "heavy" movement weapons (hvr, shaw, dmr, alig) should be moved down into the same movement as the N-SSW, AMG, SWARM.  They are waaaayyyy too damn clunky and are somewhat outclassed by their contemporaries.

 

Also, why some weapons can be used out of car windows and others cant is partially for balance and/or some element of realism (kinda weird holding something as big as a SHAW out of a car window) but also cause they literally don't have animations for being used in a car (any non-mag fed shotgun, shaw/alig).

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5 minutes ago, SkittyM said:

Imho, other than the OSMAW, all "heavy" movement weapons (hvr, shaw, dmr, alig) should be moved down into the same movement as the N-SSW, AMG, SWARM.  They are waaaayyyy too damn clunky and are somewhat outclassed by their contemporaries.

I don't think you understand how completely that would break the game balance.

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1 minute ago, Hexerin said:

I don't think you understand how completely that would break the game balance.

Shaw/alig need rebalancing anyways.  There are better options than either of them.  Maybe not so much the ALIG but you rarely see a SHAW.

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9 minutes ago, SkittyM said:

Shaw/alig need rebalancing anyways.  There are better options than either of them.  Maybe not so much the ALIG but you rarely see a SHAW.

ALIG would literally become the king of all weapons, as the only thing keeping it remotely balanced is its weight. As for the SHAW, absolutely. It was completely obsoleted the moment the AMG Stheno was made available. Technically when the AMG Euryale became available, but the cashwall mitigated that one for newer players.

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The EOL grenade launchers are useless as is. Allowing players to lean out of a vehicle with them might give them a purpose.

 

I remember the bug that let you use restricted weapons while leaning out of a vehicle. Once someone abused it the mission couldn't progress. Everyone had to switch to AV weapons and hope the spawns work in their favor. The pre-nerfed N-ISSR-B is a good example of why AV weapons shouldn't be able to be used while leaning out of a vehicle.

 

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8 hours ago, Hexerin said:

Nah, heavy weapons absolutely should not be usable out windows. Weapon weights in general need a rebalance as well. There should only be two weight classes, standard and heavy. If you altered the rate of fire for in vehicle use it wouldn't make a big deal. Players already use car surf and get full range of motion with powerful guns so this doesn't change much. 

 

Anything that is currently in the G1/RG introduced middle categories (N-SSW, SWARM, Oblivion, etc) need to be shifted down into standard, as they are pretty much universally just standard weapons given heavier weight. Meanwhile, there's a few standard weapons that need to be switched to the heavy category (like the O-PGL, for one). Agreed. Those weapons are LMG, are they not? 

 

There's also some weapons that are standard weight, but disabled from car windows for no reasonable reason. Most shotguns, for example. These arbitrary restrictions should also be removed. I would be for shotguns as long as the spread is increased dramatically bar close range. 

 

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APB is a game that chose chess-like gameplay over what makes sense and was balanced along that path (despite balance not being perfect). Weapons like EOLs not being usable from passenger seats consequentially looks stupid but allowing EOLs at the present time to be used from Passenger seats would instantly change the value of EOLs from zero to hero.

 

EOL 'Deep Impact' is a literal Concussion Grenade Launcher (Health, Stamina and Hard damage to vehicles are all identical) but with the added benefit of a fuse timer that is ONLY 2.5 seconds (faster than Low-Yields) compared to 4s from actual throwable Concussion Grenades. Being able to shoot that from a Passenger seat is massive (it can also reload in only 1.15 seconds).

 

ALIG users crouching to disable Pioneers would become completely suicidal. ALIG requires 3.24 seconds to destroy a Pioneer, meanwhile the user can receive 990 health damage in just 2.5s, putting them in a perfect place to be 1-tapped by anything, like the driver pressing F to finish the job or another passenger doing the honors.

 

In the event the Pioneer has High Burn Fuel, ALIG needs 2.7 seconds to destroy it which is still slower than the fuse-timer and even if the ALIG-user succeeds, the passengers can simply press F to avoid death due to High Burn Fuel being outright one of the most stupid additions to APB. Again, one-tapping the ALIG would be cake-walk from there.

 

Unless APB's balance gets revised, this would be a problem.

Edited by LilyRain
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12 hours ago, LilyRain said:

-snip-

Balance isn't the issue.  There's no animations for anything that uses shotgun animations (unless it uses NFAS animations) out of a vehicle.  Iirc the Scout doesn't doesn't have a bolt animation when shot from vehicles, but RP didn't really care.

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20 hours ago, Hexerin said:

I don't think you understand how completely that would break the game balance.

Shotguns are relatively high hard damage in close quarters. I think its to prevent that. It's kinda dumb hard damge using a strife, jg, or a shredder on a vehicle They just melt fairly quick.. While I agree the TTK for that is slower than an alig and the like, it would still be problematic.

 

Eol's are perc launchers, it makes sense that they dont, especially the conc one. (arguably dumb but w/e) OPGL i think is fine from a vehicle window, but its basically suicide shooting straight with it xD.

Edited by Noob_Guardian

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