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Ritual

12/20 AMA Recap

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Didn't manage to join us for yesterday's AMA with Matt Scott and Frosi?

 

Don't sweat it! We've recorded the interview and made it available on YouTube. Catch up with the latest APB: Reloaded information directly from our CEO right here!

 

Kind regards,

Ritual

 

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thx im watchin it already..btw dat code with the free G1C yesterday is still valid?and what was?(wasnt able to watch from start to finish-joined like in min 30 and around min 60 for couple of min)

Edited by AlienTM

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20 minutes ago, AlienTM said:

thx im watchin it already..btw dat code with the free G1C yesterday is still valid?and what was?(wasnt able to watch from start to finish-joined like in min 30 and around min 60 for couple of min)

You can try the code "AMA2022" and see if its still active, it awarded you 100G1c

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4 hours ago, qweqewasd said:

how is it a recap if its a 2hour video with no transcript

 

lmao

Don't think too hard about it.

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Short summary of the AMA:

 

- SPCT testing in february,possible open launch in april(1.30)

- Easyanticheat returns with the launch

- new matchmaking/cross district-needs more work not gonna be with the 1.30 release

- the 2 new contacts-most likely yes(need to refill content stuff on them)

- new tutorial/new player experience-most likely not with 1.30 release

- weapon balances-things in works but for launch is unknown

- console update-aint happening soon.They have to remake that code from 2x to the 1.30 code and gonna take time

- new chat moderation tools/new anti toxicity measures-not with 1.30 launch

- weapon roles/account wide weapon progression-again at a later stage

- newer voIP will also not be added at launch(most likely)

- old login screen-this is not coming back(old tech behind it)but they will make something similar later

- battle passes-no but possible plans for premium changes(is down the road as well)

 

My prediction what will happen.At this test in february(if is open to everybody)they will realize that still the optimization needs some work and will have to implement this cooked package sytem(which improve load times and the genaral smooth running)So they will delay the official 1.30 launch to may(when LO makes 5 years since took over)or to june(for the apb 13th anniversary)

Edited by AlienTM
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On 12/26/2022 at 3:09 PM, AlienTM said:

My prediction what will happen.At this test in february(if is open to everybody)they will realize that still the optimization needs some work and will have to implement this cooked package sytem(which improve load times and the genaral smooth running)So they will delay the official 1.30 launch to may(when LO makes 5 years since took over)or to june(for the apb 13th anniversary)

Thanks for an actual recap/summary.

 

And I think you are spot on. Every previous endeavour of this kind fell flat on its face once an actual full district of complex custom designs came into the mix. I hope this won't be the case here, but I doubt it.

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On 12/26/2022 at 4:09 PM, AlienTM said:

- weapon roles/account wide weapon progression-again at a later stage

More things should be made account wide, in-game money, JT's and rare acitivity rewards. Rare activities should be removed entirely, then make those rare rewards randomly obtainable by playing missions and/or add them to the JT store. 

 

 

 

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16 hours ago, xHenryman90x said:

More things should be made account wide, in-game money, JT's and rare acitivity rewards. Rare activities should be removed entirely, then make those rare rewards randomly obtainable by playing missions and/or add them to the JT store. 

 

 

 

Rare rewards should be done through 'daily tracker'. Something like do 50 daily missions and your 50th will be a rare reward one.

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the code AMA2022 did work as of today so go buy something you fucks

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