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Sgt Drayke

Weird Lag ? or new Lagger? concern

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This is for dev's to view .. again..   and FYI (for your information) all oppo names have been blanked,  this is not an accusation, it is for hardware/ performance future improvements and awareness review "purpose" .


 an oppo that owned 4 of us easy as a rank 009 trainee, (and im not a pro, neither the other team members) second match against "it" I really studied its movements, it could easily drive around and navigate small spaces with lots happening ie explosions and was moving aiming cleanly, so clearly there was no lag issues,  but as soon as it came to any combat / firing etc they were able to begin jumping/teleporting, extra info , My self an others in the mission had great connections, no lag "spikes" or "stutters", and this was visible/taking place  to them (my fellow players) as well, so it rules out our end as clients, and leaves server/that players client to question. additionally it was only this one opp, the Oppo player still had great aim,  with normal lag you would expect them to miss some shots or be miss firing, even with "intentional laggers" they would have a small miss fire jumping around that much but not this one. .. also with normal lag or laggers you would expect them to be aiming away or off centre but hitting the tarket.. how ever you can see the aim is near perfectly on point each time.  even with the split milly second the players has adjusted and is aiming in point.  Also the distance each teleport is equal. so its not at random. 

 

 watch the clip..   

 

 

 

this happened multiple times but this was the most cleanest example. and once they had got the kill they would return back to normal until the next confrontation.. This is also not the first I have seen players move like this in the recent weeks, 

 

Able to move like Neo or Agent Smith..  Very concerning for the future of the game. 

 

 

 

 

 

 

Edited by Sgt Drayke

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It's not lag. The player gets stuck to the car on your screen.

 

How to reproduce:

1. Get 2 or more players.

2. Have one player drive a vehicle, preferably a Cisco or Vegas 4x4.

3. While at speed, have the player turn right to drift, then exit the vehicle while it's still sliding sideways.

4. The player should get stuck to the side of vehicle for other players, but not on the bugged player's screen.

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