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OCrazyGuyO

Ntec

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Looking for pro players that main ntec to answer following questions

 

 What is the max distance you can hit a >1 sec ttk?

 

Would you do a full spray in close range?

 

 

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Not a pro but still gonna share my opinion.

 

In theory 50 m. is max range for 6 bullets to kill. But to kill some one in 50 m. you would have to tap fire or burst fire, its gonna take way more than 1 sec to kill. To kill some one in 1 sec. you would have to use full auto fire rate at close range ( due to bad hit-reg time to time it might be more than 1 sec. or 6 bullets). 

 

Since i'm not Pro, If opponent is way too close like 1-3 m. i spray. (depends what weapon opponent use and how he uses it). Those run/shoot at same time dancers with semi or smg are too fast for me to track them at 3m range.

Edited by MartisLTU
Bad eNgrish
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I've been maining N-TEC for 10 years.

 

It really depends on how much is visible of the target's hitbox and whether they are moving, how well you can track them and even a bit on RNG sometimes. I'd say you could do it up to 40m-45m. Up to a certain range you can burst in 2-3 shots and past that range you can only tap fire. Tap firing can still be pretty quick if you know what you're doing.

 

Spraying in close range is often the only option but that's within less than 4-5m now with the current N-TEC stats. Often times you might need to tap or burst 3-4 shots in close range in order to not bloom out too much. Furthermore, its a good idea to just crouch and hipfire spray in close range because that tends to be more accurate. You can even hipfire while walking when you are really hugging them, that still works nicely. Jumpshooting doesn't work well anymore but if they are already tagged 72/85+ you can use it to finish them off at less than 2-3m. I wouldn't recommend jumpshooting in any other cases anymore.

 

Keep in mind that at some point you start working off of instincts more than numbers when you get good, so its likely that I can get exact numbers a bit off without actually testing them precisely. This is also taking some risky moves due to high experience into account, often ones which you shouldn't take at first.

Edited by Flaws
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Also jumpshotting is still cool. Jumpshot as much as you can.

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4 hours ago, NotZombieBiscuit said:

Also jumpshotting is still cool. Jumpshot as much as you can.

whenever i see my enemy jumpshooting with n tec, I know i'm going that 1vs1...

 

 

 

 

Edited by Uhtdred
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21 minutes ago, Uhtdred said:

whenever i see my enemy jumpshooting with n tec, I know i'm going that 1vs1...

 

 

 

 

You know that you're going?

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2 hours ago, NotZombieBiscuit said:

You know that you're going?

 

i know i'm going to win that 1vs1*

 

because jump shooting with n tec only decreases its acuraccy.

 

 

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2 minutes ago, Uhtdred said:

 

i know i'm going to win that 1vs1*

 

because jump shooting with n tec only decreases its acuraccy.

 

 

Well duh. But it makes you look cool, and that is all that matters.

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7 hours ago, Todesklinge said:

Exploits!

Imagine thinking jumping is an exploit.

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leaning when jumpshotting gives you +87% extra accuracy while airborne.

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57 minutes ago, Motorola said:

leaning when jumpshotting gives you +87% extra accuracy while airborne.

Shhh, don't tell everyone.

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I usually burst fire like:

 

1 2 3, pause, 1 2 3, pause, 1 2 3, pause.

 

This keeps the bloom on the low side of the bloom curve.

 

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